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ANDREW SCOTT CAMPBELL A SERIES OF COMPLETED WORKS BY

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Architectural Design Portfolio

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Page 1: A Series of Completed Works

ANDREW SCOTT CAMPBELLA SERIES OF COMPLETED WORKS BY

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We live in and around the world and our environment, just as our environment lives in and around us. I believe this should be reflected in the way we design where and how we live, work, eat and play.

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THE BURNING BUSH SENIOR CENTERrevit architecture / rhino3D / photoshop / indesign / hand modeling

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HAND MODEL

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INTERIOR PERSPECTIVE

GROUND FLOOR

FLOOR 2

FLOOR 3

The Burning Bush Senior Center is a green thumb’s oasis located in the middle of Cincinnati’s bustling metropolis. Members are encouraged to grow their favorite produce in designated areas within the building: in planters, along living walls, inside the greenhouse or even on the green roof. The building’s name is inspired by the theology of the intended clientele, but in many respects is also an aesthetically derived title; seeing as the building form is nearly completely covered in growing plant life, it will dramatically change color and shape throughout the seasons of the year.

The space contributes to a healthy lifestyle by administering a set of productive activities for seniors to complete, giving them a sense of accomplishment as well as providing an aesthetically pleasing area for them to dwell and be proud of.

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RAMP PERSPECTIVE

SECTION SKETCHES

Using living walls, the building employs an interactive, personal experience from the inside and outside by being integrally connected with local weather and the growing seasons of the year. This is accomplished by allowing the external conditions to effect the natural growing cycle of the plants within the building and allowing them to be seen, smelt, tasted and felt throughout the year.

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THERMAL MASS

WATER RUNOFF AND STORAGE

NATURAL CIRCULATION

EVAPORATIVE COOLING

HAND MODEL

The green spaces within the building blur the distinction between inside and outside by puncturing living walls to allow natural ventilation and pollination. The building also makes available the use of passive heating and cooling methods along its facade.

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SECTION RENDERING

HAND MODEL

MASS

ROTATE

SHEAR

CUT

FEATURE

FACADE

CIRCULATION

RUNOFF

APERTURE

VENTILATION

SOLAR RETENTION

GREENERY

The building facade is a derivative of site-specific solar retention optimization and a spiral circulation layout, allowing all floors of the building to be easily accessed by both able-bodied and handicapped patrons.

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HAND MODEL

EDIBLE

PERSONAL

EMBLEMATIC

MEDICINAL / AROMATIC

SEASONAL / VISUAL

CONTROLLED

Plant species are categorized depending on use. For example, high-maintenance plants will be placed lower for ease of watering while low-maintenance plants will be kept higher. Plants grown for their aromatic and visual characteristics are placed at building entrances and openings, providing a sensual threshold to patrons of the building.

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HAND MODEL

SPRING AESTHETICS

SUMMER AESTHETICS

WINTER AESTHETICS

FALL AESTHETICS

The view of the structure from the outside inspired the project name “The Burning Bush.” A cursory glance at the building reveals an undulating form covered in plant life, resembling something of a trimmed hedge. Throughout the year, the plant life will take on different seasonal characteristics, changing color and vibrance over time, inspiring the idea of burning or breathing.

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PANEL STRUCTURE AND MECHANICS

HAND MODEL

PANEL MATERIALS

The glass facade panels are built to rotate and allow for natural ventilation and pollination. The structure built in to the panels permits shallow plants to hang directly off the glass and for larger shelves to be installed for heavier plants.

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ANCIENT MOUNDS MUSEUM AND ARCHAEOLOGYrevit architecture / maya / rhino3D / autoCAD / photoshop / illustrator

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ROOFTOP/MOUND EXTERIOR PERSPECTIVE

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ATRIUM PERSPECTIVE

REPROPOSED SOIL

REMOVED SOIL

This museum/archaeology exhibit focuses on the ancient burial mounds it’s built around. Needless to mention, any structure built on this site would have to be incredibly light-footed so as to not impose itself on the existing archaeology.

