a proposed research methodology to conduct studies about ubiquitous learning technologies
TRANSCRIPT
A Proposed Research Methodology for Critically Researching Ubiquitous Learning Technologies
Ann-Louise Davidson Ph.D.Saul Carliner, Ph.D.Concordia UniversityMontreal
What are ubiquitous learning technologies, what do we know about them, how should we study their use, which fraction of their use should we study, do perceptions suffice, what bias does our research have?
Context
Mass adoption of InternetMass adoption of mobile technologies Growing adoption of social networking services on mobile technologiesGovernments and businesses collect information on usersWe know more about human behaviors than was ever known in history and...
We have facts!!!
75% of Canadian has access to Internet. 70% of Canadians has access to cell phones. 80% of teens carry a cell phone.47% of teens can text with their eyes closed.The average teen (13-17) sends 3339 text messages per month (that’s not counting the texts they receive).Females send 4050 texts per month on average. Males send 1630 texts per month on average.According to Michael Wesch:
The tree major TV networks: 60 years, 24 hours a day, 364 days a year = 1,500,000 hours of broadcasting.You Tube did it in less than 6 months without producers.Over 9000 hours of videos are uploaded every day.
But we still don’t know much about:
learning with ubiquitous technologieslearning through social media interactions
Conditions for the conceptual framework
Missing link between technology and learningStatistics are no longer sufficient to understand user experienceIssues related to methodologies
Technologies are becoming integrated to our sensesWe need holistic methods to understand the qualitative changes that occur with ubiquitous learning in people’s lives and the impact they have on their ways of socializing, on their education, on their work and on their lifestyles.
Why ubiquitous learning now and not before?Since Gutenberg, learning has been potentially ubiquitous because books are everywherem, but there is no direct link between information and knowledge or information and learning.Today, data can be posted without any editorial control.Self-promotion has become easier.Communication has no borders (inside the ambient computing environment).
Conceptual framework
Ambient computing environment
Social media
videoconferencing; blogs; wikis; email;chat
Social media users
Social media non usersBandura’s theory of self-efficacy
Conceptual framework
Ambient computing environment
Social media
Social media users
Social media non-users
f2f interactions
remote interactions
continuous task
coordination and communication
Synchronous Asynchronous
Same place
Different place
One-to-one communication vs. One-to-many communicationPrivate communication vs. public communication
What kind of learning is really going on there?
Vid-Ability: a Portable Computing Project Using Instructional Video to improve the Condition of
People Living With an Intellectual Disability
Three fundamental arguments
1. Human beings need to develop a digital awareness to thrive in the realm of ubiquitous technologies, because it is not a concrete perceptual environment.
2. Adapting technologies to the needs of special populations should only serve as a point of entry to developing functional technological competencies
3. To flourish and learn in the environment of digital technologies, human beings need to develop a strong sense of ethics
Vid-Ability research design
SurveyVideo production
iPod Usability test
Focus groups(participants)
Interviews (educators)
Improvement of videos
+++
What kind of learning went on there
Instructional videos... problem based learning videos... self advocacy videos
Learning about the technologySharing experiences with the technologySpecial interventions supported by technology
Methodologies to develop a deeper understanding should take the following factors in consideration
Researchers should: get prolonged exposure to the population they are studyingtakes notes on new forms of learning (what kind of learning is going on there?)obtain data on how the natural uses of mobile technologies can be paired with formal learninginvolve participants into the data collection to get their interpretationdesign their research socially to make it socially relevantadopt mobile technologies being studied for their own usesensure that their studies serve the population that is being investigated.
ethnography
design research
action research