1 path finder webinar mlevel’s scenario-based game

17
1 Path Finder Webinar mLevel’s Scenario-based Game

Upload: brianna-stewart

Post on 17-Dec-2015

219 views

Category:

Documents


1 download

TRANSCRIPT

1

Path Finder WebinarmLevel’s Scenario-based Game

2

• Overview• Creation Tool Demo• Tips and Best Practices• Reporting• Questions & Answers

Webinar Agenda

3

• HR Training– Policy/Compliance/Procedures

• Sales/Retail Training– Sales role playing

• Customer Service Training– Call Center/Support

Robust Framework Allows for Various Uses

4

Benefits of Scenario-based Learning

• Players will learn by making decisions and seeing the potential consequences of their own choices, rather than passively reading or hearing about the information.

• Path Finder showcases the use of applied learning strategies and is a great assessment tool that complements our existing games and activities.

• Makes on-the-job training immediately accessible for anyone via mobile device or web browser.

5

Engaging & Interactive for Users• Simple navigation and flow allows for learning in

smaller chunks, playing at user’s own pace. • Real-time feedback (KPI-driven) based on user’s own

choices• Can directly correlate how skills and knowledge will

be applied in real-life situations. • Scenario-based learning has been proven to help

employees transfer learning directly to their job.

6

Real-time Publishing• Allows you to easily prototype and review

your scenarios with a smaller test group. • Select which group(s) will have access to the

game and then click ‘Publish’.• Publishing takes seconds, and is immediately

available to players via both web and mobile.

7

Easy Creation• Add story and introduce characters through the use of ‘slides’:

– text (titles or descriptions)– media (images or video)– decision points within each ‘scene’

• Input questions with weighted answer options:– correct (100%)– partially correct (50%) – incorrect (0%).

• Create specific feedback for each answer • Link answers to ‘next’ scenes or endings, as defined in your script.

8

Creation Tool DemoAndrew Boudreau, Senior Developer

9

Tips & Best PracticesKelly Martin, Account Lead

10

Content Creation Tips• Define Your Learning Objective• Create The Best Path First• Review Each Decision Point

• Add Feedback• Add Additional Slides• Focused & Concise Text

11

Customization Tips• Content First, Imagery Second

• Background Image• Foreground Image• Answer Imagery

12

Tips for Creating a Script• Offer choices with consequences that your

learners can relate to. • Allow for mistakes to be made, and provide a

‘second chance’ for players to prove mastery.• Keep your content short, simple, and on-topic

to keep the user’s pace rapid and fun.

13

Creation Tips (Continued)• Start with a flowmap of ‘scenes’ to storyboard your

navigation paths, which can be linear or branching (or a mix of both).

• Include a ‘preferred path’ and sub-optimal or incorrect paths, along with ways to move from one path to another based on the user’s choices.

• Our flexible scene structure allows you to build anything from mini-scenarios to a full-blown ‘choose your own adventure’ story branches with multiple endings

14

Find the Gaps with Insightful Analytics

• See exactly where learners are failing– Identify potential problem areas – Adjust content – Add incremental learning activities around specific

learning objectives• Coming soon… individual drill-downs and

tagging abilities to enhance reporting

15

Questions(& Answers)

16

Next Feature Webinar• Internationalization & Localization Features– Wednesday, February 11th

– 10-11 (CST)

17

Thank You!