uoft d-league handbook 2015-16

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Last Updated: August 31, 2015 UNIVERSITY OF TORONTO FACULTY OF KINESIOLOGY AND PHYSICAL EDUCATION Department of Intercollegiate and High Performance Sport UNIVERSITY OF TORONTO DEVELOPMENT LEAGUE HANDBOOK 2015-2016

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Page 1: UofT D-League Handbook 2015-16

Last Updated: August 31, 2015

UNIVERSITY OF TORONTO FACULTY OF KINESIOLOGY AND PHYSICAL EDUCATION

Department of Intercollegiate and High Performance Sport

UNIVERSITY OF TORONTO DEVELOPMENT LEAGUE HANDBOOK

2015-2016

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University of Toronto Development League Handbook

Table of Contents

UNIVERSITY OF TORONTO DEVELOPMENT LEAGUE .......................... 2

MISSION STATEMENT & VALUES ........................................................... 2

EQUITY STANDARDS ............................................................................... 2

FAIR PLAY CODE ..................................................................................... 3

ELIGIBILITY RULES (MEN’S & WOMEN’S) .............................................. 5

GENERAL GUIDELINES TO UNIVERSITY OF TORONTO DEVELOPMENT LEAGUE ......................................................................... 8

UNIVERSITY OF TORONTO DEVELOPMENT LEAGUE SPORTS RULES AND REGULATIONS

UNIVERSITY OF TORONTO DEVELOPMENT LEAGUE OUTDOOR SOCCER .................................................................................................. 10

D-League Outdoor Soccer Rules .................................................. 12

UNIVERSITY OF TORONTO DEVELOPMENT LEAGUE INDOOR SOCCER .................................................................................................. 14

D-League Indoor Soccer League Rules ........................................ 16

UNIVERSITY OF TORONTO DEVELOPMENT LEAGUE ICE HOCKEY . 19 D-League Ice Hockey League Rules ............................................ 21

UNIVERSITY OF TORONTO DEVELOPMENT LEAGUE BASKETBALL ......................................................................................... 23

D-League Basketball League Rules .............................................. 25

UNIVERSITY OF TORONTO DEVELOPMENT LEAGUE VOLLEYBALL 26 D-League Volleyball League Rules ............................................... 28

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UNIVERSITY OF TORONTO DEVELOPMENT

LEAGUE The University of Toronto Development League (D-League) is designed to give competitive-level athletes at the University of Toronto an opportunity to develop their skills through practice and competition. Included in the D-League is coach development, official development, and opportunities for students to become game staff and game managers. University of Toronto Development League athletes try-out for teams and have regular weekly practices and more games during the regular season than intramural sports. Sportsmanship and development are pillars to the University of Toronto Development League. The D-League is an opportunity to enhance your University of Toronto experience, and experiences for all participants should be challenging, safe, and fun.

Equity Standards

The Faculty of Kinesiology and Physical Education strives to create and maintain a welcoming, inclusive atmosphere for all students and members in all our facilities – one that is aligned with University policies, guidelines and statements on equity, diversity and excellence. To this end, the Faculty has made a systemic commitment to equity through a variety of targeted strategies and initiatives. Staff and student training includes: workshops and sessions on accessibility, sexual and gender diversity, anti-racism and cultural diversity. The Faculty works closely with the University’s equity officers at the Accessibility, Anti-Racism and Cultural Diversity, Diversity, and Status of Women offices to design and deliver this training, and to consult on the Faculty equity outreach initiatives. Accessibility The Faculty ensures that it is aligned with the Accessibility for Ontarians with Disabilities Act (AODA), which indicates that all educational instructional institutions in the public sector are required to review, plan and implement changes to remove barriers that might preclude full participation in society. We incorporate AODA into our staff training and into our facilities, programs and services as much as possible. In the Athletic Centre, for example, new automatic doors, accessible washrooms, a specially-designed strength circuit, and a lift in the pool are examples of our efforts to increase accessibility. Varsity Centre was also designed with many accessible features in mind. In addition, the Faculty endeavours to bring awareness to mental health and

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learning disabilities in relation to active healthy living among staff and students. All work in this area is ongoing and part of a continuous improvement process. We also work closely with Accessibility Services and Students for Barrier Free Access to facilitate the inclusion of students with disabilities into all aspects of university life, working with them to provide programs and services to students and members with a documented disability, be it physical, sensory, a learning disability or a mental health condition, temporary or long-term. We deliver awareness events and activities to build an inclusive culture for those with disability. Anti-Racism and Cultural Diversity The Faculty strives to ensure all members of the University community can participate in our programming free of bias or discrimination, and are treated with dignity and respect. Targeted initiatives, events and programs that highlight the intersection between active healthy living and ethno-cultural diversity are part of the Faculty’s equity initiatives and ongoing programs, working in partnership with the Anti-Racism and Cultural Diversity Office. Policy initiatives are focused on honouring the institutional commitment of the University of Toronto as an organization exemplifying commitment to anti-racism and the elimination of systemic discrimination. Events and programs are also developed to highlight the relationships between healthy active living and ethno-cultural diversity, critical race-related issues, and issues of relevance to the larger community on campus that will strengthen both the diversity of the university community and its commitment to an equitable environment. Sexual and Gender Diversity The Faculty encourages and aims to increase the participation of lesbian, gay, bisexual, transgendered and queer individuals and groups. We are an active member of the Positive Space Committee and work with the Sexual and Gender Diversity Office, which strive to increase awareness of sexual and gender diversity while creating an inclusive and affirming environment for all students, faculty staff and members. There are a variety of equity issues that call for public discussion and political support. One distinctive result of marginalization based on sexual orientation and gender identity is that many lesbian, gay, bisexual, transgender and queer people remain closeted. They grow up in an environment hostile to sexual and gender diversity and often expect negative views, unless given a strong indication to the contrary. In other words, the ways that sexual minorities are marginalized makes Positive Space the kind of campaign where focusing on visibility is an appropriate response. Highlighting sexual and gender diversity as distinct from other equity issues works against the silence that otherwise permeates our culture all too often.

