ubiquitous cloud learning environments
DESCRIPTION
Internal research seminar 24/2/11 Telecom Bretagne - Computer Science Dept Limits of current Learning environments approaches Ubiquitous Cloud Learning Environment designTRANSCRIPT
04/08/23
Scenarios for UbiquitousCloud Learning Environments
Jean-Marie Gilliot Serge GarlattiSylvain Laubé
Find this presentation on/jm.gilliot
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Few Claims
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Why consider Digital Literacy ?
A prerequisite …
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For Creativity, Innovation,
Entrepreneurship, Leadership in XXIth Century Society
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Learners will need new ‘literacies’
Social networking Privacy maintenance Identity management Creating content Organising content Reusing and repurposing Filtering and selecting Self broadcasting
http://www.mopocket.com/
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The new web environments are game
changers. learners now need new
(digital) literacies
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Formal and Informal learning
Formal Learning Informal Learning
20% 80%Source: Cofer, D. (2000). Informal Workplace Learning.
Shouldn’t we now start to blend formal and informal learning?
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Web 2.0 usage: A good approach for Learning
Active Social Between Peers
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But …
What are we doing?
Yet Another Explanation: …• Slideshare :
- Web 2.0 Education : 8150 pages (12 pres/page)
- Web2 learning : 11248 pages
If you want to view a good one:• inquiry based learning with
Web2.0
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Limits … 1
Acting out :
”I’ll use technology in classroom, when I’ll master it better than my students!”
Issue: where to start? • Find the attainable activity for a specific teacher in
her classroom
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Limits… 2
Learn with web 2.0• Written Culture?• Which basic information ?
Don’t forget • Medias in the broad:
- Pictures, sound, vids…
What about real life? Our environment?
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Media Sharing
http://flickr.com/photos/22409393@N03/4348233990/
Video, audio and images ...
... all contribute to the richness of the narrative.
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Mobile?
Go-between• Record its own traces, its lifestream
Communicating,available, geo-localized device• High equipment rate
Access to Information everywhere & at right time• New interfaces:
augmented reality, QR-code, voice…
Issues:• Killer activities• Get acceptance by teachers, and others
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Limits… 3Which tool(s)?
Institutional LMS
The tool I (teacher) choose, given my protocol
Negociated
Different tools for different activities• Several tools and device
Open choice (to learner)
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LMS
LME’s OR PLE’s?
Issue:• Provide a suitable environment for Learning
administration
Activities
PLE
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Context : Web Polarization
Consumer
Citizen
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Limits …4
Tutor’s Rôle• CQFD (french reminder)
To know what is happening To help learners Suggest ways, hints … assessment
Issues • Global view• Recommandations
And learners as well
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Issues in short…
Educate teachers
Identify and disseminate the use of mobile
« Cloud » Open Environment
Seamless global interactions
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« scenarios »based approach
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Context
Teacher / researcher
Communities of Practice
Evolution thanks IBST• Teaching practices • Digital literacy
How to amplify the development of “good” practices?
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The case of Inquiry Based Science Teaching IBST
1. Authentic and problem-based learning activities which are ill-defined and have several answers;
2. A certain amount of experimental procedures, experiments and activities involving practical experience of equipment and including searching for information;
3. Self regulated learning sequences where student autonomy is emphasized;
4. Discursive argumentation and communication with peers ("talking science").
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Scenarios
Not a fixed one
Paradigmatic example: Use case
Help to construct all possible Evolution hints
Leave all possible degrees of freedom
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Exploring rich scenario: IBST example
Vestige
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Original Scenario
Historical reading and understanding of an industrial landscape
1. Photograph all elements of the current landscape with historical aspects about cranes and bridges of the arsenal,
2. Locate the different elements on a current map of Brest,
3. Identify and photograph the actual bridges and cranes linked existing bridges and cranes from previous: what continuities ? What ruptures?
4. Store and publish information on the corresponding tools.
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Problem Based Learning Basic sequence in groups
1. Problem analysis
2. Activation of prior knowledge
3. Acquire new knowledge
4. Construct an argumented solution
5. Solve the problem
6. Institutionalization / discussion
With options• Data Sharing among groups • Peer reviews
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Proposed PBL scenario with communicating, mobile devices
Central activity cooperation within 3 groups • Site visit• Information seeking in navy museum• Information seeking in local public records
• Coordination through communication- Drive other’s work
• Real Time Data sharing: - Geolocalization and relating
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Tools according to activities
Activities Tool families Content produced
Searching information
Search engines, Social book-marking,
Blogs, Wikis, etc.
Shared bibliographyAnnotations, Notes, images, videos, etc., potentially geo-localised.
Site visit Smart terminal with Camera, GPS and CMS
Geo-localised text, pictures, videos.
Group communication
Chat, Microblogging, Voice, Video, etc.
Real-time information sharing for work group coordination.
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Tools according to activities
Activities Tool families Content produced
Collaborative Collected Data analysis
Maps Mind map tools.
Knowledge restructuration
Collaborative Report writing
Shared bibliography Annotations, Notes, Images, Videos, etc. and Collaborative Writing Tools
Final report : knowledge construction
Peer assessment Collected Group work Quality analysis, Hints, Rating based on an assessment scheme
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Cloud Learning Environment
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LMS
Learning process: opportunistic
ContextMgt
Learner
Activity flowadministration
Activities
PLE
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LMS
Semantic Web
ContextMgt
Learner
Activity flowadministration
Activities
PLE
Teacher
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Needed integrated views among tools
Different tools – a common work• Data sharing among tools• Tools are Data silos
A common work – different views• Data access according interest, • Concept scan• Group work progress • Individual assessment
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A Cloud Learning Environment
My CLE
Course CloudComponentNotifications
RSS/SParQL& Queries
NotificationWidget
InformationWidget
Self-definedWidget
WorldOfWidgets
WidgetModel
QueriesPush/Pull flow
WebApps
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Widget examples (1)
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Widget examples (2)
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Technical Convergence
IBST => group work • Collaboration => web2.0• Multiplication of tools: interoperability
PLE• Personalization
HBST => in situation • Mobile & pervasive
- Or museology ?• Recommendation
Aside
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Convergences : social, PKM & PLE …
KM & LM• Knowledge management • Initial Approach: predefined models
Communities of practice- Enable Knowledge building, and evolution- Enable learning - The good level to approach knowledge- Participative Web – Natural Support - Integrate human factor
Personalization- PKM & PLE
See: The future of e-learning: a shift to knowledgenetworking and social software by Chatti et al.
Aside
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Conclusions
How to learn changes
How to teach has to change
Environnements have to be the most flexible as possible
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Is Learning…
A Technical Problem ?
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Credits
Licence Creative Commons for all pictures, except Brest landscapes :• Wires and cables.. jACK TWO http://www.flickr.com/photos/jacktwo/36511525/ • Arguin penguins. Adam Arroyo : http://www.flickr.com/photos/nouqraz/200049988/• Legos. Huladancer http://www.flickr.com/photos/huladancer22/530743543/• Lego Speeder. Ella's Dad / Andy http://www.flickr.com/photos/ellasdad/373339245/• …