intranet radio detailed
TRANSCRIPT
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Intranet Campus Radio using LAN, WI-FI and FMObjective/Aim
To make finest use of latest technology in combination with age old
system of mass communication and transform the radio brought
casting into whole new word of possibilities and provide a new mass
communication educational platform.
Software specification
Software Requirements
Java Development Kit 1.5 or Above
Java Media Framework (JMF)
Languages
Java 2 Standard Edition
o Java AWT
o Java IO
o Networking
o Java Sound
Hardware specification:
Min Intel P IV Processor
Min 512 MB RAM
Multimedia Computer with speakers and mic
WI-FI Router
WI-FI Network cards
FM transmitter
FM Radio
Local Area Network
LAN Switch
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Problem statement:
Radios have a age old history they were once integral part of human
life arrival of television threw radios out of our life, but now once
again radio have gained popularity and this time radio has
entered our life with a fleet of new features.
Radio today is not just source of entertainment but has come a long
way to become a useful tool of information Sharing, with the
arrival of community and campus radios, Radios have change
their face and use, Now radio is used for announcements,
information, notice and verity of training programs.
Yet the problem is every one cannot carry a radio in their pockets
though many mobiles have radio integrated in them again not many
have it. Therefore there is a need of as system wherein multiple day-
to-day devices can be used as radio.
Possible solution
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To add to this transforming technology we propose to design an
Intranet campus radio which will again be a breakthrough in
communication technology.
The proposed project is building a radio transmission system for a
campus where in what ever relayed from our radio station
through a software can be heard on software radio on the
computer in the LAN or it can be heard on the computers in WI-
FI network, This project takes audio from the microphone and
computer software and will output the data to a specified port to
the radio software program and then output the sound to the
Radio.
Through a routing mechanism the signals will also be transmitted via
FM transmitter so that conventional FM radio users can also
listen to the radio.
Protocols usedA socket is a software endpoint that establishes bidirectional
communication between a server program and one or more client
programs. The socket associates the server program with a specific
hardware port on the machine where it runs so any client program
anywhere in the network with a socket associated with that same port
can communicate with the server program.
A server program typically provides resources to a network of client
programs. Client programs send requests to the server program, and
the server program responds to the request.
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One way to handle requests from more than one client is to make the
server program multi-threaded. A multi-threaded server creates a
thread for each communication it accepts from a client. A thread is a
sequence of instructions that run independently of the program and of
any other threads.
Using threads, a multi-threaded server program can accept a
connection from a client, start a thread for that communication, and
continue listening for requests from other clients.
Semantic block diagram
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Future enhancement
This project is already an enhancement to existing system, right now
there is nothing which can be enhanced but in future If Bluetooth
becomes more advanced then devices with Bluetooth connectivity can
also be included in this project, further the range of Wi-Fi wireless
network can also be increased.
Advantages
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This project will be a boon for college students if implemented in the
college, personality development, exam tips, interview preparation,
announcements etc can be continuously relayed and students in the
campus can benefit by availing this service through various devices.
Disadvantages
The only disadvantage is the users will not be able to avail the service
if they are out side the Wi-Fi or FM range.
References
Websites:
http://www.java.sun.com
http://www.jguru.com
http://www.sun.com
Books:
Advanced Programming for the Java 2 Platform by:
Calvin Austin & Monica Pawlan Java Network Programming
Advanced Graphics Programming Using OpenGL