hiaspire issue 13
DESCRIPTION
Hiaspire Issue 13TRANSCRIPT
Benjam
in Ku
Jonathan Morrissey
// Illustration and
Modeling (IM
G) C
lubSpecial Thanks
Queenie C
hou
Clariss C
hua
Candy H
o
//Surrey Student Life
Alanna K
ho
Designers
Am
anda Chan
Cheryl C
heong
Evan Gordanier
Anna K
oniarska
Nicola Sznajder
Vivien Lo
Daniel P
oirier
Dom
inic Renaud
Chelsea Schellenberg
Chelsea Szafranski
Writers
Tiffany Chang
Derek Jam
es
Ethan Johanson
Online and M
arketing
Coordinator
Andy Shen
Layout Co-D
irectors
Cheryl C
heong
Anna K
oniarska
EditorD
aniel Poirier
Editor-in-Chief
Vivien Lo
Sponsored by General inquiries [email protected] requests [email protected]
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.
• 2010 Winter Olympics
• Sublime IxDA 2010
• Surrey Open House
• Steampunk 101
•Transfer Students• Maximize Your
Volunteering
• Alice Movie Review
• Goodbye, Billy
• Retro G
ames
• Com
ic
• Top 10 Mashups
of the Decade
• 7.5 Flavours
TABLE OF
CON
TEN
TS
SUMMER
13HIASPIRE
201
ISSU
E
03050709
1011
1314151719
21
Tim Burton’s “Alice in Wonderland”: Through the Looking Glass
The famous 1951 Disney version of “Alice in Wonderland” depicts a tale of a young girl named Alice who followed a rabbit down its hole and into a strange new world called “Wonderland”. In contrast, Tim Burton’s version is closer to the original story written by Lewis Carroll. In Burton’s “Alice in Wonderland”, Alice is a nineteen year old woman about to be married and have her whole life change, instead of a child who in the end walked home with her older sister as the Disney version portrayed. Her short attention span and knack for the fantastical sends her running after the infamous rabbit once again and down the rabbit hole into a world known as “Underland”. She is greeted by Tweedledee, Tweedledum, and Dormouse, who take her to meet Abosolom the blue caterpillar (voiced by Alan Rickman). The debate of whether or not she is the correct Alice to defeat the Jabberwocky – the Queen of Hearts’ beloved evil monster – ensues. The rest of the movie is an outrageous journey for Alice to discover herself and conquer the Red Queen and the Jabberwocky. Favorite characters include Johnny Depp’s performance as the Mad Hatter, but he is always a fan favorite. The silliness of the Tweedle brothers, voiced by Matt Lucas, was also refreshing. Mia Wasikowska’s depiction of Alice was less than impressive, but Anne Hathaway’s portrayal of the White Queen was amusing with her dramatic daintiness. The one actor who particularly stood out from them all was Helena Bonham Carter as the Red Queen (or the Queen of Hearts). Her performance was filled
with red-hot anger and quick wit, which dominated the rest of the cast. (It’s hard to find someone to scream “Off with their heads!” just right.) The effects that were used in the movie were intriguing, to say the very least, especially the part where Alice fell down the rabbit hole and the items within the hole seem to come straight at you. However, I feel that the film does not need to be in 3D since there were only a few things within the film that actually popped out at the audience. The monstrous creatures and the red metal army of cards were interesting (they looked very different from the card army from the Disney version of “Alice”) as was the White Queen’s army of chess pieces. My favorite visual aspect of the movie is the costuming. The number of times Alice’s dress changed was lost on me, but I liked most of the costume designs, especially the steampunk-influenced outfits of Mad Hatter and the Queen of Hearts. Tim Burton has definitely delivered an enjoyable film. Even though some may be disappointed that it is more of a sequel to Disney’s version, the movie is still captivating and can certainly stand on its own. Though I do not call myself an avid fan of Burton’s work, the experience of watching this film has rendered me speechless.
By: Tiffany ChangImage Source: http://lordofdesign.com/alice-in-wonderland-hq-posters/
H.2
Subl
ime
The
Inte
ract
ion
Des
ign
Ass
ocia
tion
(IxD
A) i
s an
inte
rnat
iona
l net
wor
k of
de
sign
pra
ctiti
oner
s th
at a
ims
to a
dvan
ce
the
prof
essi
onal
dis
cipl
ine
of in
tera
ctio
n de
sign
. S
tarti
ng in
200
8, Ix
DA
has
org
anize
d an
ann
ual c
onfe
renc
e ca
lled
Inte
ract
ion(
yy)
("yy
" is
a p
lace
hold
er fo
r the
yea
r of t
he
conf
eren
ce),
in o
rder
to "
gath
er th
e in
tera
ctio
n de
sign
com
mun
ity to
con
nect
, edu
cate
, an
d in
spire
eac
h ot
her"
. Las
t yea
r's Ix
D
conf
eren
ce, I
nter
actio
n09,
was
hel
d in
Va
ncou
ver,
and
host
ed b
y S
FU's
Sch
ool
of In
tera
ctiv
e A
rts a
nd T
echn
olog
y (S
IAT)
an
d th
e Fa
culty
of B
usin
ess
Adm
inis
tratio
n.Th
e ex
perie
nces
of s
ever
al S
IAT
stud
ents
at
Inte
ract
ion0
9 pl
ante
d th
e se
eds
of
insp
iratio
n w
hich
led
them
to s
how
thei
r in
tera
ctiv
e de
sign
inst
alla
tion
"Sea
rchi
ng
for t
he S
ublim
e" a
t thi
s ye
ar's
Inte
ract
ion1
0 co
nfer
ence
, hel
d in
Sav
anna
h, G
eorg
ia, U
SA
. I s
poke
with
Geo
rgin
a C
hapl
in, A
lann
a K
ho,
Ben
jam
in K
u, a
nd A
my
Nga
i, fo
ur m
embe
rs
of th
e "S
ublim
e" d
esig
n te
am th
at p
rese
nted
in
Sav
anna
h, u
pon
thei
r ret
urn
from
the
Inte
ract
ion1
0 de
sign
con
fere
nce.
Q: C
ould
you
des
crib
e w
hat '
Sea
rchi
ng
for t
he S
ublim
e' is
, and
wha
t it s
triv
es
to a
chie
ve?
A: T
he w
ord
'sub
lime'
des
crib
es a
n ex
perie
nce
of p
rofo
und
grea
tnes
s th
at is
di
fficu
lt to
put
into
wor
ds. I
t can
be
felt
whe
n w
e ar
e in
the
pres
ence
of s
omet
hing
gre
ater
th
an o
urse
lves
, som
ethi
ng th
at w
e ca
nnot
fu
lly c
ompr
ehen
d or
cal
cula
te.
It ar
ises
from
se
nses
of a
ston
ishm
ent,
mag
nitu
de, a
nd th
e in
finite
, and
lies
at t
he c
rux
of fe
ar, a
we,
te
rror
, and
sec
urity
. O
ur in
tera
ctiv
e de
sign
in
stal
latio
n tri
es to
insp
ire th
is k
ind
of fe
elin
g,
by c
reat
ing
a m
ovin
g an
d m
emor
able
ex
perie
nce
for t
he p
eopl
e th
at g
o th
roug
h it.
It i
s a
smal
l dar
k en
clos
ed s
pace
fille
d w
ith
stra
nds
of L
EDs
wra
pped
in s
aran
wra
p th
at
hang
from
the
ceilin
g, a
nd m
irror
s on
the
side
th
at c
reat
e a
sens
e of
the
infin
ite a
s th
e lig
hts
are
refle
cted
. Th
e po
int o
f int
erac
tion
is n
ear
the
back
of t
he s
pace
. W
hen
touc
hed,
it
enga
ges
the
surr
ound
ing
LED
s an
d fil
ls
the
dark
spa
ce w
ith b
alls
of l
ight
.
Q: Y
our t
eam
exh
ibite
d 'S
earc
hing
for
the
Sub
lime'
at t
he S
FU S
urre
y O
pen
Hou
se in
200
9. H
ow d
id th
at g
o? W
hat
kind
of f
eedb
ack
did
you
rece
ive?
A: O
pen
Hou
se w
as g
reat
bec
ause
it
allo
wed
us
to s
how
our
pro
ject
to p
eopl
e fro
m o
utsi
de th
e sc
hool
. C
urre
nt a
nd
pros
pect
ive
stud
ents
sho
wed
muc
h in
tere
st
and
enth
usia
sm in
wha
t we
crea
ted,
and
it
gave
us
a lo
t of i
nsig
ht in
to h
ow o
ur d
esig
n w
as re
ceiv
ed b
y di
ffere
nt k
inds
of p
eopl
e. A
noth
er g
reat
asp
ect o
f the
Ope
n H
ouse
was
that
the
orga
nise
rs w
ere
very
sup
porti
ve in
hel
ping
us
exec
ute
our d
esig
n. T
he o
rgan
iser
s su
ppor
ted
us
for o
ur m
ater
ials
bud
get,
whi
ch w
as v
ery
help
ful.
