how to build addictiveness into mobile games

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Upload: logan-merrick

Post on 24-Jun-2015

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The App Store is absolutely chocked up with all sorts of mobile game apps. Some of them are good, most of them are bad. Some of them are profitable. Most of them are at a total loss. Some of them are popular. Most of them will never be discovered. So what is it that distinguishes a good game from a bad game, or a popular game from the-run-of-the-mill? And how can we harness the same tactics to make our own awesome game apps? For the full scoop, check out: www.buzinga.com.au

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Page 1: How To Build Addictiveness into Mobile Games