ece 448 lecture 7

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George Mason University ECE 448 – FPGA and ASIC Design with VHDL Finite State Machines State Diagrams, State Tables, Algorithmic State Machine (ASM) Charts, and VHDL code ECE 448 Lecture 7

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ECE 448 Lecture 7. Finite State Machines State Diagrams, State Tables, Algorithmic State Machine (ASM) Charts, and VHDL code. Required reading. P. Chu, FPGA Prototyping by VHDL Examples Chapter 5, FSM. S. Brown and Z. Vranesic , Fundamentals of Digital Logic with VHDL Design - PowerPoint PPT Presentation

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Page 1: ECE  448 Lecture 7

George Mason UniversityECE 448 – FPGA and ASIC Design with VHDL

Finite State Machines

State Diagrams,State Tables,

Algorithmic State Machine (ASM) Charts, and VHDL code

ECE 448Lecture 7

Page 2: ECE  448 Lecture 7

2ECE 448 – FPGA and ASIC Design with VHDL

Required reading

• S. Brown and Z. Vranesic, Fundamentals of Digital Logic with VHDL Design

Chapter 8, Synchronous Sequential Circuits Sections 8.1-8.5Chapter 8.10, Algorithmic State Machine

(ASM) Charts

• P. Chu, FPGA Prototyping by VHDL Examples Chapter 5, FSM

Page 3: ECE  448 Lecture 7

3ECE 448 – FPGA and ASIC Design with VHDL

Datapathvs.

Controller

Page 4: ECE  448 Lecture 7

4ECE 448 – FPGA and ASIC Design with VHDL

Structure of a Typical Digital System

Datapath(Execution

Unit)

Controller(Control

Unit)

Data Inputs

Data Outputs

Control Inputs

Control Outputs

Control Signals

StatusSignals

Page 5: ECE  448 Lecture 7

5ECE 448 – FPGA and ASIC Design with VHDL

Datapath (Execution Unit)• Manipulates and processes data• Performs arithmetic and logic operations, shifting,

and other data-processing tasks• Is composed of registers, gates, multiplexers,

decoders, adders, comparators, ALUs, etc.• Provides all necessary resources and

interconnects among them to perform specified task

• Interprets control signals from the Controller and generates status signals for the Controller

Page 6: ECE  448 Lecture 7

6ECE 448 – FPGA and ASIC Design with VHDL

Controller (Control Unit)

• Controls data movements in the Datapath by switching multiplexers and enabling or disabling resources

Example: enable signals for registersExample: control signals for muxes

• Provides signals to activate various processing tasks in the Datapath

• Determines the sequence the operations performed by Datapath

• Follows Some ‘Program’ or Schedule

Page 7: ECE  448 Lecture 7

7ECE 448 – FPGA and ASIC Design with VHDL

Controller• Controller can be programmable or non-programmable• Programmable

• Has a program counter which points to next instruction• Instructions are held in a RAM or ROM externally• Microprocessor is an example of programmable

controller• Non-Programmable

• Once designed, implements the same functionality• Another term is a “hardwired state machine” or

“hardwired instructions”• In the following several lectures we will be focusing

on non-programmable controllers.

Page 8: ECE  448 Lecture 7

8ECE 448 – FPGA and ASIC Design with VHDL

Finite State Machines• Digital Systems and especially their Controllers can be

described as Finite State Machines (FSMs)• Finite State Machines can be represented using

• State Diagrams and State Tables - suitable for simple digital systems with a relatively few inputs and outputs

• Algorithmic State Machine (ASM) Charts - suitable for complex digital systems with a large number of inputs and outputs

• All these descriptions can be easily translated to the corresponding synthesizable VHDL code

Page 9: ECE  448 Lecture 7

9ECE 448 – FPGA and ASIC Design with VHDL

Hardware Design with RTL VHDL

Pseudocode

Datapath Controller

Blockdiagram

Blockdiagram

State diagramor ASM chart

VHDL code VHDL code VHDL code

Interface

Page 10: ECE  448 Lecture 7

10ECE 448 – FPGA and ASIC Design with VHDL

Finite State MachinesRefresher

Page 11: ECE  448 Lecture 7

11ECE 448 – FPGA and ASIC Design with VHDL

Finite State Machines (FSMs)

• Any Circuit with Memory Is a Finite State Machine• Even computers can be viewed as huge FSMs