Als
o, th
e se
tup
assi
stan
ce w
e go
t fro
m o
ur fe
llow
cla
ssm
ates
who
wer
e vo
lunt
eers
for t
he e
vent
was
cru
cial
for
us to
pro
perly
con
stru
ct a
nd p
rese
nt th
e in
stal
latio
n in
the
com
pres
sed
time
fram
e w
e ha
d to
wor
k w
ith.
Q: W
hat d
rove
you
r gro
up to
pre
sent
'S
ublim
e' a
t Int
erac
tion1
0? A:
We
had
a st
rong
des
ire to
brin
g th
e pr
ojec
t out
side
of t
he s
choo
l env
ironm
ent,
to
see
how
it w
ould
fare
in th
e "r
eal w
orld
", s
o to
spe
ak.
Inte
ract
ion1
0 ga
ve u
s a
chan
ce to
sh
owca
se o
ur p
roje
ct to
pro
fess
iona
ls in
the
indu
stry
, and
get
thei
r fee
dbac
k ab
out o
ur
wor
k. T
he c
onfe
renc
e br
ough
t us
clos
er to
ou
r 'ac
tual
aud
ienc
e' th
an o
ur p
revi
ous
exhi
bitio
ns.
We
also
saw
this
iter
atio
n of
the
conf
eren
ce a
s a
prim
e op
portu
nity
for u
s to
re
ach
othe
r des
igne
rs w
ith li
ke-m
inde
d at
titud
es, b
ecau
se a
cor
e th
eme
of th
is y
ear's
ev
ent w
as to
sho
w a
diff
eren
t asp
ect o
f wha
t in
tera
ctio
n de
sign
cou
ld b
e; In
tera
ctio
n09
in
Vanc
ouve
r had
a s
trong
em
phas
is o
n bu
sine
ss a
nd w
eb, w
here
as In
tera
ctio
n10
had
a gr
eate
r foc
us o
n th
e ar
ts.
Sava
nnah
in
SIA
T U
nder
grad
s Ex
hibi
t Des
ign
Pro
ject
at In
tera
ctio
n10
(IxD
10) c
onfe
renc
e
An
inte
rvie
w b
y Vi
vien
Lo
H.20Q:
Can
you
giv
e ou
r rea
ders
a b
rief
ru
ndow
n of
the
maj
or e
vent
s th
at
happ
ened
dur
ing
your
tim
e th
ere?
A: W
e w
ere
ther
e fro
m F
ebru
ary
1 to
8, b
ut
the
actu
al c
onfe
renc
e ev
ents
ran
from
Feb
. 4
to 7
. W
e ha
d to
get
ther
e a
bit e
arlie
r tha
n m
ost o
f the
oth
er p
artic
ipan
ts b
ecau
se o
ur
inst
alla
tion
requ
ired
a lo
t of s
etup
tim
e. A
t the
st
art,
we
spen
t 10
hour
s ea
ch d
ay fo
r 3 d
ays
setti
ng u
p th
e 'S
ublim
e' in
stal
latio
n, s
o w
e w
ere
pret
ty d
etac
hed
from
wha
t was
goi
ng
on in
the
rest
of t
he c
onfe
renc
e. H
owev
er,
durin
g m
eals
we
wer
e ab
le to
inte
ract
with
so
me
of th
e ot
her d
esig
ners
ther
e. W
e pr
esen
ted
on o
ur 4
th d
ay th
ere
(Frid
ay
Apr
il 5,
the
open
ing
day
of th
e co
nfer
ence
).
Ove
r the
nex
t 2 d
ays
we
rela
xed
and
enjo
yed
the
conf
eren
ce, a
ttend
ed th
e ke
ynot
es a
nd
chec
ked
out t
he o
ther
des
igns
that
wer
e be
ing
exhi
bite
d. O
n S
unda
y w
e fin
ishe
d of
f and
took
our
inst
alla
tion
dow
n.
Q: H
ow d
id it
feel
to s
how
case
'Sub
lime'
at
Inte
ract
ion1
0?
A: It
was
a v
ery
valu
able
and
enl
ight
enin
g ex
perie
nce.
We
had
the
oppo
rtuni
ty to
mee
t an
d ch
at w
ith lo
ts o
f peo
ple
from
the
indu
stry
, ab
out o
ur in
stal
latio
n as
wel
l as
desi
gn in
ge
nera
l. W
e go
t a lo
t of p
ositi
ve fe
edba
ck
abou
t 'S
ublim
e', a
nd a
fair
num
ber o
f fol
ks
appr
oach
ed u
s an
d ex
pres
sed
thei
r int
eres
t in
wha
t we
mad
e. In
trigu
e ab
out '
Sub
lime'
sp
read
thro
ugho
ut th
e cr
owd;
ofte
ntim
es
visi
tors
talk
ed w
ith o
ther
vis
itors
abo
ut
'Sub
lime'
and
thro
ugh
thos
e co
nver
satio
ns
they
gai
ned
an u
nder
stan
ding
of w
hat t
he
expe
rienc
e of
'Sub
lime'
is a
bout
.
Q: D
id y
our g
roup
rece
ive
any
addi
tiona
l fu
ndin
g to
fina
nce
the
trip
to Ix
D10
? A:
Yes
; our
mat
eria
ls b
udge
t was
par
tially
su
ppor
ted
by S
IAT
and
FCAT
(Fac
ulty
of
Com
mun
icat
ion,
Art
and
Tech
nolo
gy).
IATS
U
(the
Inte
ract
ive
Arts
and
Tec
hnol
ogy
Stu
dent
U
nion
) als
o ge
nero
usly
con
tribu
ted
som
e fu
ndin
g w
hich
wen
t tow
ards
our
acc
omm
odat
ions
in
Sav
anna
h.Th
e bi
gges
t sha
re o
f fun
ding
cam
e fro
m S
FU In
tern
atio
nal's
Mob
ility
Fund
, whi
ch
was
use
d to
cov
er c
osts
of a
irfar
e an
d ac
com
mod
atio
ns.
Q: W
hat w
as y
our f
irst
thou
ght w
hen
you
guys
touc
hed
dow
n in
Sav
anna
h,
Geo
rgia
? A:
We
wer
e ge
nuin
ely
surp
rised
that
all
of o
ur m
ater
ials
arr
ived
saf
ely
at th
e ai
rpor
t!
That
was
a h
uge
relie
f.
Q: W
hat w
as th
e th
eme
and
tone
of
Inte
ract
ion1
0, a
nd h
ow d
id it
diff
er fr
om
past
con
fere
nces
?
A: In
tera
ctio
n10
was
ver
y m
uch
abou
t m
eani
ng in
des
ign.
Whe
reas
Van
couv
er's
In
tera
ctio
n09
was
mor
e ab
out c
once
pts
and
diffe
rent
pro
pone
nts
argu
ing
abou
t the
mer
it of
var
ious
con
cept
s, In
tera
ctio
n10
stre
ssed
th
e im
porta
nce
of th
e m
eani
ng b
ehin
d a
desi
gn a
nd in
corp
orat
ing
expe
rimen
tal
aspe
cts
into
des
ign.
We
wer
e im
pres
sed
by
the
rang
e of
pre
sent
atio
ns a
t the
con
fere
nce
and
each
one
's in
terp
reta
tion
of w
hat t
he
'mea
ning
' is.
Pao
la A
nton
elli'
s pr
esen
tatio
n w
as e
spec
ially
com
pellin
g. S
he e
mph
asize
d th
at d
esig
ners
spe
ak to
peo
ple
thro
ugh
thei
r de
sign
ed o
bjec
ts, a
nd th
at e
very
thin
g w
e
Q: C
ould
you
refle
ct o
n th
e se
ttin
g of
th
e co
nfer
ence
, Sav
anna
h G
A?
A: T
he In
tera
ctio
n10
conf
eren
ce to
ok
plac
e in
Sav
anna
h's
hist
oric
dow
ntow
n.
We
wer
e st
ruck
by
the
role
SC
AD
pla
yed
in re
juve
natin
g w
hat w
as p
revi
ousl
y a
dere
lict
dow
ntow
n co
re; t
he c
olle
ge b
ough
t ou
t a m
ajor
ity o
f the
bui
ldin
gs th
ere
and
trans
form
ed th
em in
to v
ario
us d
epar
tmen
ts
of th
e sc
hool
. Th
e st
ruct
ure
of th
e ci
ty
over
all w
as p
retty
inte
rest
ing.
It w
as a
lso
very
coo
l to
expe
rienc
e th
e A
mer
ican
sou
th
and
its c
ultu
re fo
r the
firs
t tim
e. In
Van
couv
er,
peop
le o
ccas
iona
lly h
ave
craz
y st
orie
s ab
out
Q: W
hat w
as th
e m
ost r
ewar
ding
par
t ab
out y
our I
xD10
exp
erie
nce?
A: J
ust t
o sa
y th
at w
e ha
ve a
ctua
lly d
one
it!
We
are
very
pro
ud to
hav
e br
ough
t a d
esig
n of
that
sca
le to
exh
ibit
in a
fara
way
pla
ce.
