oscar soza figueroa & kike medina galán_2014_cycle sound environments

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Cycle Sound Enviroments Grants for Media Art 2014 Edith-Russ-Haus

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8/13/2019 Oscar Soza Figueroa & Kike Medina Galán_2014_Cycle Sound Environments

http://slidepdf.com/reader/full/oscar-soza-figueroa-kike-medina-galan2014cycle-sound-environments 1/10

Cycle Sound Enviroments

Grants for Media Art 2014 Edith-Russ-Haus

8/13/2019 Oscar Soza Figueroa & Kike Medina Galán_2014_Cycle Sound Environments

http://slidepdf.com/reader/full/oscar-soza-figueroa-kike-medina-galan2014cycle-sound-environments 2/10

1.TITLE OF PROJECT AND STATEMENT 

Cycle Sound Environments.

Is a project that aims to expand our sensory field, connectingwith our immediate surroundings, and transform environmental

data into a sound polyphony that surrounds us in an adrift in thecity.

2. DESCRIPTION OF THE PROYECT

This mobile project involves the bicycle as the dynamic subject,it's the main source of energy that allows us to monitor in realtime the behavior and small variations in the environment.

For its realization, there are two versions:

In the center there is an Arduino board that collects informationfrom different environmental sensors into numerical data that areprocessed by the brain of the RaspberryPi integrated chip. This,together with the PureData software translates the sensor data inaudio frequency signals, returning it to the same environmentthrough the integrated speaker system on the bike.

Each mobile station is in a bike and connected by sending,receiving and storing information in real time through a

communication protocol M2M to a server on the network usingGSM / GPRS technology.

The second version send data using a Shield Bluetooth to to amobile phone application (App) designed to receive and senddata to the network server, the same Application transformssensor data in audio frequency signals.

The live connection to the server is in this case 3G-4G.

Each bike registers a unique route within the mapping an area inwhich the sounds are modified dependinent on the surroundingvariables. The data on the server allows us to manage different

musical structures through MIDI automation protocol and formatthis information in Live-Cinema to be able to createpresentations for socialization and dissemination of the project.

All material recorded by each of the sensors from the differentmobile stations at the server is orchestrated by a computer. Thisenables us to provide a real-time audiovisual concert in aparticular place from simultaneous stations received fromdifferent points and moving from one city, forming a participatoryinstallation.

Cycle Sound Environments, is a project currently underdevelopment, the beta version is now in use. In December 2013Laboratorio Un(A)Counting, organized by Migrating ArtsAcademies in Lithuania, Vilnius, took part and is now in theworking on the adaptation to the moving structure, which inJanuary 2014 will be launched during the event Bicicultura"Massa critica "in Barcelona Spain. In February 2014 the firsttests of communication will be executed, then it will enter aphase of analysis, evaluation and development of the first pre-version.

Cycle Sound Enviroments

Grants for Media Art 2014 Edith-Russ-Haus

8/13/2019 Oscar Soza Figueroa & Kike Medina Galán_2014_Cycle Sound Environments

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2.1.PHASES 

Phase one is to connect different environmental sensors withinan Arduino board and transform the numerical data of eachsensor into soundsThis wll be achieved through a Pure-Data

communication RaspberryPi-shield Arduino, projecting the soundwithin the same environment with a pair of integrated speakerson a bicycle, which is the main source of energy supply for theproject. With this process we can extend our field and listen toperceptible changes and environmental variables in real timefrom different areas of a city or any type of environment.

Phase two will connect the mobile station (bike with theprototype) to shield GSM / GPRS to send the number to anInternet server data from the bicycle. A computer collects

environmental and geolocation data, allowing us to visualize thepath through a city and at the same time, use the sensor data togenerate sound and image in a fixed station (computer) fromwhich a concert is performed in audiovisual real-time.

Phase three involves the ability to connect various mobileplatforms (bicycles with prototypes) through an open server fromdifferent computers which get the data and being able to makecollaborations with others to control and manipulate data from

different locations.

In the construction of the mobile stations that there are twoversions have crucial differences in production andimplementation:

Using the Version 1 with RaspberryPi and GSM shield, allows usto have greater control and fidelity in transmitting/translation in

real-time data into sounds, as well as exclusive band of sendingdata and autonomy in the management of information, howeverthe cost of production is higher and also occupy more space.

Version 2 using a Bluetooth shield is lighter and significantlyreduces the cost of production making construction moreaffordable, however the user need a smartphone and a specialsoftware for translation and transmission of audio data (App)which would have developed on different platforms (iOS &Andorid).

 

Cycle Sound Enviroments

Grants for Media Art 2014 Edith-Russ-Haus

8/13/2019 Oscar Soza Figueroa & Kike Medina Galán_2014_Cycle Sound Environments

http://slidepdf.com/reader/full/oscar-soza-figueroa-kike-medina-galan2014cycle-sound-environments 4/10

Version 1 (GSM / GPRS, M2M)

Version 2 (Bluetooth, 3G-4G)

Cycle Sound Enviroments

Grants for Media Art 2014 Edith-Russ-Haus

8/13/2019 Oscar Soza Figueroa & Kike Medina Galán_2014_Cycle Sound Environments

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2.2 INSTALLATION PLAN 

Works as a base of operations, is where all the data isreceived in real time and mobile stations are translated intosound. Where is wrapping the venue in Live-Cinemaformat.

Requires the active participation of the public to put himselfmoving mobile stations with bicycles around the city or thepublic spaces surrounding the place of exhibition, causing itto activate polyphonically, otherwise the installation isstatic. Also the mobiles stations would be in differents citiesat the same time receiving all the datas in one pointmixiing.

At the same time the different mobile environments aresounding, it!s show and project the differtent drifts (derive )

and routes provide by the bikes who are geolocated (GPS).

Cycle Sound Enviroments

Grants for Media Art 2014 Edith-Russ-Haus

8/13/2019 Oscar Soza Figueroa & Kike Medina Galán_2014_Cycle Sound Environments

http://slidepdf.com/reader/full/oscar-soza-figueroa-kike-medina-galan2014cycle-sound-environments 6/10

3. TECHNICAL MEANS AND

MATERIALS 

version 1

Arduino Board 

  version 2

  GSM Shield + Raspberry Pi 

  bluetooth + smart phone (App)

 

Cycle Sound Enviroments

Grants for Media Art 2014 Edith-Russ-Haus

8/13/2019 Oscar Soza Figueroa & Kike Medina Galán_2014_Cycle Sound Environments

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Cycle Sound Enviroments

Grants for Media Art 2014 Edith-Russ-Haus

8/13/2019 Oscar Soza Figueroa & Kike Medina Galán_2014_Cycle Sound Environments

http://slidepdf.com/reader/full/oscar-soza-figueroa-kike-medina-galan2014cycle-sound-environments 8/10

8/13/2019 Oscar Soza Figueroa & Kike Medina Galán_2014_Cycle Sound Environments

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5.FINANCING PLAN 

Cycle Sound Enviroments

Grants for Media Art 2014 Edith-Russ-Haus

8/13/2019 Oscar Soza Figueroa & Kike Medina Galán_2014_Cycle Sound Environments

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Cycle Sound Enviroments

Grants for Media Art 2014 Edith-Russ-Haus