Fair Play Code

Everyone who uses our Fair Play Facility should:

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Demonstrate respect for all individuals.

Respect the facility in which you participate.

Share equipment, space and facilities willingly.

Maintain self control at all times.

Condemn violence and harassment in all forms.

Always attempt to contribute to the betterment of the U of T experience.

Players Players should compete to the best of their ability within the limits of the rules. All players will:

Participate for the love and enjoyment of the game

Respect the efforts and accomplishments of your opponents

Respect their teammates and do their best to be a true team player

Respect all players, coaches/captains, officials, spectators and administrator

Respect and play by the rules of the game

Spectators Spectators should maintain a supportive atmosphere that positively motivates players, coaches/captains, officials and other spectators. All spectators will:

Encourage players to play according to the rules

Refrain from negative communication with players, officials, administrators and other spectators

Show respect for their teams’ opponents because without them there would be no game

Never influence the outcome of an event or game and must never pose a distraction to players, coaches/captains and officials

Remain in the spectators’ section and refrain from entering the playing area at all times

Officials Officials will make sure that every player has a reasonable opportunity to perform to the best of his or her ability, within the limits of the rules. All officials will:

Apply rules of the game with consistency, courtesy, intelligence and firmness without provoking antagonism

Maintain a healthy atmosphere and environment for safe competition

Not tolerate unacceptable conduct towards themselves, other officials, player coaches, captains and spectators

Maintain impartiality at all times.

Avoid or terminate any situation that threatens the safety of the players, coaches, captains, spectators or other officials

Coaches & Captains Coaches & Captains must act as team leaders. He or she must encourage, motivate and assist in developing players to achieve their maximum potential. All coaches & captains will:

Teach players to play fairly and respect the rules, officials, spectators and players

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Work in cooperation with the officials for the benefit of the game

Recognize and respect the differences in their players

Not ridicule or degrade players for any reason

Encourage and reward effort, fair play, participation and commitment

FAIRPLAY is for EVERYONE! Failure to abide by our CODE of FAIR PLAY will result in the review or removal of

individuals and privileges

Eligibility Rules (Men’s & Women’s) 1. In order to be eligible to participate in the University of Toronto Development League, a participant must:

a) Be a registered student at the University of Toronto b) Have paid the University of Toronto incidental/ancillary fee (usually included in

fall/winter student fees). c) Be registered on the official team list for each team for which he/she plays. If there is any doubt of eligibility of an individual, it is best to contact the respective campus Athletics Department office before participating.

Note: Having signed the player registration form signifies compliance with eligibility rules and agreement with the Participant's Consent Form.

2. Varsity Players a) A maximum of four (4) athletes from the respective intercollegiate/OCAA team

may participate on each University of Toronto Development League team. Athletes who are ‘red-shirting’ (practice only) are also eligible to participate in the D-League and count towards the four.

3. Playoff Eligibility a) A player must be in uniform for and appear on the game report for one-half of the

regular league schedule. (If there is an odd number of season games, ex. 9 games, the player would have to compete in 4.) Upon application, special dispensation will be considered for those cannot fulfill the 50% eligibility requirements for legitimate concerns (ex. School is on a trimester schedule).

b) A player who, through injury, does not qualify under the rule above may request special dispensation that would be agreed upon by all three campuses.

4. Sign In On The Game Sheet and/or Attendance Sheet a) All participants in the University of Toronto Development League must sign their

name and list their student number on the game sheet, and show their student card to identify themselves.

5. Unclear Eligibility

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All questions of eligibility must be clarified in writing and submitted to the intercollegiate office for clarification.

6. Suspended Players Any suspensions assigned to individuals in the Intramural Sports Program or the intercollegiate/OCAA leagues as a result of fighting/disorderly conduct will be upheld for the same duration in the University of Toronto Development League. 7. Fighting Any D-League athlete who fights, throws a punch or a kick, attempts to injure another player, or performs an act deemed of similar intention, will be suspended from all University of Toronto Development League activities for a period of one year.

*Notwithstanding the above eligibility restrictions, a student has the right of appeal to the respective athletic department office. Emergency Replacements In order to maintain a team of sufficient numerical strength during playoffs, only injured players may be replaced for playoff games under the following regulations NOTE: Medical proof of the injury may be required: 1. An emergency replacement will be granted only if the eligible players are fewer in

number than the following table of minimum strength. Such replacements are not intended to increase the calibre of play.

2. A request for an emergency replacement must be made in writing to the respective

athletics department office before any player is allowed to participate as an emergency replacement player.

3. Hockey goalie emergency replacements are permissible if the regular goalie has a

documented injury. Responsibility for Checking Eligibility 1. It is the coach’s responsibility to ensure that all participants on their respective team

are eligible to participate within the University of Toronto Development League. Eligibility checks can be done at any point throughout the season.

