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Embodied Cognition as a basis for Researching and Designing Interaction Part 1: Distributed Computation and Representation

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  • 1. Embodied Cognition as a basis for Researching and Designing Interaction Part 1: Distributed Computation and Representation

2. Overview Introduction Cognitive Science Embodied Cognition: the general idea Three flavors BREAK Distributed Computation and Representation Applications in design: Discussion of the DRC perspective 3. Introduction 4. Jelle van Dijk Utrecht, The Netherlands, 1975 Werkplaats Kees Boeke Bilthoven Cognitive Science Nijmegen Embodied Cognitive Development (neural network model) Pim Haselager fMRI on language learning FC Donders Centre Nijmegen Human Technology Den Haag Interactive Media Products Hogeschool Utrecht, Remko van der Lugt Industrial Design Eindhoven, Kees Overbeeke, Caroline Hummels Phd thesis: Creating Traces, Sharing Insight (2013) www.jellevandijk.org 5. Interaction design beyond the desktop Emerging themes: Tangibility, physical-digital integration Body augmenting devices, Movement detection Social mediators Context-aware systems Intelligent agents Tags: Ubicomp, Wearables, Tangible Media, Augmented reality, Mobile computing, Ambient Intelligence, Human-Brain interfacing, And more Conference: Tangible, Embodied and Embedded Interaction (TE 6. Theoretical perspective strongly influences the design A table-top surface is a horizontal screen interface on which to present and manipulate digital information in an easy way A table-top surface is a social mediator on which you express yourself skillfully, a physical table augmented with digital interactivity What is a table top surface? 7. Cognitive Science 8. Cognitive science Babbages Mill (1837) Reacting against Behaviorism (192 Brain imaging (1970-present) I think, Therefore I am Computers (1940s - present) 9. Mind as an inner exercise Thinking can best be understood in terms of representational structures in the mind and computational procedures that operate on those structures. (Wikipedia quoting Paul Thagard) 10. Clark quoting Gleick quoting Feynman 11. Embodied Cognition 12. Embodied Cognition Clark 97 Kelso 95 Varela 91 Suchman 87Dourish 01 Kirsh 11 Clancey 97 Merleau-Ponty 62 Ingold 12 Dreyfus 72 13. Cognition is Sensorimotor Coupling Cognition is Socially Situated Cognition is Distributed Info- Processing Embodied Cognition: 3 flavors ModestRadical 14. Time for coffee! 15. Distributed representation and computation (DR 16. Don Norman (1987) knowledge in the world 17. External representation (External memory) How many external representations can you see in this scene? Real objects as stand-in for mental objects 18. Hutchins (1995) Ethnographical approach Tools (e.g. the nautical slide-rule for ship navigation) provide: Representational media (external memory) Constraints on the organization of action (computation) Cognition is distributed over a system of people and tools 19. Clark (1997) Scaffolding. Use the physical structure in the world to think with Kirsh (1994) Epistemic action Reorganize the world such that the problem representation becomes more easy (or trivial) Montessori blocks (discussed in Klemmer et al, 2006) Abacus Distributed computation 20. Distributed computation, continued Clark (1997) 007 principle: Information will be given to you on a need to know basis (by the locally available structure in the environment) Agre et al (1997) Lifeworld analysis: human environments are pre-organized: this simplifies tasks (e.g. things that are needed together for a task are often found in the same location). 21. Applications in design 22. How NOT to do it: Some bad designs 23. more bad designs 24. Classic application of DRC Ishii & Ullmer (1997) Tangible User Interfaces 1997 25. (TEI 08) 26. Djajadiningrat Augmenting Fun and Beauty: A Pamphlet J.P. Djajadiningrat C.J. Overbeeke S.A.G. Wensveen Delft University of Technology, Department of Industrial Design 27. Discussion of DRC and design 28. Straightforward opportunities for application in interfaces and products. Intuitive vocabulary for computer engineers Modest adaption of cognitive science principles But How to design good mappings? Who determines the (predefined) mappings? What grounds the meaning of the digital content? Are humans part of computational systems, or is computation part of human practice? Do we want technology to take over the cognitive load? Is the body only a physical constraint or is there more to it? Can we explain the significance of concrete design cases with DRC or do we need more? 29. DRC applied to design: take home msg Distributed representation and computation leads to the design of predefined mappings to digital meanings 30. Next lecture (2 weeks from now) Cognition is Distributed Computation Socially Situated!