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    Mobile Learning Content Apps Development Course For Mobile Learning Association of Malaysia

    OMalleyet al (2003) said that mobile learning is any sort of learning that happens when the learner is

    not at a fixed, predetermined location, or learning that happens when the learner takes advantage of

    learning opportunities offered by mobile technologies.

    Geddes (2004) defined mobile learning as the acquisition of any knowledge and skill through using

    mobile technology, anywhere anytime that results in an alteration in behavior.

    From wiki said, a mobile application (or app or mobile app) is a software application designed to run on

    smartphones, tablet computers and other mobile devices. They are usually available through application

    distribution platforms, which began appearing in 2008 and are typically operated by the owner of the

    mobile operating system, such as the Apple App Store, Google Play, Windows Phone Store, and

    BlackBerry App World. Some apps are free, while others must be bought. Usually, they are downloaded

    from the platform to a target device, such as an iPhone, BlackBerry, Android phone or Windows Phone,

    but sometimes they can be downloaded to laptops or desktops. For apps with a price, generally a

    percentage, 20-30%, goes to the distribution provider (such as iTunes), and the rest goes to the

    producer of the app.The same app can therefore cost the average Smartphone user a diffent price

    depending on whether they use iPhone, Android, or BlackBerry 10 devices.

    The term "app" is a shortening of the term "software application". It has become very popular and in

    2010 was listed as "Word of the Year" by the American Dialect Society. In 2009, technology columnist

    David Pogue said that newer smartphones could be nicknamed "app phones" to distinguish them from

    earlier less-sophisticated smartphones.

    To take the definitions one step further, some have attempted to classify different types of mobile

    learningbased on the type of technology used, type of application used, or even the learning theoriesthat are used to support a particular approach to training methods.

    While the academics are debating the definition of mobile learning, one thing is clear - mobile learning is

    not just e-learning on a smaller screen.

    Mobile learning offers a device-in-your-hand experience which supports peer-to-peer learning (or

    simply, collaboration) well. As e-learning evolves beyond the self-paced, solo learner experience, to

    include discussion forums/wikis/virtual mentor or coaching and many other collaboration tools; it may

    be tempting to push mobile learning on an accelerated path, by skipping content for self-paced learning

    and leap-froggingstraight into collaboration.

    Mobile Learning App Using jQuery Mobile

    jQuery Mobile is a touch-friendly user interface framework based on jQuery that works across all

    popular phones, tablet, e-reader, and desktop platforms. Built with accessibility and universal access in

    mind, we follow progressive enhancement and responsive web design (RWD) principles. HTML5

    Markup-driven configuration makes it easy to learn, but a powerful API makes it easy to deeply

    customize the library.

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    jQuery mobile framework takes the "write less, do more" mantra to the next level: Instead of writing

    unique apps for each mobile device or OS, the jQuery mobile framework allows you to design a single

    highly-branded web site or application that will work on all popular smartphone, tablet, and desktop

    platforms.

    Hands-on Training Content For Members

    This introduction course will be simplified for lectures which mean there is no emphasis in theory and no

    basic or deep knowledge needed. Participant will use easy web server and simple editor. Some template

    is provided for easy development.

    Participants should bring her own laptop and sample lectures note so that we can developing real

    mobile learning contentwith features as describe in course content below:

    First Saturday

    1. Introduction to Mobile Web Application2. Basic HTML5

    a. HTML tagb. Linkc. Paragraphd. Image/Picture

    3. Getting Started to jQuery Mobilea. Pages Anatomyb. External Pagec. Transitiond. Liste. Collapsiblef. Buttong. Iconh. Navigation

    4. Deploy For Worlda. Using Web Hosting (IF Apllicable)

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    Second day course will developing apps more interactive. As web apps can be transform to native apps,

    participant would try this hybrid technology to deploy web app as native app that can be install to

    mobile device. This hybrid technology applicable to all major mobile device OSs including iOS (for

    iPhone and iPad), Android and Windows, but in this hands-on, we will using Android as no restriction

    such as certificate and developer account in iOS and Windows.

    Second Saturday

    1. Additional HTML5a. Using Audiob. Video

    2. Extending Mobile Contenta. Popupb. Panelc. Tabled. Communication

    i. Phone Callii. SMSiii. Mail

    e. Custom Themes3. Mobile Packaging For Android

    a. Using CordovaExplanation (Can be used for iOS and Windows)b. Apply with Eclipsc. Deploy Packaged. Test app to Simulator or device