Basketball 7

Hockey 12 (Including Sub. Goalie)

Indoor Soccer 7

Outdoor Soccer 12

Volleyball 7

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2. Additionally, any case of ineligibility reported to the Athletics Department will be investigated and dealt with according to the rules. Such cases may be reported by any D-League participant (player, coach, referee, supervisor), but must be specific in nature (i.e. identify individual by name, number, or team etc.)

Penalty for Playing an Ineligible Player Any team, which uses an ineligible player, will forfeit the game . Any cases of ineligibility will be reviewed by all three campuses. A suspension will be given and the non-offending team will be credited with a win. Note: It is the responsibility of the team representative to communicate the following information to their players. Player Identification Checking Procedure: Before each game, the Game Manager will check each player’s student card to confirm eligibility. If the card does not have a photo on it, a piece of I.D. with a picture is also required (e.g. driver's licence, age of majority card). T-Cards must be shown in order to play.

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General Guidelines To the University of Toronto Development League

The University of Toronto Development League (D-League) is designed to give competitive level athletes at the University of Toronto an opportunity to develop their skills, through practice and competition. Also included in the D-League is coach development, official development, and opportunities for students to become game staff and game managers. Sportsmanship and development are pillars to the University of Toronto Development League. The D-League is an opportunity to enhance your University of Toronto experience, and experiences for all participants should be challenging, safe, and fun. The University of Toronto Development League features the following sports: Fall Term

Ice Hockey

Men’s Soccer

Women’s Soccer

Men’s Volleyball

Women’s Volleyball

Women’s Basketball

Men’s Indoor Soccer

Women’s Indoor Soccer 2. All University of Toronto Development League teams will be assigned a coach, practice time each week, and a guaranteed number of league games. 3. Teams will be selected through a tryout process. The number of players chosen per team will be the coaches’ decision (adhering to the maximum roster size respective to the sport). Each campus’ teams will create their own respective selection process. 4. University of Toronto Development League athletes may also play for their respective college/faculty/campus intramural teams.

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Where a tie exists for a playoff position, the following formula shall be used: a) A team with a record of no defaults during league play shall be given a preferred position

over a team that has defaulted a regular season game. b) When two or more teams are tied for a playoff position or positions, the order of finish

shall be decided by the greatest number of wins in head to head competition amongst the tied teams.

c) If a tie still exists, the team with the greatest number of wins in overall competition shall be given the preferred position in the draw.

d) If a tie for any playoff position still exists, the team with the best point differential in games amongst the tied teams shall be given the preferred position. The differential shall be calculated by subtracting the points/goals scored against from the points/goals scored for.

e) If a tie still exists, the team with the best record against mutual opponents shall be given preferred position.

f) If a tie still exists, then team with the best point differential in games amongst mutual opponents will be given the preferred position. The differential shall be calculated by subtracting the points/goals scored against from the points/goals scored for

g) If a tie still exists after applying the above formula, point differential in overall competition shall determine positions in the draw.

h) If a tie still exists after applying the above formula, positions in the draw shall be decided by a coin toss, unless the Athletics Department can arrange time to play a deciding game.

NOTE: For volleyball, the tie shall be broken as stated using i) Game Scores, ii) Individual Set Scores.

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University of Toronto Development League

Outdoor Soccer

St. George Black Colour: Black and White Home Field: Varsity Stadium

St. George Reds Colour: Red and White Home Field: Varsity Stadium

UTSC Colour: Maroon and White Home Field: UTSC Campus Valley Fields

UTM Eagles Colour: Navy and White Home Field: UTM North and South Fields

Fields: Varsity Stadium, St. George Campus. Address: 299 Bloor Street West Toronto, ON M5S 1W2 UTSC Valley Fields, Scarborough Campus. Address: 130 Old Kingston Road Toronto, ON M1E 3J3 UTM Fields, Mississauga Campus Address: 3359 Mississauga Rd. Mississauga, ON L5L 1C6 Field Set-Up: Varsity Stadium, St.George Campus: Only back-to-back games may be played, no simultaneous matches can be accommodated. UTSC Valley Fields: Can accommodate simultaneous matches. UTM Fields: Simultaneous matches can be accommodated if both fields are available. Outdoor Soccer D-League Regulations:

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Team Roster: Teams can carry twenty-two (22) players on the season roster. Rosters must be declared before the second game of the season, all players on the roster must sign the team roster from and waiver. Teams are able to add players to the roster up to the allowable maximum throughout the season, however, before a player can play in a game s/he must sign the team roster form and this information must be submitted to the respective athletics department office. No additions may be made during the play-offs (Emergency replacement rules notwithstanding). Game Roster: Teams may dress a maximum of eighteen (18) players in each game. All players that are dressed to play for the game must sign the attendance form and game sheet in front of the game manager and show their T-Card. If a player fails to show his/her T-Card, that player will not be allowed to play in the game and the player’s name cannot appear on the game sheet. Each team must have a minimum of seven (7) players (including a goalkeeper) to begin the game.