Ancient Mounds, instead, had its exhibit space built off the side of the hill on the resulting sloping topography to avoid intervening with the burial mounds.

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NIGHTTIME RENDERING

DAYTIME RENDERING

The architecture is topped with an occupiable greenroof system that covers the main functions of the building and assimilates with its environment. Few projecting, cantilevered windows break through the side of this roof canopy; this effectively controls the light levels and accessible views available from inside the museum.

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LEVEL 1

LEVEL 2

LEVEL 3

ROOFTOP

EXTERIOR PERSPECTIVE

The rooftop canopy floats above the main structure with the help of reproposed wooden stilts. This helps minimize the total footprint the building has on the overall site. The main museum exhibits are built into the side of the topography, rather than on top of the valuable archaeological dig sites on top of the hill. The foundational requirements of the main structure are laid out to remove only as much soil as can be repurposed, making the foundation footprint soil neutral.

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North

2 31 2

3

1

HALLWAY PERSPECTIVE

MUSEUM / ARCHAEOLOGY EXHIBIT SECTION

Views are controlled by cantilevered hallways on the top floors of the building; this way, the viewer can get a near birds-eye view of the environment generated over a thousand years of erosion as a result of the presence of the existing burial mounds. It’s also easier to control the lower light levels needed to maintain a museum exhibit and archaeology lab.

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WestLIVING QUARTER / CAFE’ SECTION

CANTILEVER PERSPECTIVE

The materials chosen throughout the building resemble the kinds of building materials the ancient Hoppi Native Americans would have used constructing their burial huts. This reflection is the kind of social and environmental sensitivity that Ancient Mounds is derived from.

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DEMETRIADES + WALKER WORK EXPERIENCE

autoCAD / hand modeling / site documentation / photographs

twin lakes, connecticut

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HAND MODEL

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CONSTRUCTION OVERSIGHT AND PHOTOGRAPHS

MECHANICAL FLOOR 2

SOUTH ELEVATION

NORTH ELEVATION

MECHANICAL FLOOR 1

The Wexler House was a larger modern residential project I had the privilege to work on and oversee. My responsibilities in my first work experience included hand model building, autoCAD construction documentation, construction documentation and on-site communication.

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CNE PANORAMA

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CONSTRUCTION OVERSIGHT AND PHOTOGRAPHS

The CNE House was a smaller project built on a sharp slope along a lake, hence the basement flooding. I oversaw the construction of this building from the early foundation work through the more involved partition building and roofing.

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LEHMAN SMITH MACLEASH WORK EXPERIENCEgeorgetown, washington d.c.

rhino3D / v-ray / microstation / photoshop / illustrator

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20 FENCHURCH STREET, LONDON (GOOGLE IMAGE)

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N

GROUND FLOOR PLANGROUND FLOOR PLAN

NORTH LOBBYVIEW 3_ALTERNATE 1

DETAIL 2

NORTH LOBBYVIEW 2_ALTERNATE 1

DETAIL 1

LOBBY RENDERING

LOBBY RENDERINGDETAIL RENDERING FULL-SCALE MOCK UP LOBBY PLAN

Work at LSM was primarily centered around lobby and retail areas of major metropolitan skyscrapers internationally. I was personally given the task of building and rendering rhino3D models from 2D microstation plans and elevations. I would then render these perspective views in photoshop to produce images that would be shown to clients as possible design scenarios.

DETAIL RENDERING

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1299 PENNSYLVANIA AVENUE, WASHINGTON D.C. (ENTRANCE RENDERING)

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ROOFTOP RENDERINGROOFTOP PLAN

At 1299 Pennsylvania, we were given the job to renovate the entrance lobby, atrium lighting, retail space and rooftop lounge. The image to the left is a photograph rendered with a rhino3D model to show our plans for the new entrance. The images above consist of renderings of both the rooftop plan and perspective, in microstation and rhino3D respectively.