Q: W
hat a
dvic
e w
ould
you
giv
e to
you
r fe
llow
stu
dent
s w
ho m
ight
con
side
r sh
owca
sing
a s
choo
l pro
ject
at a
pr
ofes
sion
al c
onfe
renc
e? A:
1) T
here
is a
sol
utio
n to
eve
ryth
ing
if yo
u lo
ok h
ard
enou
gh. 2
) Be
prep
ared
at e
very
st
ep a
s m
uch
as p
ossi
ble;
org
aniza
tion
and
com
mun
icat
ion
chal
leng
es a
re b
ound
to
aris
e. 3
) Sta
y co
mm
itted
, bel
ieve
in y
our
proj
ect.
Don
't gi
ve u
p be
caus
e it
will
be
wor
th y
our w
hile
!
crea
te is
a s
tory
, a s
tate
men
t. B
ecau
se
of th
at, d
esig
ners
real
ly m
ust c
onte
mpl
ate
the
mea
ning
s th
at c
ome
out o
f wha
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Ocarina of Rhyme - A special dedication to all the gamers out there. Rather than relying on classic rock-oriented music as a backing, this album utilized a variety of music from the N64 classic Ocarina of Time as its jumping off point for hip hop beats.
ALBUMNo6
Jaydiohead - This combination of Jay-Z's vocals with both well known and more obscure Radiohead tracks makes for an enjoyable and fresh experience.
ALBUMNo5
Sgt. Petsound's Lonely Hearts Club Band - The classics of the late 60s and all time, The Beatles' Sgt. Pepper's Lonely Hearts Club Band and The Beach Boys' Pet Sounds come together to create this psychedelic trip hinted at in later works by the bands like Revolution 9. Some effects even bring Mario Brothers tunes into the mix.
ALBUMNo4
American Edit - Whether you loved or hated Green Day's American Idiot, the creators of this mashup album, under the alias Dean Gray, made a thoroughly enjoyable work stemming from Green Day's original, and incorporating sources as disparate as Johnny Cash, George Bush, Ray Charles, Kanye West, Oasis, and the Dr. Who Theme. You'll likely be coming back to this one.
ALBUMNo3
A Night At The Hip Hopera - The Kleptones is arguably one of the best mashup/remix artists out there in terms of creating an enjoyable and cohesive work. Drawing from Queen's enormous catalogue and samples ranging from De La Soul to Justin Timberlake to the Beastie Boys to Ferris Bueller to Neon Genesis Evangelion, this amazing album grabs you and doesn't let go until it ends.
ALBUMNo2
The Beatles Never Broke Up - I admit personal bias on this one. Even without being a fan of all things Beatles, this is a fun bunch of mashups of the four's solo work (with a ridiculous story to go along with it), exploring the concept of the music the Fab Four would have made had they not broken up.
ALBUMNo1
H.18
The SFU Surrey campus holds an Open House event in early March annually. All of the programs that call Surrey home get a chance to show off their projects and what makes them exciting. It is also an opportunity for SFU applicants, or possible applicants, to get an up-close view of the campus, and what SFU Surrey has to offer.
Relive some of the sights of Open House 2010 through the articulate photography of Clariss Chua, a senior-level SIAT student and HIASPIRE design team alumnus.
The SFU Surrey campus holds an Open House event in early March annually. All of the programs that call Surrey home get a chance to show off their projects and what makes them exciting. It is also an opportunity for SFU applicants, or possible applicants, to get an up-close view of the campus, and what SFU Surrey has to offer.
Relive some of the sights of Open House 2010 through the articulate photography of Clariss Chua, a senior-level SIAT student and HIASPIRE design team alumnus.
of the DecadeLooking back on the last decade, one struggles to figure out the 00s defining musical identity. Clearly we have autotune and the slow rise of "indie rock", but overwhelmingly, the dominant aspect seems to be the mashup and/or remix. In honour of this recognition, I present to you a sampling of some of the better (in my humble opinion) and comparatively accessible/easy-to-find mashup albums of the decade.
T p
ALBUMNo
Jay Zeezer - A simple concept, this album utilized Weezer's self-titled debut as a backing for a cappella mixes with Jay-Z's Black Album. Weezer's tendency to have lyrics such as: "What's with these homes dissing my girl?" almost sounds like a natural combination at times.
RainyDayz - AmpLive took Radiohead's In Rainbows and produced a track by track mashup with a variety of hip hop vocals. A fun listen.
ALBUMNo9
Grey Album - One of the most influential mashup albums of all time, DJ Dangermouse arguably made a name for himself with this brilliantly named combination of The Beatles White Album and Jay-Z's Black Album. Legal disputes erupted on an enormous scale, but the quality and creativity of this mix dictates it will live on, no matter how underground.
ALBUMNo8
Mashup Albums
Feed The Animals - Girl Talk's most recent album. His music arises from combining and tweaking an astronomical number of samples from all sorts of genre sources. Any of his albums could fit on this list, but I consider this to be the most refined.
ALBUMNo7
EthanJohanson’s 10
H.6
Steampunk is a sub-genre of speculative fiction that is set in a world where steam power is widely used and mechanical technology has advanced to a degree that clearly distinguishes it from any historical era. As a rule, it tends to place style and plot advancement ahead of hard science, and often adopts elements of neo-Victorian style and themes of rebellion. Since only works created after the advent of electrical power are considered to be “true” steampunk, which excludes the novels of H.G. Wells, Jules Verne and the other earlier writers who heavily influenced the genre, steampunk works are almost always set outside of the present timeline and can be viewed as alternate possible futures.
Wild Wild West (1999) – dir. Barry SonnenfeldA “science fiction Western action-comedy” featuring sometimes ridiculously advanced steampunk technology and bizarre mechanical inventions. The film follows two unlikely and uncooperative partners who are investigating the disappearance of America’s top scientists.
FilmSherlock Holmes (2009) – dir. Guy RitchieHolmes and Watson investigate a series of murders that are apparently connected to occult rituals, and face off against the supposedly risen-from-the-dead Lord Blackwood. Despite being Sherlock Holmes, the film’s technology and overall atmosphere definitely bring it into steampunk territory, but with slightly harder science than is typical of the genre.
STEAMPUNK101: Portrait of a timeless genre
Literature:The Difference Engine (1990) – William Gibson and Bruce SterlingThis novel is credited with popularizing the genre amongst science fiction fans. It takes place in an alternate 1955, thirty years after Charles Babbage successfully built a mechanical computer. It follows several characters during the search for some reportedly powerful computer punch cards, and has cyberpunk, dystopian and postmodern elements.
The Golden Compass (Northern Lights) (1995) – Philip PullmanThis fantasy-flavoured steampunk novel is set in a parallel universe where people have incarnate souls in the form of shape-shifting daemons. An 11-year-old journeys north in search of her missing friend and imprisoned father/uncle.
And that’s why the government pigs need to go down.
I’m with your cause, but be careful.
And I could escape from sky prison. But that’s the point of sky prison. It is literally a flying gulag. Where do you go if you escape?
Down.
Okay, maybe I don’t want to go to prison, but still-
Oooh! Printing’s done!
I heard they had a volcano prison.
That doesn’t make sense.
My point is that what you are doing is illegal and if you are not careful, you could find yourself in snow prison.
I don’t want to go to prison. I’m a poster maker, not some sort of revolutionary.
Good.
Though snow prison sounds nice actually. It gets really hot in my room this time of year.
There is no snow prison. I was just making names up to scare you.
Thought so.
Let me just shut down my stuff.
So does this mean that there is no volcano prison?
Awesome.
That wasn’t a lie. Volcano prison exists.
Okay.
Want to head out?
Illustrated by Jonathan Morrissey, written by Derek James
H.16
Jonathan Morrissey is part of the Illustration and Modeling Club, [IMG] a Surrey-based student group for those interested in expressing themselves via the visual arts. HIASPIRE talked with him about it to find out more about their club activities check it out on page 10!
Written by:Chelsea Schellenberg
Image from http://www.kratkocasnik.com/blog/wp-con-tent/uploads/2010/01/sherlock-holmes-poster.jpg
Graphic Novels:
Video Games:Thief series (PC, 1998—) A massively popular stealth-action series set in a neo-Victorian/medieval steampunk world. It follows an anti-heroic thief named Garrett who undertakes various theft-related missions and saves the world. Since the scenarios allow for a lot of freedom, self-imposed challenges and fan-created scenarios have become very popular among devoted fans. Thief 4 is currently in development.
Rise of Nations: Rise of Legends (PC, 2006) A PC real-time strategy game set in a world where technology and magic coexist, the campaign follows an inventor named Giocomo, who commands an army on a quest to avenge his brother’s death and capture enemy territory.
Epic Mickey (Wii, Q4 2010) Years after accidentally creating the Phantom Blot that has since overrun the Cartoon Wasteland, Mickey (Mouse) is pulled through his mirror into his brother’s now-sinister world to fix his past mistake. Although still in development, the game is confirmed to be set in a “surrealistically bizarre” steampunk world, and will feature Mickey as his more mischievous earlier incarnation.
The League of Extraordinary Gentlemen – Alan MooreThis graphic novel series is considered almost prototypical of the genre. A team of extraordinary individuals, adapted from fictional characters from the Victorian period’s classical literature (and from later works as the series progresses), undertake missions in the service of England and the world. Warning: contains graphic violence and disturbing themes.