• Design of FSMs Involves• Defining states• Defining transitions between states• Optimization / minimization

• Manual Optimization/Minimization Is Practical for Small FSMs Only

Page 12: ECE  448 Lecture 7

12ECE 448 – FPGA and ASIC Design with VHDL

Moore FSM

• Output Is a Function of a Present State Only

Present Stateregister

Next Statefunction

Outputfunction

Inputs

Present StateNext State

Outputs

clockreset

Page 13: ECE  448 Lecture 7

13ECE 448 – FPGA and ASIC Design with VHDL

Mealy FSM• Output Is a Function of a Present State and

Inputs

Next Statefunction

Outputfunction

Inputs

Present StateNext State

Outputs

Present Stateregister

clockreset

Page 14: ECE  448 Lecture 7

14ECE 448 – FPGA and ASIC Design with VHDL

State Diagrams

Page 15: ECE  448 Lecture 7

15ECE 448 – FPGA and ASIC Design with VHDL

Moore Machine

state 1 /output 1

state 2 /output 2

transitioncondition 1

transitioncondition 2

Page 16: ECE  448 Lecture 7

16ECE 448 – FPGA and ASIC Design with VHDL

Mealy Machine

state 1 state 2

transition condition 1 /output 1

transition condition 2 /output 2

Page 17: ECE  448 Lecture 7

17ECE 448 – FPGA and ASIC Design with VHDL

Moore vs. Mealy FSM (1)

• Moore and Mealy FSMs Can Be Functionally Equivalent• Equivalent Mealy FSM can be derived from

Moore FSM and vice versa• Mealy FSM Has Richer Description and

Usually Requires Smaller Number of States• Smaller circuit area

Page 18: ECE  448 Lecture 7

18ECE 448 – FPGA and ASIC Design with VHDL

Moore vs. Mealy FSM (2)

• Mealy FSM Computes Outputs as soon as Inputs Change• Mealy FSM responds one clock cycle sooner

than equivalent Moore FSM• Moore FSM Has No Combinational Path

Between Inputs and Outputs• Moore FSM is more likely to have a shorter

critical path

Page 19: ECE  448 Lecture 7

19ECE 448 – FPGA and ASIC Design with VHDL

Moore FSM - Example 1

• Moore FSM that Recognizes Sequence “10”

S0 / 0 S1 / 0 S2 / 1

00

0

1

11

reset

Meaning of states:

S0: No elements of the sequenceobserved

S1: “1”observed

S2: “10”observed

Page 20: ECE  448 Lecture 7

20ECE 448 – FPGA and ASIC Design with VHDL

Mealy FSM - Example 1

• Mealy FSM that Recognizes Sequence “10”

S0 S1

0 / 0 1 / 0 1 / 0

0 / 1reset

Meaning of states:

S0: No elements of the sequenceobserved

S1: “1”observed

Page 21: ECE  448 Lecture 7

21ECE 448 – FPGA and ASIC Design with VHDL

Moore & Mealy FSMs – Example 1

clock

input

Moore

Mealy

0 1 0 0 0

S0 S1 S2 S0 S0

S0 S1 S0 S0 S0

Page 22: ECE  448 Lecture 7

22ECE 448 – FPGA and ASIC Design with VHDL

Finite State Machinesin VHDL

Page 23: ECE  448 Lecture 7

23ECE 448 – FPGA and ASIC Design with VHDL

FSMs in VHDL• Finite State Machines Can Be Easily

Described With Processes• Synthesis Tools Understand FSM Description

if Certain Rules Are Followed• State transitions should be described in a

process sensitive to clock and asynchronous reset signals only

• Output function described using rules for combinational logic, i.e. as concurrent statements or a process with all inputs in the sensitivity list

Page 24: ECE  448 Lecture 7

24ECE 448 – FPGA and ASIC Design with VHDL

Moore FSM

Present StateRegister

Next Statefunction

Outputfunction

Inputs

Present State

Next State

Outputs

clockreset

process(clock, reset)

concurrent statements

Page 25: ECE  448 Lecture 7

25ECE 448 – FPGA and ASIC Design with VHDL

Mealy FSM

Next Statefunction

Outputfunction

Inputs

Present StateNext State

Outputs

Present StateRegister

clockreset

process(clock, reset)

concurrent statements

Page 26: ECE  448 Lecture 7

26ECE 448 – FPGA and ASIC Design with VHDL

Moore FSM - Example 1

• Moore FSM that Recognizes Sequence “10”