Game Protocols: Warm-up Time: Teams will have a ten (10) minute warm-up. Substitute Players Substitute players must wear pinnies/bibs on the team bench. Length of Games: Games consist of two 45-minute halves with a minimum 5-minute rest between halves. At the referee’s discretion, time may be added at the end of each half as injury time. Teams change ends at half time. No over-time during the regular season. In the play-offs, if the game is tied at the end of regulation play, two 10-minute golden goal overtime halves will be played. If the game is still tied, teams will select 5 shooters each to take penalty kicks, alternating between each team (only players on the field at the final whistle will be allowed to take penalty kicks). If still tied, teams will then select individuals to take sudden death penalty-kicks, until a winner is declared. Teams will each have an even number of penalty-kick takers (i.e. if one team has fewer players than the other team, the team with more players will select down the number of penalty- kick takers to match that of the team with fewer players). NOTE: The time reserved for each game is approximately two hours. Defaults: If a team is unable to field 7 players by ten minutes past the scheduled game time, that team defaults the game. The default score will be recorded as a 3-0 victory for the non-defaulting team.

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Should a team lose a player to injury or technical ejection, which puts them below the default number; the team can continue to play the game without defaulting within the recognized rules of the sport. In outdoor soccer, teams cannot play with fewer than seven (7) players, if a team falls below that number, the result will be recorded as a default win for the opposing team. NOTE: Teams that default will receive a minus one (1) point in their overall standings. Equipment: The ball is an Adidas leather/synthetic size 5 soccer ball. Players must wear running shoes or soccer boots, and shin guards are mandatory. Goalkeepers may wear gloves. A player shall not wear anything that is dangerous to another player. Uniform Colour Conflict: If teams have a conflict in jersey colours, a set of pinnies from the host venue staff may be signed out. The individual signing out the uniforms will need to provide his/her T-Card in order for staff to process the request. The goalkeeper must wear colours distinguishable from other players and from the referee. Red and Yellow Cards: A player receiving a red card is ejected from the match. His/her team must also play short-handed for the duration of the match. A player receiving two yellow cards in a game will also be ejected from the match. (3 Yellow Cards in a season will result in a one game suspension). NOTE: Finals will be played at the higher seeded team’s venue unless the facility is not available, in which case it will be played at the lower seeded team’s venue. If neither facility is available, games will be played at Varsity Stadium

University of Toronto Development League Outdoor Soccer Rules Referees: A referee and two (2) linesmen will be provided for each game. If only one official is present, the game may proceed within the recognized rules of the sport. Substitutions: Procedures are followed as in the official laws of the game except as mentioned or just reminded of here:

Unlimited substitution

Players substituted for may return to the play

Substitutions can take place during the following stoppages of play: o Throw in (only to be initiated by the team in possession of the ball during the

throw-in, opposing team may only substitute if team with possession chooses to substitute a player)

o Goal kick o Goal scored

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o Start of second half or overtime periods in playoffs (referee must still be informed beforehand)

o Serious injuries (discretion of referee)

Substitutions cannot take place during the following stoppages: o Corner kick o Drop ball o Direct or indirect free kicks

Goal: A goal is scored when the ball crosses wholly over the goal-line between the two posts, under the cross-bar, provided it is not: a) Thrown b) Carried or propelled by hand or arm by the player of the attacking team N.B. Sportsmanship and development are pillars of the University of Toronto Development League. Any player ejected from a game for discipline reasons (e.g. red card in soccer, game misconduct in hockey) is automatically suspended for at least the next game. When a longer suspension may be necessary, the coach will be contacted by the Intercollegiate Office/Athletic Department with details.

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University of Toronto Development League

Indoor Soccer D-League Women’s Indoor Soccer Teams

St. George Blacks Colour: Black and White Home Field: Varsity Dome

St. George Reds Colour: Red and White Home Field: Varsity Dome

UTSC Colour: Maroon and White Home Field: Varsity Dome

UTM Colour: Navy and White Home Field: Varsity Dome

D-League Men’s Indoor Soccer Teams

St. George Black Colour: Black & White Home Field: Varsity Stadium

St. George Reds Colour: Red & White Home Field: Varsity Stadium

UTSC Colour: Maroon & White Home Field: Varsity Stadium

UTM Eagles Colour: Navy & White Home Field: Varsity Stadium

Fields: Varsity Stadium, St. George Campus (Winter) Address: 299 Bloor Street West Toronto, ON M5S 1W2 Field Set-Up: Varsity Dome Bubble, St.George Campus: Can accommodate simultaneous matches. The games will be governed by FIFA, with the following exceptions: Team Roster: Teams can carry sixteen (16) players on the season roster. Rosters must be declared before the second game of the season, all players on the roster must sign the team roster from and waiver. Teams are able to add players to the roster up to the allowable maximum throughout

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the season, however, before a player can play in a game s/he must sign the team roster form and this information must be submitted to the Athletics Department. Teams cannot add any players when only two games remain in the regular season, and no additions may be made during the play-offs (Emergency replacement rules notwithstanding). Game Roster: Teams may dress a maximum of thirteen (13) players in each game. All players that are dressed to play for the game must sign the attendance form and/or the game sheet in front of the game manager and show their T-Card. Each team must have a minimum of five (5) players (including a goalkeeper) to begin the game.

