design session vol. 2 - form ‹ function ‹ idea

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Form Function Idea Design Session vol. 3 presented by Erin Standley July 10, 2012

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Design is in Session is a monthly internal initiative to share insight and knowledge on a variety of design topics, while bringing together our offices and various groups. Topics include web typography, responsive design and best practices for showcasing projects, as well as philosophical topics such as deconstruction and rhizomatic theory. Sessions are led by members of our design group, and periodically feature guest presenters from other departments.

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Page 1: Design Session vol. 2 - Form ‹ Function ‹ Idea

Form ‹ Function ‹ Idea

Design Session vol. 3 presented by Erin Standley July 10, 2012

Page 2: Design Session vol. 2 - Form ‹ Function ‹ Idea

The Two mosT engaging powers of an auThor are To make new Things familiar and familiar Things new.—Samuel Johnson

Page 3: Design Session vol. 2 - Form ‹ Function ‹ Idea

form

function

idea

starts with this

Page 4: Design Session vol. 2 - Form ‹ Function ‹ Idea

form

function

idea

Page 5: Design Session vol. 2 - Form ‹ Function ‹ Idea

1. Idea (concept)

2. Function (purpose)

3. Form (manifestation)

Page 6: Design Session vol. 2 - Form ‹ Function ‹ Idea

1. Idea (insight)

2. Function (utility)

3. Form (desire)

Page 7: Design Session vol. 2 - Form ‹ Function ‹ Idea

Complaining

aCCidentshistory

wtf images• What are you complaining about?

• What’s your mom complaining about?

• Computer Glitches

• Freudian Slips

• Fireworks Malfunctions

• Political Goofs

• Typos

• What she reads

• What she watches on TV

• Her favorite kitchen gadgets

• Her dreams

• Her shoes

• Art

• Religion

• War

• Politics

• Invention

• Humans being humans

• Animals being animals

Idea Goldmines!

your mom

Page 8: Design Session vol. 2 - Form ‹ Function ‹ Idea

What was important to other people? Why? (The why probably still applies today.)

history

Page 9: Design Session vol. 2 - Form ‹ Function ‹ Idea

He’s tired.

Page 10: Design Session vol. 2 - Form ‹ Function ‹ Idea

He was curious. and mad.

Page 11: Design Session vol. 2 - Form ‹ Function ‹ Idea

He was curious. and mad.

Page 12: Design Session vol. 2 - Form ‹ Function ‹ Idea

feudalism. (Pyramid scHeme.)((Power.))

Page 13: Design Session vol. 2 - Form ‹ Function ‹ Idea

[insert favorite old timey art]

Page 14: Design Session vol. 2 - Form ‹ Function ‹ Idea

If you have a reaction from it, take a moment to think about why. Then use that why for your own nefarious (or virtuous) purposes.

wtf images

Page 15: Design Session vol. 2 - Form ‹ Function ‹ Idea

“trend”

Page 16: Design Session vol. 2 - Form ‹ Function ‹ Idea

ignorance?point of view?

Page 17: Design Session vol. 2 - Form ‹ Function ‹ Idea

“Sentiment”

Page 18: Design Session vol. 2 - Form ‹ Function ‹ Idea

“Sentimental”

Page 19: Design Session vol. 2 - Form ‹ Function ‹ Idea

So, you get Started...

Page 20: Design Session vol. 2 - Form ‹ Function ‹ Idea
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you’ve got nothing.

Page 22: Design Session vol. 2 - Form ‹ Function ‹ Idea
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Is the idea good?

Go with your gut.

If you like it or laugh at it or hate it, someone else will, too.

wHat’s your reaction to it?

If they like it or laugh at it or hate it, someone else will, too.

wHat’s tHeir reaction to it?

And they don’t always make sense at first.

not all good ideas are exciting.

Page 25: Design Session vol. 2 - Form ‹ Function ‹ Idea
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if you have a frame of reference To judge your work...Then you have noT venTured far enough inTo The unknown.http://management.fortune.cnn.com/2012/06/28/the-benefits-of-courting-business-failure/

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Reason your instinct.

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if you can’T explain iT simply, you don’T undersTand iT well enough.

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if you can’T explain iT simply, you don’T undersTand iT well enough. —Albert Einstein

Page 30: Design Session vol. 2 - Form ‹ Function ‹ Idea

Have the balls to make the call.

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The mosT powerful elemenT in adverTising is The TruTh.—William Bernbach

Page 32: Design Session vol. 2 - Form ‹ Function ‹ Idea

People just want to be cool.

Page 33: Design Session vol. 2 - Form ‹ Function ‹ Idea

We create...

We create experiences that guide and moderate conversation between a company and an audience. The interaction between the company and audience is part of what creates the brand. We build brands through creating experiences.

When we see a problem or a need or want for something, we build it. These our our products.

We both reflect and create the world we live in. This goes for both brands, the culture-at-large and the culture at Phenomblue.

experiences.

products.

culture.

Page 34: Design Session vol. 2 - Form ‹ Function ‹ Idea