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Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

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Page 1: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Chapter 6Systems Development: Phases, Tools, and Techniques

Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill/Irwin

Page 2: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

STUDENT LEARNING OUTCOMES1. Define the traditional systems development

life cycle (SDLC) and describe the 7 major phases within it.

2. Compare and contrast the various component-based development methodologies.

3. Describe the selfsourcing process as an alternative to the traditional SDLC.

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Page 3: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

STUDENT LEARNING OUTCOMES4. Discuss the importance of prototyping and

prototyping within any systems development methodology

5. Describe the outsourcing environment and how outsourcing works.

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Page 4: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

SAVING LIVES THROUGH SYSTEMS DEVELOPMENT Centers for Disease Control (CDC) tracks a

wealth of information Antimicrobial-resistant infections in hospitals Influenza outbreaks Terrorist biochemical attacks Bacteria counts in rivers and stagnant ponds, etc

Unfortunately, most of that information is stored in separate IT systems that do not communicate with each other

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Page 5: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

SAVING LIVES THROUGH SYSTEMS DEVELOPMENT The CDC is using a service-oriented

architecture (SoA) to integrate all those systems and information

An SoA treats every component of an IT system – a database file, a server, a CRM software solution, etc – as a building block

Within an SoA, those building blocks can be “plugged and played” so that everything works together in an integrated fashion

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Page 6: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

SAVING LIVES THROUGH SYSTEMS DEVELOPMENT1. All computers use a common binary base

language. That being true, why is it so difficult to get computer systems to easily communicate with each other?

2. In systems development, prototyping is used to build a model of a proposed system. How have you used prototyping in your life?

3. Outsourcing – going to another company for systems development – is big business. Why would the CDC not want to pursue outsourcing?

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Page 7: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

INTRODUCTION

Information systems are the support structure for meeting the company’s strategies and goals

New systems are created because employees request them

New systems are created to obtain a competitive advantage

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Page 8: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

INTRODUCTION

When developing a new system, you have 3 “who” choices…1. Insourcing – IT specialists inside your

organization

2. Selfsourcing – do-it-yourself approach many end users take with little or no help from IT specialists

3. Outsourcing – a third-party organization (i.e., let someone do the work and pay them for it)

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Page 9: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

CHAPTER ORGANIZATION

1. Insourcing and the SDLC Learning outcome #1

2. Component-Based Development Learning outcome #2

3. Selfsourcing Learning outcome #3

4. Prototyping Learning outcome #4

5. Outsourcing Learning outcome #5

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Page 10: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

INSOURCING AND THE SDLC

Systems development life cycle (SDLC) - a structured step-by-step approach for developing information systems

7 distinct phases, each with well-defined activities

Also called a waterfall methodology, an approach in which each phase of the SDLC is followed by another, from planning through implementation

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Page 11: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

SDLC Phases & Major Activities

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Page 12: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

SDLC as a Waterfall Methodology

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Page 13: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 1: Planning

Planning phase - create a solid plan for developing your information system

Three primary planning activities:1. Define the system to be developed

You can’t build every system, so you make choices based on your organization’s priorities, which may be expressed as critical success factors

Critical success factor (CSF) - a factor simply critical to your organization’s success

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Page 14: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 1: Planning

2. Set the project scope Project scope - clearly defines the high-level system

requirements Scope creep - occurs when the scope of the project

increases Feature creep - occurs when developers add extra

features that were not part of the initial requirements Project scope document - a written definition of the

project scope and is usually no longer than a paragraph

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Page 15: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 1: Planning

3. Develop the project plan including tasks, resources, and timeframes

Project plan - defines the what, when, and who questions of system development

Project manager - an individual who is an expert in project planning and management, defines and develops the project plan and tracks the plan to ensure all key project milestones are completed on time

Project milestones - represent key dates for which you need a certain group of activities performed

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Page 16: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 1: Planning

Sample Project Sample Project PlanPlan

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Page 17: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 2: Analysis

Analysis phase - involves end users and IT specialists working together to gather, understand, and document the business requirements for the proposed system

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Page 18: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 2: Analysis

Two primary analysis activities:1. Gather the business requirements

Business requirements - the detailed set of knowledge worker requests that the system must meet in order to be successful

Business requirements address the “why” and “what” of your development activities

Joint application development (JAD) - knowledge workers and IT specialists meet, sometimes for several days, to define or review the business requirements for the system

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Page 19: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 2: Analysis

2. Prioritize the requirements Requirements definition document – prioritizes the

business requirements and places them in a formal comprehensive document

Again, you probably can’t do everything, so prioritizing is important

Users sign off on this document which clearly sets the scope for the project

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Page 20: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 2: Analysis

Take time during analysis to get the business requirements correct. If you find Take time during analysis to get the business requirements correct. If you find errors, fix them immediately. The cost to fix an error in the early stages of the errors, fix them immediately. The cost to fix an error in the early stages of the

SDLC is relatively small. In later stages, the cost is huge.SDLC is relatively small. In later stages, the cost is huge.