Game Protocols: Facility Set-up: 1/3 of the Varsity Dome field will be used to host indoor soccer games. Appropriate lines will mark off the field dimensions. Length of Games: Games consist of two 30-minute halves running time with a 2-minute rest between halves. At the referee’s discretion, time may be added at the end of each half. Teams change ends at half time. No over-time during the regular season. In the play-offs, if the game is tied at the end of regulation play, two 5-minute golden goal overtime halves will be played. If the game is still tied, teams will select 5 shooters each to take penalty kicks, alternating between each team. If still tied, teams will then select individuals to take sudden death penalty-kicks, until a winner is declared. Teams will each have an even number of penalty-kick takers (i.e. if one team has fewer players than the other team, the team with more players will select down the number of penalty- kick takers to match that of the team with fewer players). Any player on the game sheet may be selected to take penalty-kicks, however, players cannot shoot again unless everyone else on the roster that is eligible to take a penalty-kick has attempted a penalty-kick. NOTE: The time reserved for each game is 1 hour and 10 minutes. Defaults: If a team is unable to field 5 players by ten minutes past the originally scheduled game time, that team defaults the game. The default score will be recorded as a 3-0 victory. Should a team lose a player to injury or technical ejection which puts them below the default number; the team can continue to play the game without defaulting within the recognized rules of the sport. Teams that default will receive a minus one (1) point in their overall standings. Equipment: The ball is an Adidas leather/synthetic size 5 soccer ball. Players must wear running shoes or soccer boots, and shin guards are mandatory. Goal keepers may wear gloves.

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Uniform Colour Conflict: If teams have a conflict in jersey colours, a set of pinnies from the Varsity Centre Pavilion Staff may be signed out. The individual signing out the uniforms will need to provide his/her T-Card in order for staff to process the request.

University of Toronto Development League Indoor Soccer League Rules PLAYING FIELD

The playing surface will be located at the Varsity Centre on one of the three fields. The pre-existing football yard lines will determine the sidelines, and the end lines will be football sidelines. Referee: Each match is controlled by two referees, who have full authority to enforce the Laws of the Game in connection with the match for which he/she has been appointed, from the moment they enter the premises where the pitch is situated until they leave. Substitution Procedures: The number of substitutions made during a match is unlimited. A player who has been replaced may return to the pitch as a substitute for another player.

Penalty Spot

10m Spot

Team Benches

Substitution Area Substitution Area

Yard Line Football Sideline

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A substitution is made when the ball is in or out of play and the following conditions are observed:

The player leaving the pitch must do so from his own team's substitution zone.

The player entering the pitch must also do so from his own team's substitution zone but not until the player leaving the pitch has passed completely over the touch line.

A substitute is subject to the authority and jurisdiction of the referees whether called upon to play or not.

The substitution is completed when the substitute enters the pitch, from which moment he becomes an active player and the player whom he is replacing ceases to be an active player.

A goalkeeper may change places with any other player (at any stoppage in play by informing the referee of this change).

If while a substitution is being made, a substitute enters the pitch before the player being replaced has completely left, or a player entering or leaving the pitch from a place other than his own team's substitution zone, the following occurs.

1) Play is stopped. 2) The player being replaced is instructed to leave the pitch. 3) The substitute is cautioned and shown the yellow card. 4) Play is restarted with an indirect free kick to be taken by the opposing team from the place

where the ball was situated when the game was stopped. However, if the ball was inside the penalty area, the indirect free kick is taken from the penalty area line at the place nearest to the position of the ball when play was stopped.

Starting Play: The visiting team as listed on the game sheet will kick-off to start the match. The home team will kick-off to start the second half. Players cannot score directly from the kick-off. Opponents of the team taking the kick-off must be on their own half of the field and at least 3 m from the ball until it is in play. There are no throw-ins after the ball goes out of bounds. Play is restarted with a kick-in, wherein the ball is placed on the boundary line and kicked into play by a member of the non-offending team. No defender may be within 3 meters. The kick-in is indirect. Fouls and Misconducts: The following are examples of fouls and/or misconduct:

plays in a dangerous manner;

deliberately impedes the progress of an opponent;

prevents the goalkeeper from releasing the ball from his hands;

for a goalie, once the goal keeper leaves the crease and becomes a player, and has possession of the ball, then he/she can't dribble the ball back into the crease to pick it up;

kicks or attempts to kick an opponent;

trips or attempts to trip an opponent;

jumps at an opponent;

charges an opponent, even with the shoulder;

strikes or attempts to strike an opponent;

pushes an opponent;

holds an opponent;

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spits at an opponent;

slides in an attempt to play the ball when it is being played or is attempted to be played by an opponent (sliding tackle), except for the goalkeeper in his own penalty area and provided that he does not play in a careless, reckless way or uses excessive force;

handles the ball deliberately, except for the goalkeeper in his own penalty area. These infractions may be accompanied by a yellow card or a red card. Two yellow cards in a game causes the player to be ejected, and to be automatically suspended for at least one game. Penalty Kicks: A penalty-kick is awarded if a player commits one of the ten penal offences inside his own penalty area, irrespective of the position of the ball but provided that it is in play. Free Kicks: All free kicks, with the exception of the penalty kick, are indirect. The ball must be stationary when the kick is taken. All opponents must be 5 m. from the ball until it is in play, unless they are on their own goal line between the goal posts. A free kick taken within a team’s own penalty area must be kicked directly out of the area. Opponents remain outside the penalty area until after the ball is in play. The player taking the free kick may not contact the ball a second time before it touches another player (result: free kick for non-offending team). Yellow Cards: A player receiving a yellow card must leave the field and his/her team plays short-handed for two (2) minutes). A player receiving a second yellow card in the same game has the same result as a red card. 3 Yellow Cards in a season will result in a one game suspension. Red Cards: A player receiving a red card is ejected from the game. His team must also play short-handed for five (5) minutes, but the team returns to full strength at the end of that time. A player receiving a red card for fighting/disorderly conduct will be instructed to leave the facility, at which time the game will resume. Miscellaneous:

There are no offside situations.

The goalie has 6 seconds to play the ball.

