why london is great for building a global studio - toby moore
TRANSCRIPT
Former CTO Mind Candy / Moshi Monsters (2006-2012)
Introductions
Co-founder / CTOSpace Ape Games (2012-Present)
Toby Moore
John Earner (CEO)GM of Studios @Playfish; Playstation, BCG, US Navy
Simon Hade (Product & Platform)Plattform Lead @Playfish/EA; Product @ Skype
Toby Moore (CTO)Former CTO @ Mind Candy (6 yrs)
Introductions – Space Ape Founders
• We raised $1.8 in seed funding from the best game investors in the world
• We started with a world-class team of 12 in Soho, London
• We have many years’ experience making some of the biggest free-to-play games
• Our vision: Build the highest quality & most popular mobile games (for gamers!)
5
Introducing Space Ape Games!World class team, world class track record
• Developed in 8 months• 10M Installs / 1.1M MAU
• 300K DAU
• $19M in Gross Rev. to-date & $20M R/R
• Team of 15
4. Create condition
s for a megahit
How do we get there?
Cultivate our Culture
3. Diversify
2. Master a
category
1. Get a quick win
Four phases of growth
We are
here
We are
here