designing effective content for mobile in museums

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Frankly, Green + Webb Created for: Presented by: Date issued: The Museums’ Association Alyson Webb 15th March 2011

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Smartphones, audioguides and multimedia guides are very different devices but there are some common features of the mobile experience they share. This presentation will help identify what those features are, using real examples of what works and what doesn't, to help cultural organisations make the best use of digital content on mobile platforms.

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Page 1: Designing Effective Content for Mobile in Museums

Frankly, Green + WebbCreated for: Presented by: Date issued:The Museums’ Association Alyson Webb 15th March 2011

Page 2: Designing Effective Content for Mobile in Museums

Frankly, Green + Webb

For this presentation I will…

• Consider some of the characteristics of mobile

• Look at some of the opportunities they afford us

• Consider how these impact on the content we need to create

Page 3: Designing Effective Content for Mobile in Museums

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Mobile’s strength is the opportunity to speak directly to the visitor as they stand in front of the real thing

Page 5: Designing Effective Content for Mobile in Museums

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Keep users’ attention rooted in the space -

not on the screen

Stay focussed on the visitor’s physical and visual experience

Page 6: Designing Effective Content for Mobile in Museums

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Help the visitor make sense of their time in your space

Page 7: Designing Effective Content for Mobile in Museums

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Use immediate, located language

Page 8: Designing Effective Content for Mobile in Museums

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Look at this

Crouch down and look over there

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Physical

We have the opportunity to move our visitors through the scenery, to position them and help them make visual connections and comparisons

Page 10: Designing Effective Content for Mobile in Museums

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Choreograph your visitors

Page 11: Designing Effective Content for Mobile in Museums

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What does it feel like to be a visitor?

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Mobile technology is perfect for personal, immediate communiation

A recent survey suggested that most people would rather lose their wallet than their phone

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Guide is a ‘whispered confidence’

Eleanor Roosevelt

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Playful & Authentic

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Page 17: Designing Effective Content for Mobile in Museums

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Don’t ignore the Gorilla in the room

Page 18: Designing Effective Content for Mobile in Museums

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Be clear about what you would like each platform to deliver - then create and deploy content accordingly

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BUT avoid salami slicing

- try completely new strategies

Don’t fear a small budget - there are plenty of opportunities within mobile to create something to a small budget

Page 21: Designing Effective Content for Mobile in Museums

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Which audiences?

Opportunities

Challenges

Looking at your audiences’…

• Attitudes

• Interests

• Needs

Which opportunities…

• Fit with you priorities

• Are appropriate to the technology

What will this take to deliver

• Technology

• Skill

• Resources

Page 22: Designing Effective Content for Mobile in Museums

Frankly, Green + WebbCreated for: Presented by: Date issued:

Leeds Museums & Galleries Lindsey Green + Alyson Webb 16th November 2010

W: www.franklygreenwebb.com

E: [email protected]

Page 23: Designing Effective Content for Mobile in Museums

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Credits:

Images: Flckr Commons, National Gallery

Audio: Antenna International,

National Gallery,

Monumenta