N.B. Sportsmanship and development are pillars of the University of Toronto Development League. Any player ejected from a game for discipline reasons (e.g. red card in soccer, game misconduct in hockey) is automatically suspended for at least the next game. When a longer suspension may be necessary, the coach will be contacted by the Intercollegiate Office/Athletic Department with details.

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University of Toronto Development League

Ice Hockey

St. George Black Colour: Black & White Home Ice: Varsity Arena

St. George Red Colour: Red & White Home Ice: Varsity Arena

UTSC Colour: Maroon & White Home Ice: Varsity Arena

UTM Eagles Colour: Navy & White Home Ice: Varsity Arena

Arenas: Varsity Arena, St. George Campus Address: 299 Bloor Street West Toronto, ON M5S 1W2 Arena Set-up: Varsity Arena, St.George Campus: Only back-to-back games may be played, no simultaneous games can be accommodated. Official Rules will be governed by C.A.H.A. with the following exceptions: Team Roster: Teams can carry twenty-two (22) players on the season roster. Rosters must be declared before the second game of the season, all players on the roster must sign the team roster from and waiver. Teams are able to add players to the roster up to the allowable maximum throughout the season, however, before a player can play in a game s/he must sign the team roster form and this information must be submitted to the respective athletic department office. No additions may be made during the play-offs (Emergency replacement rules notwithstanding). Game Roster: Teams may dress a maximum of eighteen (18) players in each game. All players who are dressed to play for the game must sign the attendance form and the game sheet in front of the game manager and show their T-Card.

Game Protocols: Facility Set-up:

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There will be a flood (approximately 10 minutes) prior to the start of the game. There will also be a flood between the 2nd and 3rd periods. Warm-up Time: Teams will have a minimum five (5) minute warm-up. Length of Games: Games will consist of three (3) periods, the first two (2) being 12-minute stop time. There will be another flood of the ice between period 2 and 3. The third period will be 15-minute stop time. No over-time during the regular season. In the play-offs, if the game is tied at the end of regulation play, one 10-minute stop time sudden death overtime period will be played. If the game is still tied, teams will select 5 shooters each to take penalty shots, alternating between each team. If still tied, teams will then select individuals to take sudden death penalty shots, until a winner is declared. NOTE: The time reserved for each game is an hour and a half. Penalties: As games for the most part are operated on stop time, penalties operate on the same basis. Referees will instruct timers that penalty time will be taken on this basis unless the referee calls a time out from the game, in which case the penalty time will be stopped as well. All minor penalties are 2 minutes stop time. Four minor penalties in one game for an individual results in ejection from that game and an automatic one game suspension. Defaults: If a team is not ready with a minimum of 6 players (including a properly equipped goalie) at 10 minutes after the scheduled start time, it will default the game. Eight (8) players must be present at the beginning of the second period or a team will default the game. Should a team lose a player to injury or technical ejection, which puts them below the default number, the team can continue to play the game without defaulting within the recognized rules of the sport. Teams that default will receive a minus one (1) point in their overall standings. Equipment: Players and coaches are warned that adequate protective equipment, including proper hockey gloves, must be worn by all participants. The University of Toronto does not have spare player or goalie equipment for teams to sign out. Helmets and Face Masks: It is mandatory that all players in University of Toronto Development League hockey games wear C.S.A. approved helmets with full face masks, and shoulder pads. This includes all players sitting on the bench. The referee has the authority to order the removal from the game, any

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player has an illegal helmet and/or face mask, until such time as the player comes back on the ice wearing C.S.A. approved equipment. Uniform Colour Conflict: If teams have a conflict in sweater colours, a team may borrow coloured scrimmage vests from the Varsity Centre Pavilion Staff. The individual signing out the uniforms will need to provide his/her T-Card in order for staff to process the request. Designating Team Captains: Prior to the start of the game the coach shall designate on the score sheet the names and numbers of the captain and the alternate captain(s). The team captain must wear the letter 'C' on their playing jersey. A maximum of two alternate captains shall have the privilege of asking the referee for his interpretation of any rule, applied during the progress of the game. The referee is not required to talk with the coach; therefore, the coach should at all times use the captain(s) as his/her spokesperson.

University of Toronto Development League Ice Hockey League Rules REFEREES ARE INSTRUCTED TO ENFORCE THESE RULES WITHOUT EXCEPTION AND TO MAKE A WRITTEN REPORT ON THE 1) REVERSE SIDE OF THE GAME REPORT (FOR MINOR PROBLEMS) AND 2) STANDARD REFEREE REPORT FOR (FOR MAJOR INFRACTIONS). Players must wait until the Zamboni has completed work on the ice and doors are closed before players begin to warm-up. The penalty for non-compliance is two minutes for unsportsmanlike conduct. Referees must not allow teams to stall in order to start the game with a full complement of substitutes. The red line will be used only to call icing. Fighting and Rough Play: Sportsmanship and development are keys to the University of Toronto Development League. Fighting will not tolerated in the League. Keep it clean! a) Any player who actively engages in fighting shall, on the order of the referee, be disqualified

for the remainder of the game (game misconduct penalty). b) Any player penalized in the above offence will be reported to the respective athletic

department of the University of Toronto for disciplinary action. The penalty shall appear on the standard referee report form. The players who were fighting will be suspended from the University of Toronto Development League for a minimum period of one year.

d) If one or more players leave the bench for the purpose of engaging in a fight, the game will

be forfeited to the non-offending team. If players of both teams are involved, the game will