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Page 21: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 3: Design

Design phase - build a technical blueprint of how the proposed system will work

Two primary design activities:1. Design the technical architecture

Technical architecture - defines the hardware, software, and telecommunications equipment required to run the system

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Page 22: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 3: Design

2. Design system models This includes GUI screens that users will interface with,

database designs (see XLM/C), report formats, software steps, etc

Starting with design, you take on less of an active participation role and act more as a “quality control” function, ensuring that the IT people are designing a system to meet your needs

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Page 23: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 4: Development

Development phase - take all of your detailed design documents from the design phase and transform them into an actual system

Two primary development activities:1. Build the technical architecture

2. Build the database and programs Both of these activities are mostly performed by IT

specialists

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Page 24: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 5: Testing

Testing phase - verifies that the system works and meets all of the business requirements defined in the analysis phase

Two primary testing activities:1. Write the test conditions

Test conditions - the detailed steps the system must perform along with the expected results of each step

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Page 25: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 5: Testing

2. Perform the testing of the system Unit testing – tests individual units of code System testing – verifies that the units of code function

correctly when integrated Integration testing – verifies that separate systems

work together User acceptance testing (UAT) – determines if the

system satisfies the business requirements

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Page 26: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 6: Implementation

Implementation phase - distribute the system to all of the knowledge workers and they begin using the system to perform their everyday jobs

Two primary implementation activities1. Write detailed user documentation

User documentation - highlights how to use the system

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Page 27: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 6: Implementation

2. Provide training for the system users Online training - runs over the Internet or off a CD-

ROM Workshop training - is held in a classroom

environment and lead by an instructor

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Page 28: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 6: Implementation

Choose the right implementation method Parallel implementation – use both the old and

new system simultaneously Plunge implementation – discard the old system

completely and use the new Pilot implementation – start with small groups of

people on the new system and gradually add more users

Phased implementation – implement the new system in phases

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Page 29: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Phase 7: Maintenance

Maintenance phase - monitor and support the new system to ensure it continues to meet the business goals

Two primary maintenance activities:1. Build a help desk to support the system users

Help desk - a group of people who responds to knowledge workers’ questions

2. Provide an environment to support system changes

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Page 30: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

COMPONENT-BASED DEVELOPMENT

The SDLC focuses only on the project at hand

Component-based development (CBD) – focuses on building small self-contained blocks of code (components) that can be reused across a variety of applications

CBD focuses on1. Using already-developed components to build

systems quickly

2. Building new components as needed that can be used in all future systems

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Page 31: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Component-Based Development Methodologies Rapid application development (RAD) Extreme programming (XP) Agile methodology

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Page 32: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Rapid Application Development (RAD) Rapid application development (RAD) (also

called rapid prototyping) - emphasizes extensive user involvement in the rapid and evolutionary construction of working prototypes of a system to accelerate the systems development process

Prototypes are models of the software components

The development team continually designs, develops, and tests the component prototypes until they are finished

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Page 33: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Rapid Application Development (RAD)

Build new Build new software software

componentscomponents

Use already-Use already-existing existing software software

componentscomponents

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Page 34: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Extreme Programming (XP)

Extreme programming (XP) - breaks a project into tiny phases and developers cannot continue on to the next phase until the first phase is complete

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Page 35: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Agile Methodology

Agile methodology - a form of XP, aims for customer satisfaction through early and continuous delivery of useful software components

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Page 36: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

SoA – An Architecture Perspective

Service-oriented architecture (SoA) – perspective that focuses on the development, use, and reuse of small self-contained blocks of code (called services) to meet all application software needs

All CBD methodologies adhere to an SoA Services are the same as components, which

are the same as small self-contained blocks of code

More in Chapter 7

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Page 37: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

SELFSOURCING

Selfsourcing (end-user development) – the development and support of IT systems by end users with little or no help from IT specialists

Do-it-yourself systems development approach

Can relieve IT specialists of the burden of developing many smaller systems

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Page 38: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Selfsourcing Approach