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ATRIUM RENDERING ATRIUM RENDERING

LADIES BATHROOM RENDERING LADIES BATHROOM RENDERING

The above views were rendered out of rhino3D using v-ray rendering software and brought into photoshop to add lighting effects, pedestrians, contextual scenery and other miscellaneous items.

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ATRIUM LIGHTING SCENARIO 1 ATRIUM LIGHTING SCENARIO 2 ATRIUM LIGHTING RENDERING 1 ATRIUM LIGHTING RENDERING 2

LIGHTING ELEVATION / SECTIONS

In the early stages of our atrium design, we worked closely with the client to figure out the lighting effects they would prefer.

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FOUNTAIN DESIGN (RHINO3D)

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FOUNTAIN LOBBY RENDERING

I was given the task of designing the lobby fountain structure to accompany the design style of the proposed atrium arrangement and materials. The fountain tray is supposed to look like it’s floating unnaturally within a heavy marble block containing the water, so much so that the spout barely allows for the flow of water to escape.

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BROOKFIELD 2001 M STREET RENOVATION, WASHINGTON D.C.

PREVIOUS

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TENANT

TENANT

TENANT

TENANT

TENANT

TENANT

TENANT

TENANT

TTENANT

TTENANT

TTENANT

TENANT

TF-SECT 01.dgn 8/1/2011 5:23:36 PM

PANTRY COPY

PANTRY COPY

PANTRY COPY

PANTRY COPY

PANTRY COPY

PANTRY COPY

PARKINGENTRANCE

20TH STREETMAIN ENTRANCE

ROOF TERRACE

M STREET

20th STREET RETAIL/OFFICECONFERENCE

FITNESS TENANT SUPPORT

RECEPTION

MAIN TENANTENTRANCE

2

1

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PH

P1

1

3

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P2

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CIRCULATION SECTION

FLOOR PLAN

AXONOMETRIC STAGES OF RENOVATION (MICROSTATION)

We were given Brookfield 2001 M Street as a ground-up renovation project to revitalize the image of an older office building in metropolitan Washington D.C. We ended up scrapping the entry plaza and adding two new floors and a brand-new facade.

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LOBBY RENDERING

LOBBY SECTION RENDERING

I was given the task of designing a functional and sleek front desk for the entrance lobby of the building using like materials and style. I then rendered the desk into the lobby perspectives to give it more context and to allow the client to critique it.

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© COPYRIGHT LEHMAN SMITH McLEISH PLLC 2008

2011-11-152001 M - Sign Option #1 2011-10-05

LOBBY DESK DESIGN (RHINO3D)

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DOHA EXHIBITION AND CONVENTION CENTER, QATAR (GRAND MEETING ROOM RENDERING)

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GRAND MEETING ROOM VIEW FROM FLOOR ABOVE

GRAND MEETING ROOM PLAN WALL PANELS

CEILING PANELS

The DOHA Exhibition and Convention Center was the biggest project I worked on while at LSM. I worked on designing wall and ceiling panels, as well as rendering floor plans, ceiling plans and several perspectives.

The images on this page are views and aspects of the grand meeting room in the center of the building. Several layouts and panels were proposed, but eventually we landed on these designs as a final starting point for how the room would look.

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MULTI-FUNCTION HALL RENDERING

MULTI-FUNCTION HALL RENDERING

The multi-function hall was the largest room in the building and saw the most change throughout the project. All perspectives are rendered in rhino3D using v-ray software and photoshop; all elevations are made using microstation, illustrator and photoshop.

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VVIP RENDERING

VVIP SECTION NORTH

VVIP SECTION SOUTH

MEN’S PRAYER ROOM WOMEN’S PRAYER ROOM

Working at an international firm, I learned to be more socially conscious in design. The idea that men and women had separate prayer rooms was foreign to me at first, but eventually I could look into what made prayer different for both men and women in Qatar’s society.