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be called at the discretion of the referee and recorded as a 0-0 default for both teams. A two-point penalty will be deducted from the win column of both teams. Coaches are instructed not to conduct a routine change of players while any fight is in progress.

e) Any player entering a fight between players or attempting to act as peacemaker shall be

assessed a game misconduct penalty. f) Any infraction considered to be "an attempt to injure" in the opinion of the referee, shall be

penalized by a 5-minute match penalty, which includes ejection from that game. The suspension for the penalized player shall be determined by the University of Toronto Development League office

Goaltender Protection Rule: If in the discretion of the referee the goalie was struck by the stick or body of the opposing team "during or after freezing the puck" the face-off will be moved outside the blue line. Time-Outs: Each team is allowed to take one (1) 30-second time-out during the course of regular playing time or overtime. N.B. Sportsmanship and development are pillars of the University of Toronto Development League. Any player ejected from a game for discipline reasons (e.g. red card in soccer, game misconduct in hockey) is automatically suspended for at least the next game. When a longer suspension may be necessary, the coach will be contacted by the Intercollegiate Office/Athletic Department with details.

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University of Toronto Development League Women’s Basketball

St. George Reds Colour: Red & White Home Court: Kimel Family Fieldhouse, Goldring Centre

St. George Black Colour: Black & White Home Court: Kimel Family Fieldhouse, Goldring Centre

UTSC Colour: Maroon & White Home Court: Toronto Pan Am Sports Centre Fieldhouse

UTM Eagles Colour: Navy & White Home Court: UTM Gym A/B

Courts: Goldring Centre for HP Sport, St. George Campus. 100 Devonshire Place Toronto, ON M5S 2C9 Toronto Pan Am Sports Centre, Scarborough Campus 875 Morningside Drive Toronto, ON M1C 0C7 UTM Gym A/B, Mississauga Campus 3359 Mississauga Rd. Mississauga, ON L5L 1C6 Court Set-up: St. George Campus: Can accommodate simultaneous games. Full court is available for playoffs and championships. Official Rules will be governed by FIBA with the following exceptions: Team Roster: Teams can carry fifteen (15) players on the season roster. Rosters must be declared before the second game of the season, all players on the roster must sign the team roster from and waiver. Teams are able to add players to the roster up to the allowable maximum throughout the season, however, before a player can play in a game s/he must sign the team roster form and this information must be submitted to the Athletics Department. Teams cannot add any players when only two games remain in the regular season, and no additions may be made during the play-offs (Emergency replacement rules notwithstanding).

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Game Roster: Teams may dress a maximum of twelve (12) players in each game. All players that are dressed to play for the game must sign the attendance form and the game sheet in front of the game manager and show their T-Card. If a player fails to show his/her T-Card, that player will not be allowed to play in the game and the player’s name cannot appear on the game sheet.

Game Protocols: Facility Set-up: The facility should be set up at least 30 minutes prior to the officially scheduled game. A score clock/score board should be placed on the scorer’s table, this will allow for scoring and time-out keeping. Water should be made available to the teams if a water-fountain is not located near the playing facility. Warm-up Time: A minimum 20 minute warm-up is required at game site facility. Facilities are to allow a minimum of 2 hours for game time. Length of Games: D-League games will consist of two twenty (20) minute stop time periods, with a 5 minute rest interval between periods. NOTE: The time reserved for each game is a minimum of 2 hours. Officials & Staff: Two certified OBA officials must be provided by host facility. Game/Event Manager to be assigned with First-Aid/CPR certification and access to ice. Two minor officials required 20 minutes prior to game time.

One to record the Score sheet – to be completed in full.

One to work the Clock – for score and time and possession arrow. Fouls: After being ejected from a game because of drawing 2 technical fouls, the player shall receive an automatic minimum suspension of one game, which shall be deemed as the next scheduled game for that player. Officials MUST write this up on the back of the score sheet Any player who is assessed one (1) technical foul which is designated as flagrant foul will immediately be ejected from the game and playing area. Failure to comply with this will result in the forfeit of the game by the offender’s team. Any penalty assessed as flagrant and/or intentional may receive a suspension for the following game. Referees & Game Managers Note: Any flagrant foul and ejection must be accompanied by a full report of the incident on the back of the game sheet.

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Defaults: If a team is not ready with a minimum of five (5) players after the warm-up time has elapsed and at the scheduled start time, it will default the game. The default score will be recorded as 10-0. Should a team lose a player to injury or technical ejection which puts them below the default number; the team can continue to play the game without defaulting within the recognized rules of the sport. NOTE: Teams that default will receive a minus one (1) point in their overall standings.

D-League Basketball League Rules Some highlights include:

The 3-point line will be used.

There will be a 30-second shot clock in effect for all games played.

Overtime: Five minutes stop time, until a winner is declared. Substitutions: Unlimited Substitutions may take place. Substitutes coming into the game must inform the scorer’s desk and referees before coming onto the court. Time Outs:

Two (2) 60-second time outs will be granted in the first half, and three (3) 60-second time outs in the second half. 1 time out (with no carry-over from the 2nd half) will be granted in each overtime.

A team may only call 2 time outs in the final two minutes of the second half. N.B. Sportsmanship and development are pillars of the University of Toronto Development League. Any player ejected from a game for discipline reasons (e.g. red card in soccer, game misconduct in hockey) is automatically suspended for at least the next game. When a longer suspension may be necessary, the coach will be contacted by the Intercollegiate Office/Athletic Department with details.