Is similar to traditional SDLC Big exception is that design, development,

testing, and implementation are replaced by the process of prototyping

Prototyping is the process of building models, and – in this case – continually refining those models until they become the final system

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Page 39: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Selfsourcing Approach

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Page 40: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Selfsourcing Advantages

Improves requirements determination Increases end user participation and sense of

ownership Increases speed of systems development Reduces invisible backlog

Invisible backlog – list of all systems that an organization needs to develop but – because of the prioritization of systems development needs – never get funded because of the lack of organizational resources

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Page 41: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Selfsourcing Disadvantages

Inadequate end user expertise leads to inadequately developed systems

Lack of organizational focus creates “privatized” IT systems

Insufficient analysis of design alternatives leads to subpar IT systems

Lack of documentation and external support leads to short-lived systems

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Page 42: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

The Right Tool for the Job

End users must have development tools that: Are easy to use Support multiple platforms Offer low cost of ownership Support a wide range of data types

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Page 43: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

PROTOTYPING

Prototype – a model of a proposed product, service, or system

Prototyping - the process of building a model that demonstrates the features of a proposed product, service, or system Proof-of-concept prototype - used to prove the

technical feasibility of a proposed system Selling prototype - used to convince people of

the worth of a proposed system

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Page 44: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

The Prototyping Process

The prototyping process involves four steps:1. Identify basic requirements

2. Develop initial prototype

3. User review

4. Revise and enhance the prototype

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Page 45: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

The Prototyping Process

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Advantages of Prototyping

Encourages active user participation  Helps resolve discrepancies among users Gives users a feel for the final system Helps determine technical feasibility  Helps sell the idea of a proposed system

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Page 47: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Disadvantages of Prototyping

Leads people to believe the final system will follow

Gives no indication of performance under operational conditions

Leads the project team to forgo proper testing and documentation

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Page 48: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

OUTSOURCING

Outsourcing – the delegation of specified work to a third party for a specified length of time, at a specified cost, and at a specified level of service

The third “who” option of systems development, after insourcing and selfsourcing

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Page 49: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

OUTSOURCING

The main reasons behind the rapid growth of the outsourcing industry include the following: Globalization The Internet Growing economy and low unemployment rate Technology Deregulation

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Page 50: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Outsourcing Options

IT outsourcing for software development can take one of four forms:

1. Purchase existing software

2. Purchase existing software and pay the publisher to make certain modifications

3. Purchase existing software and pay the publisher for the right to make modifications yourself

4. Outsource the development of an entirely new and unique system for which no software exists

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Page 51: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Outsourcing Options

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Page 52: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Outsourcing Process

Like selfsourcing, the selfsourcing process looks similar to the traditional SDLC

Big exception here is that you “outsource” most of the work to another company

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Page 53: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Outsourcing Process

When outsourcing, you’ll develop two vitally When outsourcing, you’ll develop two vitally important documents – a request for proposal and a important documents – a request for proposal and a

service level agreementservice level agreement

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Page 54: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Outsourcing – RFP

Request for proposal (RFP) – formal document that describes in excruciating detail your logical requirements for a proposed system and invites outsourcing organizations (vendors) to submit bids for its development

In outsourcing, you must tell another organization what you want developed; you do that with an RFP

Therefore, the RFP must be very detailed Some RFPs can take years to develop

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Page 55: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Outsourcing – SLA

Service level agreement (SLA) - formal contractually obligated agreement between two parties

In outsourcing, it is the legal agreement between you and the vendor and specifically identifies what the vendor is going to do (and by when) and how much you’re going to pay

Supporting SLA documents – service level specifications and service level objectives – contain very detailed numbers and metrics

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Page 56: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Outsourcing Options

There are three different forms of outsourcing:

1. Onshore outsourcing - the process of engaging another company within the same country for services

2. Nearshore outsourcing - contracting an outsourcing arrangement with a company in a nearby country

3. Offshore outsourcing - contracting with a company that is geographically far away

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Page 57: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

Offshore Outsourcing

Primary outsourcing countries are: India China Eastern Europe (including Russia) Ireland Israel Philippines

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Page 58: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

The Advantages and Disadvantages of Outsourcing Advantages:

Focus on unique core competencies Exploit the intellect of another organization Better predict future costs Acquire leading-edge technology Reduce costs Improve performance accountability

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Page 59: Chapter 6 Systems Development: Phases, Tools, and Techniques Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin

The Advantages and Disadvantages of Outsourcing Disadvantages:

Reduces technical know-how for future innovation Reduces degree of control Increases vulnerability of your strategic

information Increases dependency on other organizations

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