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MAKE-A-WISH FOUNDATION VOLUNTEER WORK

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DOOR SEAL DESIGN

http://www.cnn.com/video/#/video/living/2011/12/19/natpkg-when-you-wish.cnn

STAR WARS BUNKER DESIGN AND PAINTING

This was, without doubt, the most fun I’ve had working on a project yet. The Make-A-Wish Foundation asked us to design and build a realistic Star Wars bunker for Lane, a 9-year-old boy with muscular dystrophy. I had the pleasure of meeting Lane and talking about his interests and what he wants the bunker to look and feel like. I had designed a door seal based on his original sketch and was happy to help build, paint and present the final product to Lane in a very exciting surprise (watch the video for more).

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EARL SWENSSON ASSOCIATES INC. WORK EXPERIENCEnashville, tennessee

revit architecture / autoCAD / photoshop / powerpoint / client presentation

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FLORIDA HOSPITAL EXTERIOR RENDERING (REVIT)

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SITE / PARKING PLAN

BUILDING SECTION

At ESa most of my time was spent making client presentation drawings and videos, as well as preparing construction documents from revit.

The images on this page were made to present a specific design scheme proposed for Florida Hospital located in Orlando, FL. The project was approved and is currently under construction.

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WATERCOLOR / MARKER SKETCH

FLOOR 1 FLOOR 2 FLOOR 3

ESa has two rendering artists under their employ. My job was to superimpose texture and color in photoshop on top of certain drawings.

The plans were pulled from revit and brought into photoshop to dive into spaces and focus on the specific building and room programs.

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SKETCHUP MODEL

SKETCHUP PERSPECTIVE

This revit model was then exported into sketchup on top of a site plan jpeg, and a walk-through video was made to show the client all exterior aspects of the building and specific views.

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ONE HUNDRED OAKS / VANDERBUILT CENTER FOR COLLABORATIVE CARE (GOOGLE IMAGE)

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ONE HUNDRED OAKS LAYOUT PLAN

The Vanderbuilt Center for Collaborative Care was a joint effort between medical students at Vanderbuilt and student interns at ESa. Our job was to cooperate with these students in attempting to design a clinic to fit their specific layout needs and the needs of the user. Working personally and interdisciplinary with students from completely unrelated backgrounds was a great learning exercise in dealing with clients’ needs and compromising to find the best solution for everyone.

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CENTRAL HUB PLAN

LOBBY PLAN BREAK ROOM PLAN

REFLECTION ROOM DRAWING

Rendered plans and diagrammed circulation layouts were effective tools at communicating an idea. The project was eventually presented at Vanderbuilt’s medical campus as a competition between four other student groups with separate ideas about clinic orientation and layout. Our group won.

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CLINIC ROOM DRAWING

LOBBY FRONT DESKCLINIC LOGO

What was most fun was designing a comprehensive image for the clinic, which included drawing perspectives, outlining clientele, assigning a clinic name and building a logo.

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GAILLARD THEATER RENOVATION MECHANICAL SYSTEMS (REVIT)

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FIRST FLOOR PLAN

THEATER SECTION PERSPECTIVE

The Gaillard Theater was the most in-depth project I’ve ever had the privilege to work on. This renovation needed HVAC work, new offices and corridors, a new theater ceiling and stage, as well as two brand new entrance facades. And interestingly enough, it was one of the few projects within the firm that did not involve health care.

All of the work was completed and shared with engineers and contractors across revit. Each rendering saw a minimal amount of photoshopping, as all of our information was meant to come out in the details rather than the presentation.

On a side note, this project had more deadlines than any other project I’ve ever worked on in my career, causing many late nights and weekend hours to be spent in the office among a very devoted, large team of architects, engineers, interior designers and contractors.

