intro to microinteractions: foundation of details that delight

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INTRODUCTION TO MICROINTERACTIONS “FOUNDATION OF DETAILS THAT DELIGHT”, BY ERICA KLOSTERMAN

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A thorough introduction to microinteractions in UX design, focusing on the small details that make the experience. -- By Erica Klosterman, Lead Architect and Creative at digital agency Purple, Rock, Scissors

TRANSCRIPT

Page 1: Intro to Microinteractions: Foundation of Details that Delight

I N T R O D U C T I O N T O M I C R O I N T E R A C T I O N S“ F O U N D A T I O N O F D E T A I L S T H A T D E L I G H T ” , B Y E R I C A K L O S T E R M A N

Page 2: Intro to Microinteractions: Foundation of Details that Delight

W H A T I S A M I C R O I N T E R A C T I O N ?

W H Y A R E M I C R O I N T E R A C T I O N SI M P O R T A N T ?

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

R E S O U R C E S

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Page 3: Intro to Microinteractions: Foundation of Details that Delight

M I C R O I N T E R AC T I O N S :

The functional, interactive details of a product

W H A T I S A M I C R O I N T E R A C T I O N ?

Page 4: Intro to Microinteractions: Foundation of Details that Delight

M I C R O I N T E R A C T I O N S

F E AT U R E S V S . M I C R O I N T E R AC T I O N S

- Simple

- Brief

- Should be nearly e!ortless

W H A T I S A M I C R O I N T E R A C T I O N ?

F E A T U R E S

- Complex (multiuse case)

- Time consuming

- Cognitively Engaging

A music player is a feature.

Adjusting the volume is a microinteraction.

Page 5: Intro to Microinteractions: Foundation of Details that Delight

M I C R O I N T E R AC T I O N S A R E G O O D F O R :

- Accomplishing a single task

- Connecting devices together

- Interacting with a single piece of data (stock price, temperature, etc.)

- Controlling an ongoing process (changing the TV channel)

- Adjusting a setting

- Viewing or creating a small piece of content (status message)

- Turning a feature on or o!

W H A T I S A M I C R O I N T E R A C T I O N ?

Logging into a system is a common microinteraction.

Page 6: Intro to Microinteractions: Foundation of Details that Delight

W H A T I S A M I C R O I N T E R A C T I O N ?

W H Y A R E M I C R O I N T E R A C T I O N SI M P O R T A N T ?

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

R E S O U R C E S

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Page 7: Intro to Microinteractions: Foundation of Details that Delight

1. Increases adoption and brand loyalty

W H Y A R E M I C R O I N T E R A C T I O N S I M P O R T A N T ?

Google+ Facebookvs.

Page 8: Intro to Microinteractions: Foundation of Details that Delight

2. Can be product di!erentiators

W H Y A R E M I C R O I N T E R A C T I O N S I M P O R T A N T ?

Page 9: Intro to Microinteractions: Foundation of Details that Delight

3. The design of your product is only as good as its smallest part

W H Y A R E M I C R O I N T E R A C T I O N S I M P O R T A N T ?

=

Page 10: Intro to Microinteractions: Foundation of Details that Delight

4. They fit well into our multiplatform existence

W H Y A R E M I C R O I N T E R A C T I O N S I M P O R T A N T ?

Page 11: Intro to Microinteractions: Foundation of Details that Delight

5. Forces designers to work simply and focus on details

W H Y A R E M I C R O I N T E R A C T I O N S I M P O R T A N T ?

Page 12: Intro to Microinteractions: Foundation of Details that Delight

W H A T I S A M I C R O I N T E R A C T I O N ?

W H Y A R E M I C R O I N T E R A C T I O N SI M P O R T A N T ?

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

R E S O U R C E S

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Page 13: Intro to Microinteractions: Foundation of Details that Delight

A microinteraction is made up of four parts:

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

1.A trigger that

initiates it

2.Rules that

determine how it functions

3.Feedback that the

rules generate

4.Loops & Modes that make up its

meta rules

Page 14: Intro to Microinteractions: Foundation of Details that Delight

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

Trigger Rules Feedback Loops & Modes

T R I G G E R S- Are user or system initiated

- User initiated: manually triggered via pushing a button, clicking on something, waving or a voice command, etc.

- System initiated: certain conditions are met within the system before before being initiated

- Are supported by user needs to determine it’s a!ordances, accessibility, and persistence

- Initiate a sequence of behavior (at least one rule is turned on)

Example of a trigger. Once you use the trigger (the light switch), the light turns on.

Page 15: Intro to Microinteractions: Foundation of Details that Delight

Examples of user initiated triggers.

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

Page 16: Intro to Microinteractions: Foundation of Details that Delight

W H A T I S A M I C R O I N T E R A C T I O N ?

