using design to design learning

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Using the strange, weird and confusing thing called design in your classroom. Vikki du Preez and Veronica Barnes Using Design to Design Learning

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Presentation from workshop presented at HELTASA 2013, 27 - 29 November, Pretoria

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Page 1: Using Design to Design Learning

Using the strange, weird and confusing thing called design in your classroom.

Vikki du Preez and Veronica Barnes

Using Design to Design Learning

Page 2: Using Design to Design Learning

People are different

People are creative & expressive

‘Education’ doesn’t imply

learning

Generation Y-students

The role of

technology Resources & class sizes

Learning  considera-ons  today…  

Page 3: Using Design to Design Learning

Design  is  the  central  factor  of  innova-ve  humanisa-on  of  technologies  and  the  crucial  factor  of  cultural  and  economic  exchange    -­‐  Interna6onal  Council  of  Socie6es  of  Industrial  Design  (ICSID,  2008)        

What  is  Design?  

Page 4: Using Design to Design Learning

Design is... ...a process

Design?  

Page 5: Using Design to Design Learning

How  does  design  fit  into  educa-on?  

Design  develops  crea6ve  thinking  within  an  analy6cal,  crea6ve  and  cri6cal  framework  

Design  allows  for  individual  development  and  collabora6on  

Design  embraces  the  unknown  and  the  complex  

Design  is  a  process,  therefore  not  bound  to  stagna6ng  content  or  aging  technology  

Design  can  be  taught  in  many  different  scenarios,  oGen  with  liHle  addi6onal  resources  

Page 6: Using Design to Design Learning

Design?  Products  

Page 7: Using Design to Design Learning

Design?   Event  

Page 8: Using Design to Design Learning

Design?   Quality  

Page 9: Using Design to Design Learning

Design?   Aesthe6c  

Page 10: Using Design to Design Learning

Design?   Innova6on  

Page 11: Using Design to Design Learning

Design is... ...a process

Design?  

...to solve

complex

problems

Page 12: Using Design to Design Learning

   

Inves6gate  

Create  

Plan  Evaluate  

Iden6fy  the  problem  

Develop  the  outline  

Iden6fy  restric6ons  and  opportuni6es.  

Explore    possible  solu6ons  

Select  a    solu6on  

Reflect  on  restric6ons  

Implement    the  solu6on  

Develop  Implementa6o

n  plan  

Evaluate  solu6on  

Evaluate  process  

Design  Process  

Page 13: Using Design to Design Learning

How can the Design  Process  support...

Learning that considers ALL

students

Addressing various learning styles & include

technology

Page 14: Using Design to Design Learning

Addressing various learning styles & include

technology

Influence  of  Design  

Page 15: Using Design to Design Learning

Learning  Styles  •  VISUAL  (Spa6al):  Learners  prefer  pictures,  images  and  

spa6al  understanding  •  AURAL  (Auditory-­‐musical):  Leaners  prefer  sound  and  

music  •  VERBAL  (Linguis6c):  Learners  prefer  using  words,  both  

in  speech  and  in  wri6ng  •  PHYSICAL  (Kinesthe6c)  Learners  prefer  using  their  

bodies,  hands  and  a  sense  of  touch  •  LOGICAL  (Mathema6cal):  Learners  prefer  using  logic,  

reasoning  and  systems  •  SOCIAL  (Interpersonal):  Learners  prefer  working  in  

groups  or  pairs  •  SOLITARY  (Intrapersonal)  Learners  prefer  working  by  

themselves.  

Page 16: Using Design to Design Learning

   

Inves6gate  

Create  

Plan  Evaluate  

Iden6fy  the  problem  

Develop  the  outline  

Iden6fy  restric6ons  and  opportuni6es.  

Explore    possible  solu6ons  

Select  a    solu6on  

Reflect  on  restric6ons  

Implement    the  solu6on  

Develop  Implementa6o

n  plan  

Evaluate  solu6on  

Evaluate  process  

Design  Process  LOGICAL:

Concept map Spider diagram

VISUAL: Concept board journey maps

Page 17: Using Design to Design Learning
Page 18: Using Design to Design Learning
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Technology  |  CMAP  &  Similar  Tools  

Page 21: Using Design to Design Learning

   

Inves6gate  

Create  

Plan  Evaluate  

Iden6fy  the  problem  

Develop  the  outline  

Iden6fy  restric6ons  and  opportuni6es.  

Explore    possible  solu6ons  

Select  a    solu6on  

Reflect  on  restric6ons  

Implement    the  solu6on  

Develop  Implementa6o

n  plan  

Evaluate  solu6on  

Evaluate  process  

Design  Process  

PHYSICAL: Act out the use, service

VISUAL: Creative scamping

AURAL: Verbal idea storming

Page 22: Using Design to Design Learning
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Group  concept  explora6on   context !

Page 25: Using Design to Design Learning
Page 26: Using Design to Design Learning

Technology  |  Pinterest  and  Similar  Tools  

Page 27: Using Design to Design Learning

   

Inves6gate  

Create  

Plan  Evaluate  

Iden6fy  the  problem  

Develop  the  outline  

Iden6fy  restric6ons  and  opportuni6es.  