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SOUTH FACADE (REVIT)

EAST ELEVATION SOUTH ELEVATION60

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WEST ELEVATION NORTH ELEVATION

THEATER PERSPECTIVE (REVIT)

The revit model for Gaillard consisted of 11 separate but linked models due to its immense size. The theater alone consisted of four models: one for the ground floor seating, one for the north and south walls, one for balcony seating and one for the ceiling. I, personally, worked on the ceiling model.

In an effort to make these models more accessible to clients, I was asked to make a walk-through video of the main spaces within the building. The following perspectives are captured from this video.

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CINCINNATI LITERARY ARTS CENTERrevit architecture / autoCAD / photoshop / hand modeling / rapid prototype modeling

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HAND MODEL

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CONCEPT SKETCHES RAPID PROTOTYPE MODEL

The Cincinnati Literary Arts Center was my first attempt at a comprehensive architectural project at the University of Cincinnati.

The form allows existing site circulation to be uninterrupted, which was an important aspect of the existing site. The walls of the structures were punctured in varying density depending on users’ outside awareness and light comfort levels for reading/researching, etc.

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STUDY ROOM RENDERING

As part of a sculptural exercise, I modeled and rendered a set of soft, climbable fixtures to increase in size and density as one progresses through the building.

UNCONSCIOUS IGNORANCE

CONSCIOUS IGNORANCE

CONSCIOUS AWARENESS

UNCONSCIOUS AWARENESS

The over arching idea behind the form and layout is the psychological steps of learning, and how that learning can influence the way we treat certain spaces. Turning the building into a set of stages of awareness, the process is almost like meditation. As you move through the building, you become more competent in what you’re studying and more comfortable with the process of learning.

The beginning stages of learning involve exploration in the ways that we are taught by others in a lecture-like experience. Once you are aware of how little you understand, you move on to the exploration phase. After some research, you can fully dive into a subject and move on to the next space. In the last phase, you are meant to reflect on what has been learned throughout this experience.

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WALL SECTION LECTURE HALL MODEL PICTURE

FLOOR 1 FLOOR 2

SOUTH ELEVATION NORTH ELEVATION

The wall apertures allow for an interesting light interaction with the outside world and the interior spaces. I made several light studies to estimate building performance throughout times of the day and seasons of the year. These openings are optimized for each separate room’s function and light requirements.

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RIVERGATE SCHOOL OF AQUATIC ARTSrhino3D / photoshop / illustrator / hand modeling / 3D printing

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SECTION PERSPECTIVE RENDERING

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GRAND STAIR RENDERING

FLOOR PLAN SECTION

The process in designing the Rivergate School of Aquatic Arts started with model building. First, I built a large frame out of MDF and then started building on top of it with smaller and smaller components in an attempt to create points, lines, surfaces and volumes. Eventually, I designed a rhino model based on the physical model that was first built to help render scenes and perspectives.

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HAND MODEL / 3D PRINTING

The most interesting thing about making a building out of a model was designating the program based on arbitrary spaces and sizes.

It took me a while to land on the thought of an aquatic learning center; this idea was brought on by the kind of floating—linear but slightly offset—form that made me feel as if the building was lightly stepping over a large river.

Once I had the idea of making a rivertop school, some of the forms started to make more sense and take more shape. Certain class-like spaces became research labs and observational decks. Perhaps most interestingly, the form of the grand staircase made much more sense represented as a flowing set of waterfalls down a stream into the main spaces of the rest of the building.

GRAND STAIR MODEL

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HAND MODEL / 3D PRINTING

LAB RENDERING

EXPLODED AXONOMETRIC (RHINO3D)

The model plays with light well and has some very dynamic views, given its massive height and width. The model itself is 24”x36” at a scale of 1”: 20’

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STAIRCASE RENDERING

Starting to figure out how photoshop works by combining model images and rhino3D models and blending them together.

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By working at designating views and possible lighting scenarios throughout the building, I started to learn that diffused light is more efficient than direct light at filling a space. It just didn’t have that high-contrast effect that looked so dramatic in physical model pictures.

