higher thinking skills-ed.tech2
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HIGHER THINKING
SKILLS
IT for Higher Thinking Skills and Creativity
Higher Thinking Skills through IT-Based
Projects
credits
Higher Level Learning
Outcomes
The Upgraded Project Method
Process and Product
IT for Higher Thinking Skills and Creativity
• defining the problem, goal/objective-setting, brainstorming
Focusing
• selection, recording of data of information
Information gathering
• associating, relating new data with old
Remembering
Thinking Skills Framework
Thinking Skills Framework
• identifying idea constructs, patterns
Analyzing
• deducing, inducting, elaborating
Generating
• classifying, relating
Organizing
• visualizing, predicting
Imagining
• planning, formulating
Designing
• summarizing, abstracting
Integration
• setting criteria, testing idea, verifying outcomes, revising
Evaluating
Thinking Skills Framework
Processrefers to the
domain processes
that occurs on the part of the
learner
Product
result of all important process
develop students higher level thinking skills and creativity
The Upgraded Project Method
*the modern teacher guided on his goal to help student achieve higher level thinking skill and creativity beyond the extraordinary bench-mark of the student’s passing
*the project method for higher learning outcomes consists in having the students work on projects with depth, complexity, duration and relevance to the real world
The Upgraded Project Method
* under the constructivist paradigm, the students make decisions about what to put into the project, how to organize information and how to package the outcomes for presentation while the teacher guides and facilitates the learning process
Higher Thinking Skills through IT-Based Projects
Resource-based
Projects
Simple Creations
Guided Hypermedia
Projects
Web-based Projects
Resource-based Projects
*The teacher determines the topic for the examination of the class.
*The teacher presents the problem to the class.
*The students find the information on the problem/questions.
*Students organize their information in response to the problem/ questions.
Resource-based Projects
Principle:
▪ to make the students go beyond the textbook and curriculum materials
▪ to encouraged to go to the library and the internet
Inquiry-based or Discovery approach
→this require that the students relate gathered information to the real world
Simple Creations
• Analyzing
• Synthesizing
• Promoting
Skills/Abilities
•Define the task.
•Brainstorm.•Judge the
ideas.•Act.•Adopt
flexibility.
Tasks
Guided Hypermedia Projects
Instructive tool
power-point presentation
Communication tool
multimedia
presentation
Web-based Projects
*students made to create and post webpages on a given topic
* students can also be linked with other related sites in the Internet
TITLE MENU
CREDITS:
Paz I. Lucido, Ph.D Educational Technology 2
Quirino P. Sapon, Jr., Ph.D- Professor PED7b
Created by:
Bangalisan, Reynold R.
BSED MATH-3202