S0 / 0 S1 / 0 S2 / 1

00

0

1

11

reset

Page 27: ECE  448 Lecture 7

27ECE 448 – FPGA and ASIC Design with VHDL

Moore FSM in VHDL (1)

TYPE state IS (S0, S1, S2);SIGNAL Moore_state: state;

U_Moore: PROCESS (clock, reset)BEGIN

IF(reset = ‘1’) THENMoore_state <= S0;

ELSIF (clock = ‘1’ AND clock’event) THENCASE Moore_state IS

WHEN S0 => IF input = ‘1’ THEN

Moore_state <= S1; ELSE Moore_state <= S0; END IF;

Page 28: ECE  448 Lecture 7

28ECE 448 – FPGA and ASIC Design with VHDL

Moore FSM in VHDL (2)

WHEN S1 => IF input = ‘0’ THEN

Moore_state <= S2; ELSE Moore_state <= S1; END IF;

WHEN S2 => IF input = ‘0’ THEN

Moore_state <= S0; ELSE

Moore_state <= S1; END IF;

END CASE;END IF;

END PROCESS;

Output <= ‘1’ WHEN Moore_state = S2 ELSE ‘0’;

Page 29: ECE  448 Lecture 7

29ECE 448 – FPGA and ASIC Design with VHDL

Mealy FSM - Example 1

• Mealy FSM that Recognizes Sequence “10”

S0 S1

0 / 0 1 / 0 1 / 0

0 / 1reset

Page 30: ECE  448 Lecture 7

30ECE 448 – FPGA and ASIC Design with VHDL

Mealy FSM in VHDL (1)

TYPE state IS (S0, S1);SIGNAL Mealy_state: state;

U_Mealy: PROCESS(clock, reset)BEGIN

IF(reset = ‘1’) THENMealy_state <= S0;

ELSIF (clock = ‘1’ AND clock’event) THENCASE Mealy_state IS

WHEN S0 => IF input = ‘1’ THEN

Mealy_state <= S1; ELSE Mealy_state <= S0; END IF;

Page 31: ECE  448 Lecture 7

31ECE 448 – FPGA and ASIC Design with VHDL

Mealy FSM in VHDL (2)

WHEN S1 => IF input = ‘0’ THEN

Mealy_state <= S0; ELSE Mealy_state <= S1; END IF;

END CASE;END IF;

END PROCESS;

Output <= ‘1’ WHEN (Mealy_state = S1 AND input = ‘0’) ELSE ‘0’;

Page 32: ECE  448 Lecture 7

32ECE 448 – FPGA and ASIC Design with VHDL

Algorithmic State Machine (ASM)Charts

Page 33: ECE  448 Lecture 7

33ECE 448 – FPGA and ASIC Design with VHDL

Algorithmic State Machine

Algorithmic State Machine – representation of a Finite State Machine suitable for FSMs with a larger number of

inputs and outputs compared to FSMs expressed using state diagrams and state tables.

Page 34: ECE  448 Lecture 7

34ECE 448 – FPGA and ASIC Design with VHDL

Elements used in ASM charts (1)

Output signalsor actions

(Moore type)

State name

Condition expression

0 (False) 1 (True)

Conditional outputs or actions (Mealy type)

(a) State box (b) Decision box

(c) Conditional output box

Page 35: ECE  448 Lecture 7

35ECE 448 – FPGA and ASIC Design with VHDL

State Box• State box – represents a state.• Equivalent to a node in a state diagram or a

row in a state table.• Contains register transfer actions or output

signals• Moore-type outputs are listed inside of the

box. • It is customary to write only the name of the

signal that has to be asserted in the given state, e.g., z instead of z<=1.

• Also, it might be useful to write an action to be taken, e.g., count <= count + 1, and only later translate it to asserting a control signal that causes a given action to take place (e.g., enable signal of a counter).

Output signalsor actions

(Moore type)

State name

Page 36: ECE  448 Lecture 7

36ECE 448 – FPGA and ASIC Design with VHDL

Decision Box

• Decision box – indicates that a given condition is to be tested and the exit path is to be chosen accordinglyThe condition expression may include one or more inputs to the FSM.