Full Metal Alchemist – Arakawa HiromuAn ongoing manga series set in a universe where alchemy is a highly advanced scientific technique.
The story features two brothers on a quest to restore their bodies after a disastrous failed attempt to resurrect their mother using alchemy.
Hey Sid, open up! It’s me, Karin!
This door has almost rusted shut. When’s the last time you went outside?
Three weeks. A few more days without food and I would be dead.
Wait... Is this food I brought you the first thing you’ve had to eat in weeks?
Impressive.
When it comes to my posters, nothing else maters.
Yeah your favourites, cinammon cones, andbarley stacks.
You may enter.Did you bring any food?
Hehe, that’s the Sid I know.But seriously, you need to be careful. The government
just passed the anti poster posting law. If you get caught putting up your posters, you will be sent to sky be sent to sky prison.
H.8
Image from minitokyo.net @Yamaro
http://www.planetvideo.com.au/blog/2008/11/29/The_
League_of_Extraordinary_Gentlemen_1280x1024.jpg
http://purenintendo.com/2009/10/07/epic-mickey-wallpaper
Image from
For most people, changing schools can be a daunting prospect, which is how I felt when I transferred to SFU from Douglas College this past September. I am now in my third year, and being a college transfer student has made this change somewhat less intimidating than if I had come here straight from high school. I have found, in the past couple of months that I have been here, that the Surrey campus and university life are quite easy to adapt to.
My first impression of the Surrey campus was that it feels like you are attending meetings in a funky office tower rather than attending class at a university. It’s new and modern and that was refreshing for me, having come from an older school. It isn’t so large that you can get lost easily (which came in handy the first week of classes), but not so small that you feel claustrophobic. I particularly enjoy how there are so many comfortable places to sit and study, and plenty of outlets to charge your laptop too. Finally, the mall on the ground floor is very handy. You can do some shopping between classes, easily pick up something you forgot, and the food court is a nice change from cafeteria food. One of the reasons that I went straight to college instead of university was that I came from a smaller high school and wanted smaller class sizes (not to mention cheaper tuition). I thought it would be less intimidating to start off my post secondary education in a familiar environment. Having gotten used to this over the past couple of years, I became worried when it was time to transfer. Would classes at SFU be so large that I’ll just be a number? Fortunately, these worries were dismissed when I got to the Surrey campus. The classes are large, but not so enormous that you can’t ask a question or talk to the professors after class.
Another worry of mine was that the course workload would be a lot heavier just because SFU is a university. Once again I was pleasantly surprised that it was about the same amount I was given at college. Tutorials were a new concept for me. Before if I needed help, I would see the professor during their office hours and it was more tempting to slack off on the assigned readings. Now I’m finding the tutorials are actually quite useful. They are great for asking the questions you were too intimidated to ask in class, and act as a motivator to do the readings, since there can be assignments in the tutorials. Now I look at them as an extension of class time, and a chance to learn more about the material.
All in all, I’m glad that I transferred to SFU. I feel the Surrey campus is a great learning environment, and everything is so accessible. I’m looking forward to completing my undergrad degree here over the next couple of years.
SFU Surrey: A Transfer Student’s Perspective
By: Chelsea Szafranski
10Ways to Your Volunteering”“Maximize
I.
Step it up - if you enjoy a volunteer role with an organization, �nd out if there are more senior roles you could take on or get trained for, so you can enhance your leadership skills and experience.
Think on it – take time when you complete a volunteer position to re�ect on what you learned or gained, what you might have done di�erently, and ask supervisors or co-volunteers for feedback.
IX. Go for the $$ - include your volunteer experience on applications for awards or scholarships.
X. Get the good word in – and ask for a reference from volunteer coordinators or people you work with after you volunteer.
SFU Surrey Student Ambassador ProgramPresents
Know yourself – and pick volunteer opportunities that �t with who you are, your interests, likes, and abilities.
Know your gaps – and look for volunteer opportunities that give you the chance to build new skills, get new experiences, meet new people, and broaden your horizons.
II.III.
Tell it to the world – let everyone you encounter in your volunteer life know what you want. Tell your volunteer supervisor know what you are hoping to gain, so they can look for opportunities for you.
Know what you want – and see how you can align your volunteering with your goals, i.e. getting experience in an industry, giving back to the community, building your public speaking skills, etc.
IV.Spell it out – on your resume. Meet up with a Career Advisor or Co-op Coordinator to determine the best way to highlight your volunteer activities.
V.VI. Meet everyone you can - when you are volunteering, make an
e�ort to meet other volunteers/sta� in the organization and build your network. You never know when your paths will cross again.
VII.VIII.
Illustration and Modeling (IMG) Club
Hey Sid, open up! It’s me, Karin!
This door has almost rusted shut. When’s the last time you went outside?
Three weeks. A few more days without food and I would be dead.
Wait... Is this food I brought you the first thing you’ve had to eat in weeks?
Impressive.
When it comes to my posters, nothing else maters.
Yeah your favourites, cinammon cones, andbarley stacks.
You may enter.Did you bring any food?
Hehe, that’s the Sid I know.But seriously, you need to be careful. The government
just passed the anti poster posting law. If you get caught putting up your posters, you will be sent to sky be sent to sky prison.
Spotlight on SFU Clubs
The Illustration and Modeling Club is a Surrey-based student group for those interested in expressing themselves via the visual arts. HIASPIRE talked with Jonathan Morrissey (the Vice President of the IMG Club who drew the awesome comic in this issue) to �nd out more about their activities.
Q. How did you become involved with the IMG club?
A. I became involved because I love 2D artwork and wanted to encourage others and myself to practice and discuss illustration. (An example of his work can be seen on pages 15 and 16 of this issue)
Q.What is the objective of the IMG Club?A.To provide a relaxed environment to experiment and discuss illustration and modeling with like minded peers.
Q.What opportunities and resources does the club provide for its members?A. We currently have a little stash of materials ranging from pencils and water colours to acrylic paints for members to play with. We don't have any explicit opportunities as such but we do have the materials and the knowledge (some of us anyways) regarding di�erent aspects of illustration and modeling.
Q. What kind of activities does your club host (past and future)?A. Some activities we have done in the past include collaborate drawings on a whiteboard, pin making, materials exploration (markers, water colour, conte, acrylic) and inviting a guest speaker. One future project we have lined up is creating an art book showcasing �nished works of members in the IMG club.
Q. When and how often does the club meet?A. The club usually meets once a week at various times depending on the semester.
Q. Does the club's illustrations tend toward certain topics, or is anything fair game?A. Anything is fair game although during certain events, we may have a theme or idea that the illustrations will center around.
Q. Does the club have a website or other outlet that showcases the members' creations?A. At the moment we have an underutilized wiki but that'll change.
Q. How can students �nd out more about the IMG club?A. Email the club at [email protected] with your questions, requests and what have you.
H.10
SightSound &A Retrospective of Vancouver’s 2010 Olympic celebration sites
Words
Downtown v. Surrey - Ethan JohansonRichmond: Vivien LoBurnaby and Zip Line: Chelsea Schellenberg
ice wine tasting, and a free outdoor ice rink. While the festivities here somewhat paled in comparison to other celebration sites, the O-Zone certainly brought a great deal of pep, foot traffic and commercial activity to a suburban city that is otherwise remarkably conservative and punctuated by contemporary Asian culture.
The O-Zone was Richmond's official celebration site for the 2010 Winter Olympic Games, which spanned 60 acres from Richmond City Hall to Minoru Park. In addition to the typical amenities (jumbotron, live stage, food, fireworks), the O-Zone featured the Holland Heineken House, a massive Cranberry field with a ferris wheel,
Covering a distance of 170m in about thirty seconds, the free Olympic Zip Line boasted a maximum height of six stories tall, a magnificent view of Robson Square, and a very, very long line-up. To be fair, the view and ride were truly exhilarating. Had the line
been three hours instead of seven and the weather been a little warmer that day, it might have been worth it. As it was, the Zip Line was an experience but not one I would be in a hurry to repeat.
LiveCity Yaletown and Surrey's Holland Park were both plazas of activities with a large focus on musical stage performances in the evenings. There were however, some key differences between the two. While Yaletown had some very impressive corporate presence with the Coca Cola and Panasonic pavilions, that was largely all one had to do to bide their time waiting for whichever band they were seeing later. On the other hand, the Surrey site had a much more relaxed and
family-friendly atmosphere, with activities for children, more open space, a variety of multicultural presentation, busker areas, and PNE-style concession stands. The implementation of a tented stage (with liquor, unlike Yaletown) and an outdoor stage allowed for an even greater diversity of acts and experiences. Overall, both sites were definitely worth a visit, but Surrey's embrace of the party mood definitely created more draw to encourage return visits.