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BRIDGING KINETICS: ACSA FABRIC IN ARCHITECTURE COMPETITIONrevit / maya / rhino 3D / 3DS max / photoshop / hand modeling / rapid prototype modeling

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STAIRCASE MODEL

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FLOOR 3 (TYPICAL)

FLOOR 2

FLOOR 1

SITE BIRD’S EYE VIEW

HALLWAY INTERIOR ELEVATION

Bridging Kinetics was my senior capstone project and the final design I made while attending the University of Cincinnati. The ACSA Fabric in Architecture Competition winners have not yet been announced.

We were asked to design a 5-story hotel using fabric as a design and building tool. Our site was based in Cincinnati at Sawyer Point, a riverside public park that sees a lot of use from walking pedestrians, athletic competitions and outdoor concerts. The most important aspect of this design is how it contributes to these kinds of activities without interfering with the overall park functions.

The building is wrapped in a kinetic fabric skin that works like an accordion. This skin expands and contracts depending on solar exposure, view designation, interior motion and user preference. The structure is completely non-interfering by being lifted above the ground floor functions as it continues the linear relationship set up by the existing “Purple People Bridge.”

MOTION RESPONSIVENESS OCCUPANCY RESPONSIVENESS

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INTERIOR MALL RENDERING

The hotel sported public retail amenities, as well as a covered pool and spa along with all of the amenities required to make a large hotel. All of these rooms add up to around 80,000 square feet of space. To have a building with this much spatial requirement and not to interfere with the rest of the park was a difficult task.

This was achieved by condensing the layout into the linear extension of the existing pedestrian bridge and by lifting all non-public hotel functions to the top three floors. These top floors hover above the park on top of crossing metal beams that resemble the existing bridge structure and allow any and all pedestrian access to continue on the ground floor. The lower two floors house the more public spaces and remain either accessible by the ground floor lawn or along the bridge on the second floor.

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INTERIOR HALLWAY RENDERING

The fabric skin on the outside of the building acts as a living, breathing membrane, reacting with as many exterior factors as interior.

Primarily, the skin is used to minimize solar gain on the inside of the building and characterize exterior views. But by using interior motion and occupancy sensors, the skin can also start to react directly with user motion down a hallway or a loud party in a particular room. This results in the skin becoming a constantly changing and interactive part of the building from both the inside and viewed from the outside.

Like the skin of a living being, it reacts to many internal and external variables in an attempt to solve many problems and allow for maximized comfort.

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PERSPECTIVE FROM BRIDGE

The structure has direct access from the pedestrian bridge to the second story, which leads right down into the main mall of public amenities. This gives a continued relationship and provides a dynamic addition to the site without interfering with its original intentions.

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PERSPECTIVE FROM SIDEWALL SECTION

The “accordion” fabric system works quite simply, very much like an umbrella opening and shutting. Because of it’s simplicity and the flexibility of fabric as a material, a constantly changing environment and clientele can result in countless iterative and elaborate corrugated forms.

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SECTION PERSPECTIVE

Bridging Kinetics has a lot of interesting spaces designated by floor and by their level of privateness. For instance, the first two floors are directly accessible to the public, the amenities on these floors include a restaurant, retail development and a spa, while the top three are for hotel patrons only and staff.

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MODEL VIEW FROM SIDE FABRIC SKIN MODEL

It was a challenge figuring out how to utilize fabric in the early stages of design. Many great tensile membrane structures have been erected over the past 40+ years, I wanted to make my own stride into that material. By allowing the fabric to change its shape along a mechanical system it begins to use its most characterizable trait, flexibility. What other material shapes itself so well and so adversely to tension?

