unit 6 - input devices -basic english for computing- eric glendinning - john mcewan
DESCRIPTION
Unit 6 - Input Devices -Basic English for computing- Eric Glendinning - John McEwan JOYSTICKSCANNER TRACKERBALL MICROPHONE BARCODE READERTRANSCRIPT
Unit 6Input Devices
An input device is a piece of equipment used for entering data or controlling a computer, for
example, a mouse, a keyboard, a scanner, and that sort of things.
A JOYSTICK is an input device that you can connect to a computer system.
This device is able to move in eight directions. Joysticks are mostly used in computer games to control the way a picture on the screen moves.
Sometimes two joysticks are connected to a computer so two people can play a game at the same
time.
Using a SCANNER, you can input printed drawings, photos or texts directly into a computer. This device
works like a photocopier-a light is shone on the material and the scanner detects the reflected light.
You can use a scanner with optical character recognition (OCR) software to input the scanned
text into a word processing package.
A TRACKERBALL works in exactly the same way as a mouse, except that the ball is on top. The user
rolls the ball around with her hand to operate it. If you use a trackerball, you don`t need any extra
space on your desk to move it around (like you do with a mouse). Trackerballs are often used on small
portable computers and on some video games machines
A MICROPHONE is an input device used for sound.
A DIGITAL CAMERA is an input device for taking pictures that has an electronic lens and uses electronics for storing the images rather than chemical film.
A TOUCHSCREEN is an input device that you can control through your fingers instead of using a keyboard or mouse.
A BARCODE READER is an optical input device that uses a reflection of a light beam to read barcodes labels
QUESTIONS!
Name 3 input devices.
What do you use a joystick for?
What do you use a scanner for?