Explore    possible  solu6ons  

Select  a    solu6on  

Reflect  on  restric6ons  

Implement    the  solu6on  

Develop  Implementa6o

n  plan  

Evaluate  solu6on  

Evaluate  process  

Design  Process  

PHYSICAL: Prototype, simulate

VISUAL: Movies, Digital

storytelling

LOGICAL: Implementation plan, flow charts

VISUAL & VERBAL:

Presentations

Page 28: Using Design to Design Learning
Page 29: Using Design to Design Learning

Ar6fact  

Page 30: Using Design to Design Learning
Page 31: Using Design to Design Learning

Technology  |  Digital  Storytelling  

Page 32: Using Design to Design Learning

Technology  |  Prezi  Presenta8on  

Page 33: Using Design to Design Learning

   

Inves6gate  

Create  

Plan  Evaluate  

Iden6fy  the  problem  

Develop  the  outline  

Iden6fy  restric6ons  and  opportuni6es.  

Explore    possible  solu6ons  

Select  a    solu6on  

Reflect  on  restric6ons  

Implement    the  solu6on  

Develop  Implementa6o

n  plan  

Evaluate  solu6on  

Evaluate  process  

Design  Process  

PHYSICAL: Simulations, User testing VERBAL: Reflective essay LOGICAL:

Process test

VISUAL & VERBAL: Reflective

presentations

Page 34: Using Design to Design Learning

Technology  |  Prezi  Presenta8on  

Page 35: Using Design to Design Learning

   

Inves6gate  

Create  

Plan  Evaluate  

Iden6fy  the  problem  

Develop  the  outline  

Iden6fy  restric6ons  and  opportuni6es.  

Explore    possible  solu6ons  

Select  a    solu6on  

Reflect  on  restric6ons  

Implement    the  solu6on  

Develop  Implementa6o

n  plan  

Evaluate  solu6on  

Evaluate  process  

Learning  Design  

Conceptualise

Communicate

& 7C’s

Collaborate

Consider

Capture

Create Consolidate

Page 36: Using Design to Design Learning

Learning that considers ALL

students

Influence  of  Design  

Page 37: Using Design to Design Learning

Non  Tradi6onal  Students  Broadly,  NTSs  are  defined  as  students  who  are  ‘under  represented’  in  educa6on  and  higher  educa6on.  Underrepresenta6on  is  based  on  various  factors,  including:    •  Age  •  Socio-­‐economic  background  •  Ethnicity/language  •  First  ones  to  HE    •  Academic  under  preparedness  •  Student  workers  

Page 38: Using Design to Design Learning

Non  Tradi6onal  Students    “…increasing  graduate  output  depends  primarily  on  improving  the  performance  of  the  least  well  performing  groups”  

ScoH,  Ian,  Nan  Yeld,  and  Jane  Hendry.  A  Case  for  Improving  Teaching  and  Learning  in  South  African  Higher  Educa8on.  Cape  Town:  Council  on  Higher  Educa6on,  2007.    

Page 39: Using Design to Design Learning

Influence  of  Design  

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Influence  of  Design  

Page 41: Using Design to Design Learning

Set  of  learning  experiences  that  use  technology  to  beHer  meet  the  needs  of  NTS  in  my  classroom?  

I want to design a

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DT  for  Educators  

Phase 1: Discovery Get Curious I  have  a  challenge.    How  do  I  approach  it?  

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DT  for  Educators  

Phase 2: Interpretation Make sense of it all! I  learned  something.  How  do  I  interpret  it?  

Page 45: Using Design to Design Learning

DT  for  Educators  

Phase 3: Ideation Generate new ideas! I  see  an  opportunity.  What  do  I  create?  

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DT  for  Educators  

Phase 4: Experimentation Make something! I  have  an  idea.  How  do  I  build  it?  

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What are the key issues?

What do I need?

What can I try to address the issues?

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DT  for  Educators  

Phase 5: Evolution Keep it going! I  tried  something  new.  How  do  I  evolve  it?  

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What are the key issues?

What do I need?

What can I try to address the issues?

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The Great Unknown!

Influence  of  Design?  

Design is a

process for change &

problem solving..

Design enables & facilitates change because there is

no one right answer

Design is able to respond to future needs and technologies

Page 51: Using Design to Design Learning

How  do  I  tap  into  the  poten6al  that  design  has  to  offer?  

Teaching  design  for  change  By  Emily  Pilloton  FILMED  JUL  2010  •  POSTED  NOV  2010  •  TEDGlobal  2010  

A  teacher  growing  green  in  the  South  Bronx  By  Stephen  Ritz  FILMED  FEB  2012  •  POSTED  JUL  2012  •  TEDxManhaRan  

How  to  escape  educa-on's  death  valley  Sir  Ken  Robinson  FILMED  APR  2013  •  TED  Talks  Educa-on      

Page 52: Using Design to Design Learning

For workshop links and videos visit: http://sixdesignhats.wordpress.com

Vikki du Preez and Veronica Barnes

Thank you!