Condition expression

0 (False) 1 (True)

Page 37: ECE  448 Lecture 7

37ECE 448 – FPGA and ASIC Design with VHDL

Conditional Output Box• Conditional output

box• Denotes output

signals that are of the Mealy type.

• The condition that determines whether such outputs are generated is specified in the decision box.

Conditional outputs or actions (Mealy type)

Page 38: ECE  448 Lecture 7

38ECE 448 – FPGA and ASIC Design with VHDL

ASMs representing simple FSMs

• Algorithmic state machines can model both Mealy and Moore Finite State Machines

• They can also model machines that are of the mixed type

Page 39: ECE  448 Lecture 7

39ECE 448 – FPGA and ASIC Design with VHDL

Moore FSM – Example 2: State diagram

C z 1 =

Reset

B z 0 = A z 0 = w 0 =

w 1 =

w 1 =

w 0 =

w 0 = w 1 =

Page 40: ECE  448 Lecture 7

40ECE 448 – FPGA and ASIC Design with VHDL

Present Next state Outputstate w = 0 w = 1 z

A A B 0 B A C 0 C A C 1

Moore FSM – Example 2: State table

Page 41: ECE  448 Lecture 7

41ECE 448 – FPGA and ASIC Design with VHDL

w

w

w 0 1

0

1

0

1

A

B

C

z

Reset

w

w

w 0 1

0

1

0

1

A

B

C

z

Reset

ASM Chart for Moore FSM – Example 2

Page 42: ECE  448 Lecture 7

42ECE 448 – FPGA and ASIC Design with VHDL

USE ieee.std_logic_1164.all ;

ENTITY simple ISPORT ( clock : IN STD_LOGIC ;

resetn : IN STD_LOGIC ; w : IN STD_LOGIC ;

z : OUT STD_LOGIC ) ;END simple ;

ARCHITECTURE Behavior OF simple ISTYPE State_type IS (A, B, C) ;SIGNAL y : State_type ;

BEGINPROCESS ( resetn, clock )BEGIN

IF resetn = '0' THENy <= A ;

ELSIF (Clock'EVENT AND Clock = '1') THEN

Example 2: VHDL code (1)

Page 43: ECE  448 Lecture 7

43ECE 448 – FPGA and ASIC Design with VHDL

CASE y ISWHEN A =>

IF w = '0' THEN y <= A ;

ELSE y <= B ;

END IF ;WHEN B =>

IF w = '0' THENy <= A ;

ELSEy <= C ;

END IF ;WHEN C =>

IF w = '0' THENy <= A ;

ELSEy <= C ;

END IF ;END CASE ;

Example 2: VHDL code (2)

Page 44: ECE  448 Lecture 7

44ECE 448 – FPGA and ASIC Design with VHDL

Example 2: VHDL code (3)

END IF ; END PROCESS ;

z <= '1' WHEN y = C ELSE '0' ;

END Behavior ;

Page 45: ECE  448 Lecture 7

45ECE 448 – FPGA and ASIC Design with VHDL

A

w 0 = z 0 =

w 1 = z 1 = B w 0 = z 0 =

Reset w 1 = z 0 =

Mealy FSM – Example 3: State diagram

Page 46: ECE  448 Lecture 7

46ECE 448 – FPGA and ASIC Design with VHDL

ASM Chart for Mealy FSM – Example 3

w

w 0 1

0

1

A

B

Reset

z

Page 47: ECE  448 Lecture 7

47ECE 448 – FPGA and ASIC Design with VHDL

LIBRARY ieee ;USE ieee.std_logic_1164.all ;

ENTITY Mealy ISPORT ( clock : IN STD_LOGIC ;

resetn : IN STD_LOGIC ; w : IN STD_LOGIC ;

z : OUT STD_LOGIC ) ;END Mealy ;

ARCHITECTURE Behavior OF Mealy ISTYPE State_type IS (A, B) ;SIGNAL y : State_type ;

BEGINPROCESS ( resetn, clock )BEGIN

IF resetn = '0' THENy <= A ;

ELSIF (clock'EVENT AND clock = '1') THEN

Example 3: VHDL code (1)

Page 48: ECE  448 Lecture 7

48ECE 448 – FPGA and ASIC Design with VHDL

Example 3: VHDL code (2)

CASE y IS WHEN A => IF w = '0' THEN

y <= A ;ELSE

y <= B ;END IF ;

