best practices iiengineering engineering education1 use active learning
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Best Practices II Engineering Engineering Education 1
use active learning
Engineering Engineering Education
Best Practices II
Brian Hoyt & Timothy Raymond
Best Practices II Engineering Engineering Education 3
Best Practices--OutcomesParticipants will be able to: Identify several “best practices” in
engineering education. (write good objectives, teach through Kolb cycle)
Apply learning style theory in the design of course material. (applied Kolb to learning outcomes)
Define the differences between active, collaborative, cooperative and problem based learning.
Apply “best practices” in the design of their courses.
Best Practices II Engineering Engineering Education 4
The Active Learning Continuum
ActiveLearning
Problem-Based Learning
Make thelecture active
ProblemsDrive the Course
Instructor Centered
StudentCentered
CollaborativeLearning
CooperativeLearning
InformalGroupActivities
StructuredTeamActivities
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Best Practices
Outcomes Learning Style Theory
Active LearningActive Learning Collaborative Learning
Cooperative LearningProblem-Based
Learning
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Active LearningAny learning activity that engages
students in doing something other than listening to lectures and taking notes. These activities may involve students interacting with each other, writing, reading or reflecting individually.
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Goals of Active LearningGreater (and deeper) learningKnowledge is constructed, discovered,
transferred and extended by studentsLearning is a social enterprise in which
students need to interact with the instructor and classmates
Keep things interesting (pace change)
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Active Learning ActivityJot down a list of 5 ways you could add
active components to your lectures (Think)
Turn to your neighbor and share your list (Pair)
Share with the large group (Share)
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Making Lectures Active Change activities at least every 20 minutes Think-Pair-Share 1-Minute Paper Brainstorm Cooperative Note-
Taking Pairs Start a Problem Work out next step Others…
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Possible Problems? Identify the person who traveled the
farthest to get to Bucknell.That person will be Note-TakerBrainstorm a list of any possible
problems you might think will occur when you try to incorporate active learning into your lectures. (3 minutes)
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Best Practices
Outcomes Learning Style Theory
Active Learning Collaborative LearningCollaborative Learning
Cooperative LearningProblem-Based
Learning
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Collaborative Learning Students interact with one another as they
learn and apply course material Focus on student’s exploration of course
material not on instructor’s presentations of it Typified by “group” work—students work
together, generally rewarded and evaluated as individuals not as group members
Interactions are generally unstructured
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Best Practices
Outcomes Learning Style Theory
Active Learning Collaborative Learning
Cooperative LearningCooperative LearningProblem-Based
Learning
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Cooperative Learning “The most operationally well-defined
and procedurally-structured form of collaboration among students … [and it] has been the most researched and empirically well-documented form of collaborative learning in terms of its positive impact on multiple outcome measures” --Cueso 1992
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Cooperative Learning CL has a rich history of theory, research and
practice The research on CL has a validity and
generalizability rarely found in the education literature
CL affects many different instructional outcomes simultaneously
Quite a bit is known about the essential components that make it work
CL creates learning opportunities that do not exist when students work competitively or individually
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Cooperative Learning-The Structure (5 Tenets)
1. Positive Interdependence
2. Individual Accountability
3. Face-to-Face Interaction
4. Appropriate Use of Interpersonal Skills
5. Regular Self-Assessment of Group Functioning
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Cooperative Learning Is NOT
Students sitting around a table studying Group projects with 1 or 2 students doing all
the workHas Three Levels (Felder, 2004)
Informal - uses short-term ad-hoc groups Formal - use long-term structured teams Cooperative Base Groups – provide mutual
academic and personal support for years (advising)
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Informal Cooperative Learning Strategies Exercise (Jigsaw)
Break into your shape groupsBecome an expert on a tenet
Positive Interdependence (Circles with Prince in Lobby) Individual Accountability (Squares with Mastascusa Next Door) Face-to-Face Interaction Appropriate Use of Interpersonal Skills (Stars with Hanyak in Back) Regular Self-Assessment of Group Functioning
(15 minutes) (TRIANGLES – YOU CHOOSE TENET)
Return to your color groupsMake them experts on your tenet
(10 minutes)
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Teams Instructors should form them
Aim for mixed ability & common availability Early in curriculum - don’t have at-risk populations
(e.g. women in engineering) be outnumbered Teams of 3-4 work best Students need structured instruction on how
to function in teams Giving and receiving feedback Decision making Conflict resolution
Grade should reflect both team and individual performance
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Teams
The faculty role changes: Spend an increasing
amount of time developing learning situations
Spend an increasing amount of time coaching the teams
Less time lecturing
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Best Practices
Outcomes Learning Style Theory
Active Learning Collaborative Learning
Cooperative Learning Problem-Based Problem-Based LearningLearning
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Problem-Based LearningUses a problem situation to drive the
learning activities on a need-to-know basis
Working in teams, students figure out what they need to know, determine how to acquire the needed knowledge, apply the knowledge to solve the problem and assess the solution and the process
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PBL—Good Problems are the KeyMotivate1. Engage students’ interest and motivate
them to probe for deeper understanding of the concepts being introduced
2. Relate the subject to the real world
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PBL—Good Problems are the Key Require Decisions1.Require students to make decisions or
judgments based on facts, logic or rationalization from principles being learned
2.Require students to define what assumptions are needed
3.Require students to define what information is relevant
4.Require students to define steps/procedures to solve them
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PBL—Good Problems are the Key Require Cooperation1. Require positive mutual
interdependence
2. Not possible by divide and conquer strategies
3. Appropriate complexity and length
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PBL—Good Problems are the Key Encourage Interaction1. Opened ended (options about path)
2. Not limited to one correct answer
3. Connected to previously learned knowledge
4. Involves a controversial issue or decision
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PBL—Good Problems are the Key Achieve Objectives1. Incorporate content objectives2. Connect previous knowledge to new
concepts3. Connect new knowledge to concepts
in other courses4. Connect new knowledge to concepts
in other disciplines
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PBL—Completes the Transition in Faculty Role
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The Active Learning Continuum
ActiveLearning
Problem-Based Learning
Make thelecture active
ProblemsDrive the Course
Instructor Centered
StudentCentered
CollaborativeLearning
CooperativeLearning
InformalGroupActivities
StructuredTeamActivities
Best Practices II Engineering Engineering Education 30
Best Practices--OutcomesParticipants will be able to: Identify several “best practices” in
engineering education. (objectives, use Kolb cycle, active, cooperative, collaborative, PBL)
Apply learning style theory in the design of course material. (applied Kolb to learning outcomes – teach thru cycle to all learners)
Define the differences between active, collaborative, cooperative and problem based learning. (√)
Apply “best practices” in the design of their courses. (remains to be done)