Olympic Torch by Daniel Poirier
Surrey House Stage by Anna Koniarska
LiveCity Yaletown by Vivien Lo
Inverted @ VAG by Anna Koniarska
O-Zone Stage by Queenie Chou
Downtown vs. Surrey
Richmond
Burnaby
The Zip Line
Although Burnaby was mostly just a transit hub during the games, its residents were as eager to cheer on Team Canada as those of the downtown core. The torch's trek through Burnaby was met with enthusiastic crowds. Fans gathered in bars, restaurants and living rooms to watch televised events, or took transit to Olympic venues. Canadian flags were displayed on windows or worn around shoulders. And, in North
Burnaby, a guy walked around honking an air horn and shouting the news whenever a Canadian won a gold medal. And for hours after the Canadian men won hockey gold, you might have mistaken the scene on HastingsÑthe loud honking and shouting, and the flag-clad, cheering pedestriansÑfor an actual parade, except that everyone was moving in different directions.
10Ways to Your Volunteering”“Maximize
I.
Step it up - if you enjoy a volunteer role with an organization, �nd out if there are more senior roles you could take on or get trained for, so you can enhance your leadership skills and experience.
Think on it – take time when you complete a volunteer position to re�ect on what you learned or gained, what you might have done di�erently, and ask supervisors or co-volunteers for feedback.
IX. Go for the $$ - include your volunteer experience on applications for awards or scholarships.
X. Get the good word in – and ask for a reference from volunteer coordinators or people you work with after you volunteer.
SFU Surrey Student Ambassador ProgramPresents
Know yourself – and pick volunteer opportunities that �t with who you are, your interests, likes, and abilities.
Know your gaps – and look for volunteer opportunities that give you the chance to build new skills, get new experiences, meet new people, and broaden your horizons.
II.III.
Tell it to the world – let everyone you encounter in your volunteer life know what you want. Tell your volunteer supervisor know what you are hoping to gain, so they can look for opportunities for you.
Know what you want – and see how you can align your volunteering with your goals, i.e. getting experience in an industry, giving back to the community, building your public speaking skills, etc.
IV.Spell it out – on your resume. Meet up with a Career Advisor or Co-op Coordinator to determine the best way to highlight your volunteer activities.
V.VI. Meet everyone you can - when you are volunteering, make an
e�ort to meet other volunteers/sta� in the organization and build your network. You never know when your paths will cross again.
VII.VIII.
Illustration and Modeling (IMG) Club
Hey Sid, open up! It’s me, Karin!
This door has almost rusted shut. When’s the last time you went outside?
Three weeks. A few more days without food and I would be dead.
Wait... Is this food I brought you the first thing you’ve had to eat in weeks?
Impressive.
When it comes to my posters, nothing else maters.
Yeah your favourites, cinammon cones, andbarley stacks.
You may enter.Did you bring any food?
Hehe, that’s the Sid I know.But seriously, you need to be careful. The government
just passed the anti poster posting law. If you get caught putting up your posters, you will be sent to sky be sent to sky prison.
Spotlight on SFU Clubs
The Illustration and Modeling Club is a Surrey-based student group for those interested in expressing themselves via the visual arts. HIASPIRE talked with Jonathan Morrissey (the Vice President of the IMG Club who drew the awesome comic in this issue) to �nd out more about their activities.
Q. How did you become involved with the IMG club?
A. I became involved because I love 2D artwork and wanted to encourage others and myself to practice and discuss illustration. (An example of his work can be seen on pages 15 and 16 of this issue)
Q.What is the objective of the IMG Club?A.To provide a relaxed environment to experiment and discuss illustration and modeling with like minded peers.
Q.What opportunities and resources does the club provide for its members?A. We currently have a little stash of materials ranging from pencils and water colours to acrylic paints for members to play with. We don't have any explicit opportunities as such but we do have the materials and the knowledge (some of us anyways) regarding di�erent aspects of illustration and modeling.
Q. What kind of activities does your club host (past and future)?A. Some activities we have done in the past include collaborate drawings on a whiteboard, pin making, materials exploration (markers, water colour, conte, acrylic) and inviting a guest speaker. One future project we have lined up is creating an art book showcasing �nished works of members in the IMG club.
Q. When and how often does the club meet?A. The club usually meets once a week at various times depending on the semester.
Q. Does the club's illustrations tend toward certain topics, or is anything fair game?A. Anything is fair game although during certain events, we may have a theme or idea that the illustrations will center around.
Q. Does the club have a website or other outlet that showcases the members' creations?A. At the moment we have an underutilized wiki but that'll change.
Q. How can students �nd out more about the IMG club?A. Email the club at [email protected] with your questions, requests and what have you.
H.10
By Dominic Renaud
JOY OF THE OLD SCHOOL
I recently purchased MegaMan 9 the latest game in that series. If you were to see the game without knowing about it, you may think it was for the original Nintendo Entertainment System. In fact, it is a downloadable game for all the latest consoles, and an interesting perspective on gaming as a whole.
Over the last decade, video gameshave become more widespread, andmany developers have chosen to focuson accessibility and shininess, while sacrificing depth, challenge, and lasting fun. Now it is definitely possible to have all of these, but it takes a lot of effort, and many developers seem to believe that challenge will destroy sales, or that people will not find any form of challenge enjoyable.
As for Capcom, they decided to gothe opposite way with Mega Man 9.The game itself is at least as hard asthe classic Mega Man games, andpreserves many of the graphics aswell. While the NES-style graphics andsound are a nice nod to nostalgia, theimportant thing is the challenge. MegaMan 9 is designed to be hard, and it is. The result comes from a simplecombination of Mega Man's limitedaction controls — move, jump, and fire horizontally — and level designs that require extremely precise and strategic maneuvering to avoid death.
However, this is not to say thatthe game's difficulty is artificial, or that it is the consequence of bad design. The challenges, deathtraps, and enemies are introduced gradually and without suddenness. You don't have to memorize the level layouts to win, but you have to learn quickly how to deal with what you see. In short, the game is hard, but is designed well.
I point out the design because Ihave heard many arguments thatold games were hard because they had various ways to kill you without warning, and had to be memorized to beat. While it is true that many old games were poorly designed, and modern game design principles do lend themselves to a more measured pace of learning, as Mega Man 9 shows, this does not mean they cannot be challenging.
The other important aspect of this is the idea that challenge isn't fun. While Mega Man 9 did feel annoying at first, I realized as I was progressing through the game that it was not that the game was built wrong; there really was not any surprises killing me. It was that I had become conditioned to expect games to just hand victories to me, and I was getting frustrated because a level took me more than one try.
Once I understood that, I became more able to enjoy the game and I learned to enjoy my hard-won progression. The fact that it was achallenge to get through any level made getting through every level feel like a great, confidence-boosting accomplishment, and that was the best sort of fun.
Overall, the big misconception is thatgames need to hold the player's hands andkeep them from facing anything difficult.Unfortunately, many gamers now expectthis and look over any truly challenginggame, not realizing that instead of demandingthat the game lower its difficulty level,they need to improve their own skill if theywant to do well. The alternative is gamesthat demand increasingly less of the playerwhile becoming glorified movies, whichwould not be really fun for anyone.
Graphic Novels:
Video Games:Thief series (PC, 1998—) A massively popular stealth-action series set in a neo-Victorian/medieval steampunk world. It follows an anti-heroic thief named Garrett who undertakes various theft-related missions and saves the world. Since the scenarios allow for a lot of freedom, self-imposed challenges and fan-created scenarios have become very popular among devoted fans. Thief 4 is currently in development.
Rise of Nations: Rise of Legends (PC, 2006) A PC real-time strategy game set in a world where technology and magic coexist, the campaign follows an inventor named Giocomo, who commands an army on a quest to avenge his brother’s death and capture enemy territory.
Epic Mickey (Wii, Q4 2010) Years after accidentally creating the Phantom Blot that has since overrun the Cartoon Wasteland, Mickey (Mouse) is pulled through his mirror into his brother’s now-sinister world to fix his past mistake. Although still in development, the game is confirmed to be set in a “surrealistically bizarre” steampunk world, and will feature Mickey as his more mischievous earlier incarnation.
The League of Extraordinary Gentlemen – Alan MooreThis graphic novel series is considered almost prototypical of the genre. A team of extraordinary individuals, adapted from fictional characters from the Victorian period’s classical literature (and from later works as the series progresses), undertake missions in the service of England and the world. Warning: contains graphic violence and disturbing themes.
Full Metal Alchemist – Arakawa HiromuAn ongoing manga series set in a universe where alchemy is a highly advanced scientific technique.
The story features two brothers on a quest to restore their bodies after a disastrous failed attempt to resurrect their mother using alchemy.
Hey Sid, open up! It’s me, Karin!
This door has almost rusted shut. When’s the last time you went outside?
Three weeks. A few more days without food and I would be dead.
Wait... Is this food I brought you the first thing you’ve had to eat in weeks?
Impressive.
When it comes to my posters, nothing else maters.
Yeah your favourites, cinammon cones, andbarley stacks.
You may enter.Did you bring any food?
Hehe, that’s the Sid I know.But seriously, you need to be careful. The government
just passed the anti poster posting law. If you get caught putting up your posters, you will be sent to sky be sent to sky prison.
