frank savage architect microsoft corporation
TRANSCRIPT
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XNA Game Studio 3.0
Frank SavageArchitectMicrosoft Corporation
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What is XNA Game Studio Creating a Game Creator Community
Agenda
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What is XNA Game Studio
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Enable aspiring game developers Make writing games significantly easier Provide educational solutions using
the Xbox 360
Goals
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Games!
demo
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XNA Game Studio
XNAFramework
Networking
Graphics
Input
Audio Math
GamerServices
XNAGame Studio
Visual Studio 2008
Platform Windows Xbox 360 Zune
Application Model Content Pipeline
ContentPipeline
DeviceManagement
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Game Flow
LoadContentStart
Update
Draw
EndUnloadContent
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Creating a Game
demo
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Creator Community
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Sell your game via Xbox LIVE Marketplace Four Steps
No Portfolio Management You own your IP
Xbox LIVE Community Games
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You set the price 200, 400, or 800 MS Points
Revenue sharing 70% to developer
Regions Consumers: United States, Canada, England,
France, Italy, Spain Creators: All Consumer regions plus Ireland,
Norway, Sweden, and the Netherlands Launches with New Xbox Experience
on November 19th!
Xbox LIVE Community Games
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Evals & Recordings
Please fill
out your
evaluation for
this session at:
This session will be available as a recording at:
www.microsoftpdc.com
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Please use the microphones provided
Q&A
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© 2008 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries.The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market
conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.
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