MODEL VIEW FROM BRIDGE

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INDEPENDENT PROFESSIONAL DESIGN PROJECTSrevit / maya / rhino 3D / 3DS max / photoshop / hand modeling / rapid prototype modeling

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BEFORE (PHOTOSHOP)

AFTER (PHOTOSHOP)

An independent rendering project I completed for Ram-Restoration, based out of Dayton, OH. This building is the Crown Cork & Seal Headquarters in Centerville, OH

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The restoration included cladding the facade with bronze colored panels and italian stone.

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“FWAP!” was a battle bot weighing fifteen pounds that’s main function was to flip other robots with its pneumatic lifting arm. The robot was designed from the bottom up based on material constraints and spare parts in my high school’s engineering lab. Later to be machined, built and wired all by myself.

THROWING ARM AXONOMETRIC VIEW “FWAP!” AXONOMETRIC VIEW

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“The Mach 5” was a battle bot weighing fifteen pounds that’s main function was to flip and knock around other robots with its large, spinning, steel drum. Our two-person group that designed, machined, built and wired the robot was awarded Best Documentation at the competition and placed third overall on a scale of destructiveness and competitiveness.

“THE MACH 5” AXONOMETRIC VIEW SIDE PANEL AXONOMETRIC VIEW

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TRAVEL / PHOTOGRAPHYiPhone / camera +

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Ever since reading “Into the Wild” my freshman year of high school I’ve wanted to explore and travel these magnificent United States. I’ve been lucky to find work in several architecture firms around the east coast and central states through my coop experience at UC. These opportunities have allowed me to explore such states as: Connecticut, New York, Massachusetts, D.C., Virginia and Tennessee. Now that I’ve graduated I finally have the free time to travel as I please, and thus I’ve been so far from home as western Montana with aspirations of one day making it out to the pacific coast.

Traveling is very important to me, and I hope to continue exploring this world as long as I live. After all, there’s so much world to explore.

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Pre College

College

Post CollegeTo-Do List

Pre-collegeCollegePost-collegeTo-Do List

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The Tetons, WY (Hiking and Climbing)

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Yellowstone National Park, WY (Hot Springs and Hiking)

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Mount Clements, MT (Hiking and Climbing)

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Scenic Point and Harrison Lake, MT (Hiking, Looking Out and Fly Fishing)

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Boulder, CO (Walking, Hiking and the Flat Irons)

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Boulder, CO (The Summit and the Lake)

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Tennessee (Largest Treehouse in the World)

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Tennessee (Music Festivals and Make-Shift Instruments)

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Chicago, IL (The City, Windmills and Gehry)

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Twin Lakes, CT (Happy Joe’s Farm)

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New York City, NY (MOMA, the Guggenheim and BOA)

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Iowa Sunrise

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Louisville, KY (The Riverside)

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Mississippi (Camping, Playing Fetch and the Night Sky)

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New Orleans, LA (The Swamp, Street Life and the Skyline)

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Lake Cumberland, KY (Rock House and Farms)

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MUSICsinger / songwriter / guitar / mandolin / banjo / bass / harmonica

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Music has always been a huge part of my life. I try and take it with me everywhere I go, and no matter where I am and what I’m doing in life I’ll always be playing music.

My latest musical venture has been starting and running a bluegrass band in Cincinnati called the Possum Bottom Minstrels. Being at the head of a seven person band and managing each members’ needs has been particularly difficult task for me but has provided me a learning opportunity that will help me in my future attempts at starting a band. It has always been exciting and wonderful to work with a set of very close friends over the past two years.

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You can find us on facebook here:

https://www.facebook.com/PossumBottomMinstrels

Or we have several videos on youtube here:

https://www.youtube.com/results?q=the+possum+bottom+minstrels&oe=utf-8&aq=t&rls=org.mozil la :en-US:off icial&cl ient=firefox-a&um=1&ie=UTF-8&sa=N&tab=w1

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THANK YOU

email

ANDREW SCOTT CAMPBELL

cell

mailCenterville, OH 45458

[email protected]

937 694 8511

8812 Rooks Mill Lane