H.8
Image from minitokyo.net @Yamaro
http://www.planetvideo.com.au/blog/2008/11/29/The_
League_of_Extraordinary_Gentlemen_1280x1024.jpg
http://purenintendo.com/2009/10/07/epic-mickey-wallpaper
Image from
Steampunk is a sub-genre of speculative fiction that is set in a world where steam power is widely used and mechanical technology has advanced to a degree that clearly distinguishes it from any historical era. As a rule, it tends to place style and plot advancement ahead of hard science, and often adopts elements of neo-Victorian style and themes of rebellion. Since only works created after the advent of electrical power are considered to be “true” steampunk, which excludes the novels of H.G. Wells, Jules Verne and the other earlier writers who heavily influenced the genre, steampunk works are almost always set outside of the present timeline and can be viewed as alternate possible futures.
Wild Wild West (1999) – dir. Barry SonnenfeldA “science fiction Western action-comedy” featuring sometimes ridiculously advanced steampunk technology and bizarre mechanical inventions. The film follows two unlikely and uncooperative partners who are investigating the disappearance of America’s top scientists.
FilmSherlock Holmes (2009) – dir. Guy RitchieHolmes and Watson investigate a series of murders that are apparently connected to occult rituals, and face off against the supposedly risen-from-the-dead Lord Blackwood. Despite being Sherlock Holmes, the film’s technology and overall atmosphere definitely bring it into steampunk territory, but with slightly harder science than is typical of the genre.
STEAMPUNK101: Portrait of a timeless genre
Literature:The Difference Engine (1990) – William Gibson and Bruce SterlingThis novel is credited with popularizing the genre amongst science fiction fans. It takes place in an alternate 1955, thirty years after Charles Babbage successfully built a mechanical computer. It follows several characters during the search for some reportedly powerful computer punch cards, and has cyberpunk, dystopian and postmodern elements.
The Golden Compass (Northern Lights) (1995) – Philip PullmanThis fantasy-flavoured steampunk novel is set in a parallel universe where people have incarnate souls in the form of shape-shifting daemons. An 11-year-old journeys north in search of her missing friend and imprisoned father/uncle.
And that’s why the government pigs need to go down.
I’m with your cause, but be careful.
And I could escape from sky prison. But that’s the point of sky prison. It is literally a flying gulag. Where do you go if you escape?
Down.
Okay, maybe I don’t want to go to prison, but still-
Oooh! Printing’s done!
I heard they had a volcano prison.
That doesn’t make sense.
My point is that what you are doing is illegal and if you are not careful, you could find yourself in snow prison.
I don’t want to go to prison. I’m a poster maker, not some sort of revolutionary.
Good.
Though snow prison sounds nice actually. It gets really hot in my room this time of year.
There is no snow prison. I was just making names up to scare you.
Thought so.
Let me just shut down my stuff.
So does this mean that there is no volcano prison?
Awesome.
That wasn’t a lie. Volcano prison exists.
Okay.
Want to head out?
Illustrated by Jonathan Morrissey, written by Derek James
H.16
Jonathan Morrissey is part of the Illustration and Modeling Club, [IMG] a Surrey-based student group for those interested in expressing themselves via the visual arts. HIASPIRE talked with him about it to find out more about their club activities check it out on page 10!
Written by:Chelsea Schellenberg
Image from http://www.kratkocasnik.com/blog/wp-con-tent/uploads/2010/01/sherlock-holmes-poster.jpg
Ocarina of Rhyme - A special dedication to all the gamers out there. Rather than relying on classic rock-oriented music as a backing, this album utilized a variety of music from the N64 classic Ocarina of Time as its jumping off point for hip hop beats.
ALBUMNo6
Jaydiohead - This combination of Jay-Z's vocals with both well known and more obscure Radiohead tracks makes for an enjoyable and fresh experience.
ALBUMNo5
Sgt. Petsound's Lonely Hearts Club Band - The classics of the late 60s and all time, The Beatles' Sgt. Pepper's Lonely Hearts Club Band and The Beach Boys' Pet Sounds come together to create this psychedelic trip hinted at in later works by the bands like Revolution 9. Some effects even bring Mario Brothers tunes into the mix.
ALBUMNo4
American Edit - Whether you loved or hated Green Day's American Idiot, the creators of this mashup album, under the alias Dean Gray, made a thoroughly enjoyable work stemming from Green Day's original, and incorporating sources as disparate as Johnny Cash, George Bush, Ray Charles, Kanye West, Oasis, and the Dr. Who Theme. You'll likely be coming back to this one.
ALBUMNo3
A Night At The Hip Hopera - The Kleptones is arguably one of the best mashup/remix artists out there in terms of creating an enjoyable and cohesive work. Drawing from Queen's enormous catalogue and samples ranging from De La Soul to Justin Timberlake to the Beastie Boys to Ferris Bueller to Neon Genesis Evangelion, this amazing album grabs you and doesn't let go until it ends.
ALBUMNo2
The Beatles Never Broke Up - I admit personal bias on this one. Even without being a fan of all things Beatles, this is a fun bunch of mashups of the four's solo work (with a ridiculous story to go along with it), exploring the concept of the music the Fab Four would have made had they not broken up.
ALBUMNo1
H.18
The SFU Surrey campus holds an Open House event in early March annually. All of the programs that call Surrey home get a chance to show off their projects and what makes them exciting. It is also an opportunity for SFU applicants, or possible applicants, to get an up-close view of the campus, and what SFU Surrey has to offer.
Relive some of the sights of Open House 2010 through the articulate photography of Clariss Chua, a senior-level SIAT student and HIASPIRE design team alumnus.
The SFU Surrey campus holds an Open House event in early March annually. All of the programs that call Surrey home get a chance to show off their projects and what makes them exciting. It is also an opportunity for SFU applicants, or possible applicants, to get an up-close view of the campus, and what SFU Surrey has to offer.
Relive some of the sights of Open House 2010 through the articulate photography of Clariss Chua, a senior-level SIAT student and HIASPIRE design team alumnus.
of the DecadeLooking back on the last decade, one struggles to figure out the 00s defining musical identity. Clearly we have autotune and the slow rise of "indie rock", but overwhelmingly, the dominant aspect seems to be the mashup and/or remix. In honour of this recognition, I present to you a sampling of some of the better (in my humble opinion) and comparatively accessible/easy-to-find mashup albums of the decade.
T p
ALBUMNo
Jay Zeezer - A simple concept, this album utilized Weezer's self-titled debut as a backing for a cappella mixes with Jay-Z's Black Album. Weezer's tendency to have lyrics such as: "What's with these homes dissing my girl?" almost sounds like a natural combination at times.
RainyDayz - AmpLive took Radiohead's In Rainbows and produced a track by track mashup with a variety of hip hop vocals. A fun listen.
ALBUMNo9
Grey Album - One of the most influential mashup albums of all time, DJ Dangermouse arguably made a name for himself with this brilliantly named combination of The Beatles White Album and Jay-Z's Black Album. Legal disputes erupted on an enormous scale, but the quality and creativity of this mix dictates it will live on, no matter how underground.
ALBUMNo8
Mashup Albums
Feed The Animals - Girl Talk's most recent album. His music arises from combining and tweaking an astronomical number of samples from all sorts of genre sources. Any of his albums could fit on this list, but I consider this to be the most refined.
ALBUMNo7
EthanJohanson’s 10
H.6
Subl
ime
The
Inte
ract
ion
Des
ign
Ass
ocia
tion
(IxD
A) i
s an
inte
rnat
iona
l net
wor
k of
de
sign
pra
ctiti
oner
s th
at a
ims
to a
dvan
ce
the
prof
essi
onal
dis
cipl
ine
of in
tera
ctio
n de
sign
. S
tarti
ng in
200
8, Ix
DA
has
org
anize
d an
ann
ual c
onfe
renc
e ca
lled
Inte
ract
ion(
yy)
("yy
" is
a p
lace
hold
er fo
r the
yea
r of t
he
conf
eren
ce),
in o
rder
to "
gath
er th
e in
tera
ctio
n de
sign
com
mun
ity to
con
nect
, edu
cate
, an
d in
spire
eac
h ot
her"
. Las
t yea
r's Ix
D
conf
eren
ce, I
nter
actio
n09,
was
hel
d in
Va
ncou
ver,
and
host
ed b
y S
FU's
Sch
ool
of In
tera
ctiv
e A
rts a
nd T
echn
olog
y (S
IAT)
an
d th
e Fa
culty
of B
usin
ess
Adm
inis
tratio
n.Th
e ex
perie
nces
of s
ever
al S
IAT
stud
ents
at
Inte
ract
ion0
9 pl
ante
d th
e se
eds
of
insp
iratio
n w
hich
led
them
to s
how
thei
r in
tera
ctiv
e de
sign
inst
alla
tion
"Sea
rchi
ng
for t
he S
ublim
e" a
t thi
s ye
ar's
Inte
ract
ion1
0 co
nfer
ence
, hel
d in
Sav
anna
h, G
eorg
ia, U
SA
. I s
poke
with
Geo
rgin
a C
hapl
in, A
lann
a K
ho,
Ben
jam
in K
u, a
nd A
my
Nga
i, fo
ur m
embe
rs
of th
e "S
ublim
e" d
esig
n te
am th
at p
rese
nted
in
Sav
anna
h, u
pon
thei
r ret
urn
from
the
Inte
ract
ion1
0 de
sign
con
fere
nce.