System triggers can be other microinteractions. In this example, the end of step one (a microinteraction) becomes a trigger for step 2 (another microinteraction).

Page 17: Intro to Microinteractions: Foundation of Details that Delight

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

Trigger Rules Feedback Loops & Modes

R U L E S D E T E R M I N E :- How the microinteraction responds to the trigger

being activated

- What can and can’t be done by the user while the microinteraction is in process

- What happens and in what order

- E!ects user experience

- What data is being used and from where

- The configuration and parameters of any algorithms

- What feedback is delivered and when

- What mode the interaction is in

- If the microinteraction repeats and how often

- What happens when the microinteraction ends

Page 18: Intro to Microinteractions: Foundation of Details that Delight

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

T U R N I N G O N A L I G H T

- When the switch is thrown, the light turns on and stays on

- If the switch is thrown again, turn the light o!

S I M P L E R U L E S

Page 19: Intro to Microinteractions: Foundation of Details that Delight

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

S E L E C T I N G D E FAU LT AC C O U N TM O R E N U A N C E S

- When the default account is selected, change the grey star to the yellow star

- User selects the star drop-down. Is the account the default?

- If so, display the message “This is your default account” in grey.

- If not, display the option “Select as default account” in black.

- User selects option “Select as default account”

- The account is made the default account, and the grey star is changed to yellow star.

Page 20: Intro to Microinteractions: Foundation of Details that Delight

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

Trigger Rules Feedback Loops & Modes

F E E D B AC K- Anything you see, hear, or feel that helps you

understand the rules

- Can take many forms

- Graphics, sounds, animation, prominent, subtle

- The place to express the personality of the product

- Can have its own rules

- These can become their own microinteractions as settings

When you are invited to a new dropbox folder, the icon folder is smiling. -via Little Big Details.

Google Docs gives different animal names to anonymous viewers of a document. -via Little Big Details

Page 21: Intro to Microinteractions: Foundation of Details that Delight

Example of feedback with personality: When using an ad blocker on OkCupid, ads are replaced by a message asking for a donation to cover the lost revenue. -via Little Big Details

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

Page 22: Intro to Microinteractions: Foundation of Details that Delight

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

Trigger Rules Feedback Loops & Modes

LO O P S- Are a cycle that repeats, usually for a set duration

- Determine the pace and overall lifespan of the microinteraction

- Indicated (directly or indirectly) via the rules

- Loops have a big e!ect on user experience

- Too few cycles = rushed or intrusive

- Too long a loop = sluggish and nonresponsive

Example of a loop: In Spotify, items in the “Added” column fade over time.

Page 23: Intro to Microinteractions: Foundation of Details that Delight

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

Trigger Rules Feedback Loops & Modes

T Y P E S O F LO O P S- Two basic kinds:

- Open loops: do not respond to feedback; they execute and end

- Closed loops: are self-adjusting

- Most powerful (The Long Wow):

- Long loops that take place over long durations

- and/or are closed loops, adapting over time to behavioral feedback

A Long Wow in YouTube denotes recently performed searches in purple. is detail helps the microinteraction of searching feel customized. - via Little Big Details

Page 24: Intro to Microinteractions: Foundation of Details that Delight

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

Trigger Rules Feedback Loops & Modes

M O D E S :- A “fork” in the rules

- Takes you away to do one subtask, then returns you to main action

- Should be used very, very sparingly

- As in no more than one, but should be zero

- They can cause errors and confusion

- User must learn more

- Use only when there is an infrequent action that might clutter the microinteraction, such as a settings mode

- Should typically be located on its own “page”

An example of a mode: adding a city in Apple’s Weather app to get weather data on.

Page 25: Intro to Microinteractions: Foundation of Details that Delight

W H A T I S A M I C R O I N T E R A C T I O N ?

W H Y A R E M I C R O I N T E R A C T I O N SI M P O R T A N T ?

S T R U C T U R E O F M I C R O I N T E R A C T I O N S

R E S O U R C E S

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Page 26: Intro to Microinteractions: Foundation of Details that Delight

R E S O U R C E S :- Microinteractions, by Dan Sa!er: http://microinteractions.com

- “Why good storytelling helps you design great products”, by Braden Koweitz: http://bit.ly/12te7iP

- Microinteraction examples: http://littlebigdetails.com

- House of Buttons: http://houseofbuttons.tumblr.com/

- “The Long Wow”, by Brandon Schauer: http://bit.ly/YzYXE6

R E S O U R C E S

Page 27: Intro to Microinteractions: Foundation of Details that Delight

T H E E N DB Y E R I C A K L O S T E R M A N

Q U E S T I O N S ? C O N T A C T M E @ E K L O S T E R M A N