WHEN B =>IF w = '0' THEN

y <= A ;ELSE

y <= B ; END IF ;END CASE ;

Page 49: ECE  448 Lecture 7

49ECE 448 – FPGA and ASIC Design with VHDL

Example 3: VHDL code (3)

END IF ;END PROCESS ;

z <= '1' WHEN (y = B) AND (w=‘1’) ELSE '0' ;

END Behavior ;

Page 50: ECE  448 Lecture 7

50ECE 448 – FPGA and ASIC Design with VHDL

Control Unit Example: Arbiter (1)

Arbiter

reset

r1

r2

r3

g1

g2

g3

clock

Page 51: ECE  448 Lecture 7

51ECE 448 – FPGA and ASIC Design with VHDL

Idle

000

1xx

Reset

gnt1 g 1 1 =

x1x

gnt2 g 2 1 =

xx1

gnt3 g 3 1 =

0xx 1xx

01x x0x

001 xx0

Control Unit Example: Arbiter (2)

Page 52: ECE  448 Lecture 7

52ECE 448 – FPGA and ASIC Design with VHDL

Control Unit Example: Arbiter (3)

r 1 r 2

r 1 r 2 r 3

Idle

Reset

gnt1 g 1 1 =

gnt2 g 2 1 =

gnt3 g 3 1 =

r 1 r 1

r 1

r 2

r 3

r 2

r 3

r 1 r 2 r 3

r 1 r 2

r 1 r 2 r 3

Idle

Reset

gnt1 g 1 1 =

gnt2 g 2 1 =

gnt3 g 3 1 =

r 1 r 1

r 1

r 2

r 3

r 2

r 3

r 1 r 2 r 3

Page 53: ECE  448 Lecture 7

53ECE 448 – FPGA and ASIC Design with VHDL

ASM Chart for Control Unit - Example 4

r 1

r 3 0 1

1

Idle

Reset

r 2

r 1

r 3

r 2

gnt1

gnt2

gnt3

1

1

1

0

0

0

g 1

g 2

g 3

0

0

1

r 1

r 3 0 1

1

Idle

Reset

r 2

r 1

r 3

r 2

gnt1

gnt2

gnt3

1

1

1

0

0

0

g 1

g 2

g 3

0

0

1

Page 54: ECE  448 Lecture 7

54ECE 448 – FPGA and ASIC Design with VHDL

Example 4: VHDL code (1)

LIBRARY ieee;USE ieee.std_logic_1164.all;

ENTITY arbiter ISPORT ( Clock, Resetn : IN STD_LOGIC ;

r : IN STD_LOGIC_VECTOR(1 TO 3) ; g : OUT STD_LOGIC_VECTOR(1 TO 3) ) ;

END arbiter ;

ARCHITECTURE Behavior OF arbiter ISTYPE State_type IS (Idle, gnt1, gnt2, gnt3) ;SIGNAL y : State_type ;

Page 55: ECE  448 Lecture 7

55ECE 448 – FPGA and ASIC Design with VHDL

Example 4: VHDL code (2)BEGIN

PROCESS ( Resetn, Clock )BEGIN

IF Resetn = '0' THEN y <= Idle ;ELSIF (Clock'EVENT AND Clock = '1') THEN

CASE y ISWHEN Idle =>

IF r(1) = '1' THEN y <= gnt1 ;ELSIF r(2) = '1' THEN y <= gnt2 ;ELSIF r(3) = '1' THEN y <= gnt3 ;ELSE y <= Idle ;END IF ;

WHEN gnt1 =>IF r(1) = '1' THEN y <= gnt1 ;ELSE y <= Idle ;END IF ;

WHEN gnt2 =>IF r(2) = '1' THEN y <= gnt2 ;ELSE y <= Idle ;END IF ;

Page 56: ECE  448 Lecture 7

56ECE 448 – FPGA and ASIC Design with VHDL

Example 4: VHDL code (3)

WHEN gnt3 =>IF r(3) = '1' THEN y <= gnt3 ;ELSE y <= Idle ;END IF ;

END CASE ;END IF ;

END PROCESS ;

g(1) <= '1' WHEN y = gnt1 ELSE '0' ;g(2) <= '1' WHEN y = gnt2 ELSE '0' ;g(3) <= '1' WHEN y = gnt3 ELSE '0' ;

END Behavior ;