vectors. adding vectors += resultant adding vectors += resultant +=

11
Vectors

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Page 1: Vectors. Adding Vectors += Resultant Adding Vectors += Resultant +=

Vectors

Page 2: Vectors. Adding Vectors += Resultant Adding Vectors += Resultant +=

Adding Vectors

+ =

Resu

ltant

Page 3: Vectors. Adding Vectors += Resultant Adding Vectors += Resultant +=

Adding Vectors

+ = Resultant

+ =Resultant

Page 4: Vectors. Adding Vectors += Resultant Adding Vectors += Resultant +=

Adding Vectors (now with numbers!)

+ =4 m East 3 m North

4 m

3 mr = 5 m

Page 5: Vectors. Adding Vectors += Resultant Adding Vectors += Resultant +=

Adding Vectors (now with numbers!)

+ =4 m East 3 m North

4 m

3 mr = 5 m

θ

Make sure your calculator is in DEGREES mode!!!!!!

Page 6: Vectors. Adding Vectors += Resultant Adding Vectors += Resultant +=

Measuring AnglesMeasure ALL angles starting from the positive x-axis!

+y

II180-θ90-180o

I θ0-90o

III180+θ180-270o

IV360-θ270-360o

+x -x

-y

Page 7: Vectors. Adding Vectors += Resultant Adding Vectors += Resultant +=

Vector Components

x-component

y-component

θ

Vectors are made up two components: x & y

Page 8: Vectors. Adding Vectors += Resultant Adding Vectors += Resultant +=

Vector Components

x-component = rx

y-component = ry

θ

r

Page 9: Vectors. Adding Vectors += Resultant Adding Vectors += Resultant +=

Adding Multiple Vectors

• Find x & y components of each vector• Add all x’s to get final x component• Add all y’s to get final y component• Pythagorean theorem• tan-1

Page 10: Vectors. Adding Vectors += Resultant Adding Vectors += Resultant +=

Relative Velocity• If two objects are moving towards or away

from each other, depending on your reference point, the velocity may appear to be different (relative velocity)

Page 11: Vectors. Adding Vectors += Resultant Adding Vectors += Resultant +=

Boat ProblemsTo measure “relative to shore”, measure the angle between the shore and the resultant

θ

θ