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University of Toronto Development League Volleyball

D-League Women’s Volleyball Teams

St. George Reds Colour: Red & White Home Court: Kimel Family Fieldhouse, Goldring Centre

St. George Black Colour: Black & White Home Court: Kimel Family Fieldhouse, Goldring Centre

UTSC Colour: Maroon Home Court: Toronto Pan Am Sports Centre Fieldhouse

UTM Eagles Colour: Navy & White Home Court: UTM Gym A/B

D-League Men’s Volleyball Teams

St. George Reds Colour: Red & White Home Court: Kimel Family Fieldhouse, Goldring Centre

St. George Black Colour: Black & White Home Court: Kimel Family Fieldhouse, Goldring Centre

UTSC Colour: Maroon Home Court: Toronto Pan Am Sports Centre Fieldhouse

UTM Eagles Colour: Navy & White Home Court: UTM Gym A/B

Goldring Centre for HP Sport, St. George Campus. 100 Devonshire Place Toronto, ON M5S 2C9 Toronto Pan Am Sports Centre, Scarborough Campus 875 Morningside Drive Toronto, ON M1C 0C7 UTM Gym A/B, Mississauga Campus Address: 3359 Mississauga Rd. Mississauga, ON L5L 1C6 Court Set-up: UTM, St. George Campus: Can accommodate simultaneous games. UTSC Facilities: Can accommodate simultaneous games Thursdays, but not Sundays. Official Rules will be governed by Volleyball Canada with the following exceptions:

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Team Roster: Teams can carry seventeen (17) players on the season roster. Rosters must be declared before the second game of the season, all players on the roster must sign the team roster from and waiver. Teams are able to add players to the roster up to the allowable maximum throughout the season, however, before a player can play in a game s/he must sign the team roster form and this information must be submitted to the Athletics department. Teams cannot add any players when only two games remain in the regular season, and no additions may be made during the play-offs. (Emergency replacement rules notwithstanding). Game Roster: Teams may dress a maximum of fourteen (14) players in each game. All players that are dressed to play for the game must sign the attendance form and the game sheet in front of the game manager and show their T-Card. If a player fails to show his/her T-Card, that player will not be allowed to play in the game and the player’s name cannot appear on the game sheet.

Game Protocols: Facility Set-up: The facility should be set up at the officially scheduled game. A score clock/score board should be placed on or near the scorer’s table, this will allow for scoring and time-out keeping. Water should be made available to the teams if a water-fountain is not located near the playing facility. The net should be set to 2.24 metres or 7’4-1/8” for women’s volleyball. The net should be set to 2.43 metres or 7’11-5/8” for men’s volleyball. Warm-up Time: A minimum 20 minute warm-up is required at game site facility. A 5-5 warm up to take up the last 10 of 20 minutes. Length of Games: Complete 3 Full Sets. All Sets to 25 rally points. Win by 2 points, with no cap on score. NOTE: The time reserved for each game is 2 hours. Officials & Staff: One certified OVA official and one certified OVA net official must be assigned to officiate matches. The home team is to provide two linespersons. Two minor officials required, one for score keeping and one is a First-Aid/CPR certified attendant; this individual will have access to ice. Score keeper required 20 minutes prior to game time with score sheet and line-up cards made available to be filled out by teams. OVA Score sheet – to be completed in full. White copy is to be returned to Athletics Department, yellow and pink copies are to go to teams.

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Penalties: A yellow card is a penalty, and a point gets awarded. A red card is “expulsion” from the set, and NO point is awarded. A red and yellow card given together, is a “disqualification”, and they player/coach is not eligible to participate for the remainder of the match, NO point is awarded. Defaults: If a team is not ready with a minimum of six (6) players at the scheduled game time, that team will default the game. Should a team lose a player to injury or technical ejection which puts them below the default number; the team can continue to play the game without defaulting within the recognized rules of the sport. Teams that default will receive a minus one (1) point in their overall standings for each set they default. Uniform Colour: The Libero is to wear a different coloured jersey than rest of team. Designating Team Captains: Prior to the start of the game the coach shall designate on the score sheet the names and numbers of the captain and the alternate captain. These captains shall have the privilege of asking the referee for his interpretation of any rule, applied during the progress of the game. The referee is not required to talk with the coach; therefore, the coach should at all times use the captain(s) as his/her spokesperson.

D-League Volleyball League Rules Some highlights include:

A player may contact the ball one time after that same player has blocked.

The foot may go partially over the centre line.

Serves and spikes may be received with a volley if it is "clean" (i.e. It is not grossly a double)

An overhand bump is legal.

A back court player can only block with both hands below the top rim of the net.

A back court attack (regardless of a spike or a tip) consists of a player contacting the ball above the height of the net and behind the attack line.

The ball may be contacted with any part of the body and is counted as one of the three contacts to get the ball over the net.

Net and Centre Line rules are consistent with the ruling in the OUA at the time.

The coach may sit anywhere on the bench and may move about, being at least one metre from the sideline during play. Time-out requests must be from the traditional position.

Substitutions: A maximum twelve (12) substitutions may be made during the game.

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Time Outs: Two discretionary 60 second timeouts allowed per set. N.B. Sportsmanship and development are pillars of the University of Toronto Development League. Any player ejected from a game for discipline reasons (e.g. red card in soccer, game misconduct in hockey) is automatically suspended for at least the next game. When a longer suspension may be necessary, the coach will be contacted by the Intercollegiate Office/Athletic Department with details.