why games??

15
WHY GAMES ? ? CATALINA WORD EN AND RENAE KRAMER ABE SUMMER INSTITU T E AUG. 15, 2 0 12

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Why Games??. Catalina worden and Renae kramer Abe summer institute Aug. 15, 2012. Numeracy. “The ability to understand and work with numbers” (Noun). Oxford Dictionary. - PowerPoint PPT Presentation

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Page 1: Why Games??

WHY GAMES??

CATALINA W

ORDEN

AND

RENAE KRAMER

ABE SUMMER INSTITUTE

AUG. 15, 2

012

Page 2: Why Games??

NUMERACY

“An array of mathematically related proficiencies that are evident in adults’ lives and worthy of attention in adult education settings.” It engages with life’s diverse contexts and situations. (Ginsburg, Manly, & Schmitt).

“The a

bility t

o unders

tand an

d

work w

ith numbers

” (Nou

n).

Oxford

Diction

ary.

Page 3: Why Games??

MATH GAMES

Page 4: Why Games??

WHY GAMES? Address the Levels of Knowing

Math Incorporate varied learning

styles Force the usage of mathematical

reasoning Aid Constructivist teaching Motivate, enthuse, and increase

students’ comfort Develop problem solving

strategies

Page 5: Why Games??

OBJECTIVES Teachers will observe and practice

aligning a strategy game with the Levels of Knowing Math as well as tailoring them to students’ learning styles.

Teachers will recognize the validity of using games to improve numeracy skills and problem solving strategies.

Page 6: Why Games??

Levels of Knowing Math

1. Intuitive Every new fact is introduced as an extension of something the student already knows.

2. Concrete Every new fact is presented through a concrete model.

3. Pictorial The model of the new fact may be sketched or illustrated.

Page 7: Why Games??

Levels of Knowing Math

4. Abstract The new fact is recorded in symbolic form.

5. Application The student is able to apply this learned concept to a situation.

6. Communication The student is able to convey knowledge to another student, reflecting in embedded understanding in the highest level of learning.

Page 8: Why Games??

• Start in corner. • Order : b , y , r , g .

• Expand toward center. • Each p iece p layed must touch

on ly at the corner o f i t s own co lor, not a long edge.

• Different co lors may touch a long edges .

• La id i s p layed. • Each square i s worth 1 po int

once p layed.

Page 9: Why Games??

GAME CONNECTIONS 1. Which problem solving strategies are you using?2. How are you connecting Blokus to the levels of knowing math?3. Which Learning Styles are you using?

Page 10: Why Games??

WAYS BLOKUS PROMOTES NUMERACY

• Multiplication• Addition• Calculating score• Area• Perimeter• Plotting points• Pythagorean Theorem• Volume• Estimation

Page 11: Why Games??

PROBLEM SOLVING STRATEGIES

• Draw a picture or diagram*• Make a list or table• Guess and check*• Simplify; substitute smaller or rounded

numbers*• Look for a pattern*• Work backwards*• Act it out*• Use a formula• Eliminate*

Page 12: Why Games??

GUIDED PRACTICEHow can you connect your game to

each Level of Knowing Math?• In pairs, pick one game and a

corresponding math topic and align them to all Levels of Knowing Math.

• When time has expired, report on 1 level (of our choosing) to the whole group.

Page 13: Why Games??

QUESTIONS??

Southwest ABE - Granite Falls Region

Catalina [email protected]

Renae [email protected]

Page 14: Why Games??

LINKS TO ADDITIONAL RESOURCESTo apply for MNI ‘13

http://www.atlasabe.org/professional/math-and-numeracy) until August 31, 2012.

Learning fractions game: “Refraction”centerforgamescience.org/site/

Reasons for “Why Games”http://www.mathgoodies.com/articles/manipulatives.html#.UCG4O3snQk4.mailto

Page 15: Why Games??

“One real life application of numeracy I can use from games in my class is….”