amber studio: how game design is changing your life

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How Game Design is Changing Your Life

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Page 1: Amber Studio: How game design is changing your life

How Game Designis

Changing Your Life

Page 2: Amber Studio: How game design is changing your life

Who is Amber

A boutique studio offering premium creative and development services, nurturing ideas worth exploring.

170+ staff in the software services group.• 30 Deployment• 22 Creative• 110+ QA

Services offering:

• Full game development: from Idea to Live

• Live services: regular game updates for Live titles

• Maintenance services: depending on your needs

Page 3: Amber Studio: How game design is changing your life

How Big is the Industry

36.3

3.6

24.7

PC

Console

Mobile

0 5 10 15 20 25 30 35 40

2015 WW DIGITAL GAMES MARKET IN BILLIONS

WW Digital Games Market in Billions

Page 4: Amber Studio: How game design is changing your life

How Big is the Industry

27%

73%

GAME SALES VS RO PIB

Mobile Sales Romanian PIB

10%

16%

74%

WORLD POPULATION

Facebook Users Gamers World Population

1.5 billion people play games on a daily basis

Gamers spend 8hrs per week, in average

Page 5: Amber Studio: How game design is changing your life

You are what you eat

Page 6: Amber Studio: How game design is changing your life

What is good game design

Page 7: Amber Studio: How game design is changing your life

Interacting with the world

Working with tools

28 mil years

Touching360 mil years

Working with PCs (50 yrs)

.

Page 8: Amber Studio: How game design is changing your life

What happens when these guys grow up

590 millions of gamers will become adults soon

Page 9: Amber Studio: How game design is changing your life

Game are changing how we learn

29% of gamers are under 18

74% of mid grade school teachers use games for

teaching

56% of parents say gaming has positive effects on

their children

* As stated by a case study posted by Big Fish Games in 2014

Page 10: Amber Studio: How game design is changing your life

Games are changing how we do business

“Nintendo expects that its new games for smartphones, built in partnership with Japanese mobile gaming company DeNA, will help boost sales of its

consoles”- Satoru Iwata

Page 11: Amber Studio: How game design is changing your life

Games are changing retail

Game Design Psychology

+ =

Page 12: Amber Studio: How game design is changing your life

Remember Mafia Wars?

Game Design

+ Me >( ) = 150 M$

Page 13: Amber Studio: How game design is changing your life

Candy Crush?

Game Design

+ Me >( ) = 3B$+

Slot Machines

Page 14: Amber Studio: How game design is changing your life

Tell me MoreI really like this Game Design Thinghie.

Page 15: Amber Studio: How game design is changing your life
Page 16: Amber Studio: How game design is changing your life

INTRODUCTION

Disclaimer: This is not a class and the product presented here is still work in progress

Page 17: Amber Studio: How game design is changing your life

WHAT IS LINK TWIN

Mobile Logical Puzzle-Game

Solve puzzles and progress to the next level

Simple and minimalistic gameplay

Page 18: Amber Studio: How game design is changing your life

HOW LINK TWIN WAS BORN

24h Game-Jam

Top-Down versus Bottom-Up Approach

Build methodologically with design principles

Page 19: Amber Studio: How game design is changing your life

DESIGN IN LINK TWIN

Page 20: Amber Studio: How game design is changing your life

BEHAVIOR DESIGN

People are lazy

Create habits

Teach bit by bit

Page 21: Amber Studio: How game design is changing your life

DESIGN PRINCIPLES IN LINK TWIN

Flexibility in gameplay – several unique solutions for each level

Simple and Intuitive - User Interface and Game Mechanics

Low Input – Simplify flow and minimize repetitive actions

Page 22: Amber Studio: How game design is changing your life

DESIGN PRINCIPLES IN LINK TWIN

Tolerance for error – don’t punish, teach

Create clear objectives through readability

Customization - Let the player change his toy – Create levels

Page 23: Amber Studio: How game design is changing your life

DESIGN PRINCIPLES IN LINK TWIN

Form follows function – visual communication tied into mechanics

Make trial and error comfortable for the user

Mimicry – Tease and let the player mimic and experiment

Page 24: Amber Studio: How game design is changing your life

GAME DESIGN PRINCIPLES IN LINK TWIN

Focal point– never allow the player to guess

Anticipation– take time to inform the player

Announce change – communicate all changes and send feedback

Page 25: Amber Studio: How game design is changing your life

GAME DESIGN PRINCIPLES IN LINK TWIN

Pacing– sense of urgency, the rate of events and level of concentration

Spacing– use the space on-screen in relationship with gameplay elements

Page 26: Amber Studio: How game design is changing your life

WHAT CREATES ADDICTION IN LINK TWIN?

The brain loves to make predictions

An achievable challenge – clear and visually achievable

Managing Expectations through progression

Page 27: Amber Studio: How game design is changing your life

CAN WE REALLY CHANGE THE USER?

Familiarity beats some game design principles

Good design can’t replace bad design, for now

Will game design make a difference?

Page 28: Amber Studio: How game design is changing your life

GAMES CHANGING DESIGN

“The public is more familiar with bad design than good design. It is, in effect, conditioned to prefer bad design, because that is what it lives with. The new becomes threatening, the old reassuring.“

Paul Rand

Page 29: Amber Studio: How game design is changing your life

JOIN OUR CLOSED BETA

Help us improve Link Twin and join our close beta.

Page 30: Amber Studio: How game design is changing your life

TO WRAP THINGS UP

Game Development is one of the fastest growing industries

Link Twin aims to be an avatar of design wisdom

Making games is cool

Page 31: Amber Studio: How game design is changing your life

How Game Designis

Changing Your Life

Francisc Traian ApostuSenior Game [email protected]

Gabriel StancuHead Of [email protected] Scan here for more Link Twin