effects of sharing physiological states of players in a collaborative virtual reality gameplay

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Arindam Dey, Thammathip Piumsomboon, Youngho Lee, Mark Billinghurst Empathic Computing Laboratory University of South Australia Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

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Page 1: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

Arindam Dey, Thammathip Piumsomboon, Youngho Lee, Mark Billinghurst

Empathic Computing LaboratoryUniversity of South Australia

Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality

Gameplay

Page 2: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

How to make VR collaborations empatheticby measuring and sharing physiological cues?

Motivation

Page 3: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

Background

Felnhofer et al. 2015 Moser et al. 2013

Meehan et al. 2002

Jang et al. 2002

Tan et al. 2014

Page 4: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

Background

• VR can trigger emotional response

• Heart-rate can be an indicator of emotional response

• Sharing physiological feedback increases positive affect

• Mostly single user experiences

Page 5: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

• First to share real-time physiological feedback in a collaborative VR gaming environment

• Players inhibited same body different viewpoint

• Evaluation

Contribution & Novelty

Page 6: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

No Yes

Joyous

Scary

Physiological CueG

amin

g Ex

peri

ence

between-subjectsw

ithin

-sub

jects

Experimental Design

Page 7: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

Player and observer had:• Dependant location• Independent head orientation (less dizziness and higher presence)

Experimental Setup

Page 8: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

https://www.youtube.com/watch?v=SaiHxps-Ofw

Page 9: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

Data Collected• Subjective

• Positive and negative affect schedule (PANAS)• Subjective Questionnaire (four point Likert-scale)

• Objective • Raw heart-rate• Relative head orientation

Participants

• 26 (13 in each group)

• 7 female

• Age: m=30.5, sd=5.2

Experimental Details

Page 10: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

When heart rate feedback is shown:

H1. Observers will feel more connected to the active player

H2. Generate more positive affect

H3. More interaction between collaborators

Scary Zombie game:

H4. Will trigger more subjective understanding of emotions

Hypotheses

Page 11: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

Raw heart-rate

• No significant difference (p=.4)

• Slightly higher heart-rate in scary zombie game

Results

Page 12: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

Positive and negative affect schedule (PANAS)

• Significant effect of gaming experience (p=.01)

• Scary zombie game had more positive and negative affects

• No significant (p=.15) effect of heart-rate visualization

GameZombieButterfly

Score

4 0

3 0

2 0

1 0

0ZombieButterfly

Affect

NegativePositive

NoHRHR

Condit ion

Page 1

Results

Mean (+- 1 SE)

Page 13: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

Subjective questionnaire

Q1. How much did you understood the emotional state of the player? (scary>>joyous, p<.001)

Q2. How much attentive were you to the gameplay? (scary>>joyous, p<.001)

Q3. How much did you enjoy the collaboration?

GameZombieButterfly

Rea

lized

Em

otio

nal S

tate

of t

he P

laye

r

3

2

1

NoHRHR

Condit ion

Page 1

GameZombieButterfly

Atte

ntiv

enes

s to

the

Gam

epla

y

3

2

1

0

NoHRHR

Condit ion

Page 1

GameZombieButterfly

Exp

erie

nce

of C

olla

bora

tion

4

3

2

1

0

NoHRHR

Condit ion

Page 1

Q1 Q2 Q3

Results

Page 14: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

Relative head orientation

• Significant effect of gaming experiences• Joyous game had more aligned head orientation

than scary game

Results

Page 15: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

Limitations

• Low number of participants in each group

• Heart-rate recordings devices less accurate than medical grade devices

• Only heart-rate was recorded

• Only two of the experiences explored

• Only one hypothesis accepted: game had a significant effect on subjective understanding of emotions

• Heart-rate feedback showed promises to be effective

Discussion

Page 16: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

• Gaze direction feedback for both collaborators

• Voice communication

• Salient visualisation of emotional cues

• Interaction for observer

• Exploring other physiological cues

• Extend the study with more participants

Future Research

Page 17: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

• First to share real-time physiological feedback in a collaborative VR gaming environment

• Players inhibited same body different viewpoint

• Heart-rate showed promises to be effective

• Scary game created => higher positive and negative affects=> more subjective understanding and attention

Summary

Page 18: Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

Thank You!

Arindam [email protected]

http://empathiccomputing.org

Fully funded PhD positions

@ECL, Australia