Q: C
ould
you
des
crib
e w
hat '
Sea
rchi
ng
for t
he S
ublim
e' is
, and
wha
t it s
triv
es
to a
chie
ve?
A: T
he w
ord
'sub
lime'
des
crib
es a
n ex
perie
nce
of p
rofo
und
grea
tnes
s th
at is
di
fficu
lt to
put
into
wor
ds. I
t can
be
felt
whe
n w
e ar
e in
the
pres
ence
of s
omet
hing
gre
ater
th
an o
urse
lves
, som
ethi
ng th
at w
e ca
nnot
fu
lly c
ompr
ehen
d or
cal
cula
te.
It ar
ises
from
se
nses
of a
ston
ishm
ent,
mag
nitu
de, a
nd th
e in
finite
, and
lies
at t
he c
rux
of fe
ar, a
we,
te
rror
, and
sec
urity
. O
ur in
tera
ctiv
e de
sign
in
stal
latio
n tri
es to
insp
ire th
is k
ind
of fe
elin
g,
by c
reat
ing
a m
ovin
g an
d m
emor
able
ex
perie
nce
for t
he p
eopl
e th
at g
o th
roug
h it.
It i
s a
smal
l dar
k en
clos
ed s
pace
fille
d w
ith
stra
nds
of L
EDs
wra
pped
in s
aran
wra
p th
at
hang
from
the
ceilin
g, a
nd m
irror
s on
the
side
th
at c
reat
e a
sens
e of
the
infin
ite a
s th
e lig
hts
are
refle
cted
. Th
e po
int o
f int
erac
tion
is n
ear
the
back
of t
he s
pace
. W
hen
touc
hed,
it
enga
ges
the
surr
ound
ing
LED
s an
d fil
ls
the
dark
spa
ce w
ith b
alls
of l
ight
.
Q: Y
our t
eam
exh
ibite
d 'S
earc
hing
for
the
Sub
lime'
at t
he S
FU S
urre
y O
pen
Hou
se in
200
9. H
ow d
id th
at g
o? W
hat
kind
of f
eedb
ack
did
you
rece
ive?
A: O
pen
Hou
se w
as g
reat
bec
ause
it
allo
wed
us
to s
how
our
pro
ject
to p
eopl
e fro
m o
utsi
de th
e sc
hool
. C
urre
nt a
nd
pros
pect
ive
stud
ents
sho
wed
muc
h in
tere
st
and
enth
usia
sm in
wha
t we
crea
ted,
and
it
gave
us
a lo
t of i
nsig
ht in
to h
ow o
ur d
esig
n w
as re
ceiv
ed b
y di
ffere
nt k
inds
of p
eopl
e. A
noth
er g
reat
asp
ect o
f the
Ope
n H
ouse
was
that
the
orga
nise
rs w
ere
very
sup
porti
ve in
hel
ping
us
exec
ute
our d
esig
n. T
he o
rgan
iser
s su
ppor
ted
us
for o
ur m
ater
ials
bud
get,
whi
ch w
as v
ery
help
ful.
Als
o, th
e se
tup
assi
stan
ce w
e go
t fro
m o
ur fe
llow
cla
ssm
ates
who
wer
e vo
lunt
eers
for t
he e
vent
was
cru
cial
for
us to
pro
perly
con
stru
ct a
nd p
rese
nt th
e in
stal
latio
n in
the
com
pres
sed
time
fram
e w
e ha
d to
wor
k w
ith.
Q: W
hat d
rove
you
r gro
up to
pre
sent
'S
ublim
e' a
t Int
erac
tion1
0? A:
We
had
a st
rong
des
ire to
brin
g th
e pr
ojec
t out
side
of t
he s
choo
l env
ironm
ent,
to
see
how
it w
ould
fare
in th
e "r
eal w
orld
", s
o to
spe
ak.
Inte
ract
ion1
0 ga
ve u
s a
chan
ce to
sh
owca
se o
ur p
roje
ct to
pro
fess
iona
ls in
the
indu
stry
, and
get
thei
r fee
dbac
k ab
out o
ur
wor
k. T
he c
onfe
renc
e br
ough
t us
clos
er to
ou
r 'ac
tual
aud
ienc
e' th
an o
ur p
revi
ous
exhi
bitio
ns.
We
also
saw
this
iter
atio
n of
the
conf
eren
ce a
s a
prim
e op
portu
nity
for u
s to
re
ach
othe
r des
igne
rs w
ith li
ke-m
inde
d at
titud
es, b
ecau
se a
cor
e th
eme
of th
is y
ear's
ev
ent w
as to
sho
w a
diff
eren
t asp
ect o
f wha
t in
tera
ctio
n de
sign
cou
ld b
e; In
tera
ctio
n09
in
Vanc
ouve
r had
a s
trong
em
phas
is o
n bu
sine
ss a
nd w
eb, w
here
as In
tera
ctio
n10
had
a gr
eate
r foc
us o
n th
e ar
ts.
Sava
nnah
in
SIA
T U
nder
grad
s Ex
hibi
t Des
ign
Pro
ject
at In
tera
ctio
n10
(IxD
10) c
onfe
renc
e
An
inte
rvie
w b
y Vi
vien
Lo
H.20Q:
Can
you
giv
e ou
r rea
ders
a b
rief
ru
ndow
n of
the
maj
or e
vent
s th
at
happ
ened
dur
ing
your
tim
e th
ere?
A: W
e w
ere
ther
e fro
m F
ebru
ary
1 to
8, b
ut
the
actu
al c
onfe
renc
e ev
ents
ran
from
Feb
. 4
to 7
. W
e ha
d to
get
ther
e a
bit e
arlie
r tha
n m
ost o
f the
oth
er p
artic
ipan
ts b
ecau
se o
ur
inst
alla
tion
requ
ired
a lo
t of s
etup
tim
e. A
t the
st
art,
we
spen
t 10
hour
s ea
ch d
ay fo
r 3 d
ays
setti
ng u
p th
e 'S
ublim
e' in
stal
latio
n, s
o w
e w
ere
pret
ty d
etac
hed
from
wha
t was
goi
ng
on in
the
rest
of t
he c
onfe
renc
e. H
owev
er,
durin
g m
eals
we
wer
e ab
le to
inte
ract
with
so
me
of th
e ot
her d
esig
ners
ther
e. W
e pr
esen
ted
on o
ur 4
th d
ay th
ere
(Frid
ay
Apr
il 5,
the
open
ing
day
of th
e co
nfer
ence
).
Ove
r the
nex
t 2 d
ays
we
rela
xed
and
enjo
yed
the
conf
eren
ce, a
ttend
ed th
e ke
ynot
es a
nd
chec
ked
out t
he o
ther
des
igns
that
wer
e be
ing
exhi
bite
d. O
n S
unda
y w
e fin
ishe
d of
f and
took
our
inst
alla
tion
dow
n.
Q: H
ow d
id it
feel
to s
how
case
'Sub
lime'
at
Inte
ract
ion1
0?
A: It
was
a v
ery
valu
able
and
enl
ight
enin
g ex
perie
nce.
We
had
the
oppo
rtuni
ty to
mee
t an
d ch
at w
ith lo
ts o
f peo
ple
from
the
indu
stry
, ab
out o
ur in
stal
latio
n as
wel
l as
desi
gn in
ge
nera
l. W
e go
t a lo
t of p
ositi
ve fe
edba
ck
abou
t 'S
ublim
e', a
nd a
fair
num
ber o
f fol
ks
appr
oach
ed u
s an
d ex
pres
sed
thei
r int
eres
t in
wha
t we
mad
e. In
trigu
e ab
out '
Sub
lime'
sp
read
thro
ugho
ut th
e cr
owd;
ofte
ntim
es
visi
tors
talk
ed w
ith o
ther
vis
itors
abo
ut
'Sub
lime'
and
thro
ugh
thos
e co
nver
satio
ns
they
gai
ned
an u
nder
stan
ding
of w
hat t
he
expe
rienc
e of
'Sub
lime'
is a
bout
.
Q: D
id y
our g
roup
rece
ive
any
addi
tiona
l fu
ndin
g to
fina
nce
the
trip
to Ix
D10
? A:
Yes
; our
mat
eria
ls b
udge
t was
par
tially
su
ppor
ted
by S
IAT
and
FCAT
(Fac
ulty
of
Com
mun
icat
ion,
Art
and
Tech
nolo
gy).
IATS
U
(the
Inte
ract
ive
Arts
and
Tec
hnol
ogy
Stu
dent
U
nion
) als
o ge
nero
usly
con
tribu
ted
som
e fu
ndin
g w
hich
wen
t tow
ards
our
acc
omm
odat
ions
in
Sav
anna
h.Th
e bi
gges
t sha
re o
f fun
ding
cam
e fro
m S
FU In
tern
atio
nal's
Mob
ility
Fund
, whi
ch
was
use
d to
cov
er c
osts
of a
irfar
e an
d ac
com
mod
atio
ns.
Q: W
hat w
as y
our f
irst
thou
ght w
hen
you
guys
touc
hed
dow
n in
Sav
anna
h,
Geo
rgia
? A:
We
wer
e ge
nuin
ely
surp
rised
that
all
of o
ur m
ater
ials
arr
ived
saf
ely
at th
e ai
rpor
t!
That
was
a h
uge
relie
f.
Q: W
hat w
as th
e th
eme
and
tone
of
Inte
ract
ion1
0, a
nd h
ow d
id it
diff
er fr
om
past
con
fere
nces
?
A: In
tera
ctio
n10
was
ver
y m
uch
abou
t m
eani
ng in
des
ign.
Whe
reas
Van
couv
er's
In
tera
ctio
n09
was
mor
e ab
out c
once
pts
and
diffe
rent
pro
pone
nts
argu
ing
abou
t the
mer
it of
var
ious
con
cept
s, In
tera
ctio
n10
stre
ssed
th
e im
porta
nce
of th
e m
eani
ng b
ehin
d a
desi
gn a
nd in
corp
orat
ing
expe
rimen
tal
aspe
cts
into
des
ign.
We
wer
e im
pres
sed
by
the
rang
e of
pre
sent
atio
ns a
t the
con
fere
nce
and
each
one
's in
terp
reta
tion
of w
hat t
he
'mea
ning
' is.
Pao
la A
nton
elli'
s pr
esen
tatio
n w
as e
spec
ially
com
pellin
g. S
he e
mph
asize
d th
at d
esig
ners
spe
ak to
peo
ple
thro
ugh
thei
r de
sign
ed o
bjec
ts, a
nd th
at e
very
thin
g w
e
Q: C
ould
you
refle
ct o
n th
e se
ttin
g of
th
e co
nfer
ence
, Sav
anna
h G
A?
A: T
he In
tera
ctio
n10
conf
eren
ce to
ok
plac
e in
Sav
anna
h's
hist
oric
dow
ntow
n.
We
wer
e st
ruck
by
the
role
SC
AD
pla
yed
in re
juve
natin
g w
hat w
as p
revi
ousl
y a
dere
lict
dow
ntow
n co
re; t
he c
olle
ge b
ough
t ou
t a m
ajor
ity o
f the
bui
ldin
gs th
ere
and
trans
form
ed th
em in
to v
ario
us d
epar
tmen
ts
of th
e sc
hool
. Th
e st
ruct
ure
of th
e ci
ty
over
all w
as p
retty
inte
rest
ing.
It w
as a
lso
very
coo
l to
expe
rienc
e th
e A
mer
ican
sou
th
and
its c
ultu
re fo
r the
firs
t tim
e. In
Van
couv
er,
peop
le o
ccas
iona
lly h
ave
craz
y st
orie
s ab
out
Q: W
hat w
as th
e m
ost r
ewar
ding
par
t ab
out y
our I
xD10
exp
erie
nce?
A: J
ust t
o sa
y th
at w
e ha
ve a
ctua
lly d
one
it!
We
are
very
pro
ud to
hav
e br
ough
t a d
esig
n of
that
sca
le to
exh
ibit
in a
fara
way
pla
ce.
Q: W
hat a
dvic
e w
ould
you
giv
e to
you
r fe
llow
stu
dent
s w
ho m
ight
con
side
r sh
owca
sing
a s
choo
l pro
ject
at a
pr
ofes
sion
al c
onfe
renc
e? A:
1) T
here
is a
sol
utio
n to
eve
ryth
ing
if yo
u lo
ok h
ard
enou
gh. 2
) Be
prep
ared
at e
very
st
ep a
s m
uch
as p
ossi
ble;
org
aniza
tion
and
com
mun
icat
ion
chal
leng
es a
re b
ound
to
aris
e. 3
) Sta
y co
mm
itted
, bel
ieve
in y
our
proj
ect.
Don
't gi
ve u
p be
caus
e it
will
be
wor
th y
our w
hile
!
crea
te is
a s
tory
, a s
tate
men
t. B
ecau
se
of th
at, d
esig
ners
real
ly m
ust c
onte
mpl
ate
the
mea
ning
s th
at c
ome
out o
f wha
t we
mak
e. S
he a
lso
cham
pion
ed th
e va
lue
of u
sing
impr
ovis
atio
n as
par
t of t
he d
esig
n pr
oces
s, s
uch
as b
y in
corp
orat
ing
the
user
du
ring
the
proc
ess.
Bes
ides
Ant
onel
li, s
peak
ers
that
stu
ck o
ut
in o
ur m
inds
incl
ude
Liz
Dan
zico,
Nat
han
She
drof
f, an
d M
att C
otta
m. (
Rea
d m
ore
abou
t eac
h Ix
D10
spe
aker
her
e:
http
://in
tera
ctio
n.ixd
a.or
g/sp
eake
rs/)
thin
gs li
ke fi
ghts
on
the
bus,
but
ove
r the
re,
the
craz
y st
orie
s ar
e ab
out h
ow p
eopl
e he
lp
each
oth
er o
ut.
The
peop
le th
ere
seem
to
inte
ract
with
eac
h ot
her l
ike
they
are
alre
ady
fam
iliar r
egar
dles
s of
whe
ther
that
is a
ctua
lly
the
case
. Th
ey a
re v
ery
frien
dly
and
carin
g to
war
ds e
ach
othe
r. W
e gu
ess
that
this
is
wha
t peo
ple
mea
n w
hen
they
refe
r to
a se
nse
of "
sout
hern
hos
pita
lity"
.
Phot
os p
rovi
ded
by A
lann
a Kh
o
.
• 2010 Winter Olympics
• Sublime IxDA 2010
• Surrey Open House
• Steampunk 101
•Transfer Students• Maximize Your
Volunteering
• Alice Movie Review
• Goodbye, Billy
• Retro G
ames
• Com
ic
• Top 10 Mashups
of the Decade
• 7.5 Flavours
TABLE OF
CON
TEN
TS
SUMMER
13HIASPIRE
201
ISSU
E
03050709
1011
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21
Tim Burton’s “Alice in Wonderland”: Through the Looking Glass
The famous 1951 Disney version of “Alice in Wonderland” depicts a tale of a young girl named Alice who followed a rabbit down its hole and into a strange new world called “Wonderland”. In contrast, Tim Burton’s version is closer to the original story written by Lewis Carroll. In Burton’s “Alice in Wonderland”, Alice is a nineteen year old woman about to be married and have her whole life change, instead of a child who in the end walked home with her older sister as the Disney version portrayed. Her short attention span and knack for the fantastical sends her running after the infamous rabbit once again and down the rabbit hole into a world known as “Underland”. She is greeted by Tweedledee, Tweedledum, and Dormouse, who take her to meet Abosolom the blue caterpillar (voiced by Alan Rickman). The debate of whether or not she is the correct Alice to defeat the Jabberwocky – the Queen of Hearts’ beloved evil monster – ensues. The rest of the movie is an outrageous journey for Alice to discover herself and conquer the Red Queen and the Jabberwocky. Favorite characters include Johnny Depp’s performance as the Mad Hatter, but he is always a fan favorite. The silliness of the Tweedle brothers, voiced by Matt Lucas, was also refreshing. Mia Wasikowska’s depiction of Alice was less than impressive, but Anne Hathaway’s portrayal of the White Queen was amusing with her dramatic daintiness. The one actor who particularly stood out from them all was Helena Bonham Carter as the Red Queen (or the Queen of Hearts). Her performance was filled
with red-hot anger and quick wit, which dominated the rest of the cast. (It’s hard to find someone to scream “Off with their heads!” just right.) The effects that were used in the movie were intriguing, to say the very least, especially the part where Alice fell down the rabbit hole and the items within the hole seem to come straight at you. However, I feel that the film does not need to be in 3D since there were only a few things within the film that actually popped out at the audience. The monstrous creatures and the red metal army of cards were interesting (they looked very different from the card army from the Disney version of “Alice”) as was the White Queen’s army of chess pieces. My favorite visual aspect of the movie is the costuming. The number of times Alice’s dress changed was lost on me, but I liked most of the costume designs, especially the steampunk-influenced outfits of Mad Hatter and the Queen of Hearts. Tim Burton has definitely delivered an enjoyable film. Even though some may be disappointed that it is more of a sequel to Disney’s version, the movie is still captivating and can certainly stand on its own. Though I do not call myself an avid fan of Burton’s work, the experience of watching this film has rendered me speechless.
By: Tiffany ChangImage Source: http://lordofdesign.com/alice-in-wonderland-hq-posters/
H.2
Benjam
in Ku
Jonathan Morrissey
// Illustration and
Modeling (IM
G) C
lubSpecial Thanks
Queenie C
hou
Clariss C
hua
Candy H
o
//Surrey Student Life
Alanna K
ho
Designers
Am
anda Chan
Cheryl C
heong
Evan Gordanier
Anna K
oniarska
Nicola Sznajder
Vivien Lo
Daniel P
oirier
Dom
inic Renaud
Chelsea Schellenberg
Chelsea Szafranski
Writers
Tiffany Chang
Derek Jam
es
Ethan Johanson
Online and M
arketing
Coordinator
Andy Shen
Layout Co-D
irectors
Cheryl C
heong
Anna K
oniarska
EditorD
aniel Poirier
Editor-in-Chief
Vivien Lo
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