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1 projects in digital art • introduction © 2007 fabio pellacini • 1 Projects in Digital Art COSC 42 – spring 2007 projects in digital art • introduction © 2007 fabio pellacini • 2 what is digital art? not a well defined term

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Page 1: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 1

Projects in Digital Art

COSC 42 – spring 2007

projects in digital art • introduction © 2007 fabio pellacini • 2

what is digital art?

not a well defined term

Page 2: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 3

computer animation

©PD

I / D

ream

wor

ks

projects in digital art • introduction © 2007 fabio pellacini • 4

computer games©

Biow

are

Page 3: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 5

interactive installations

©D

enis

Zor

in

projects in digital art • introduction © 2007 fabio pellacini • 6

digital photography

© Ignacio Feito © Oleg Dou

Page 4: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 7

visualization

© Aaron Koblin

projects in digital art • introduction © 2007 fabio pellacini • 8

many others ...

elec

tro

acou

stic

@ d

artm

outh

Page 5: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 9

will focus on computer animation

games are becoming similar...

projects in digital art • introduction © 2007 fabio pellacini • 10

defining shape, materials, lights, motion using computer techniques

not just motion!

Page 6: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 11

what is computer animation?

©PD

I / D

ream

wor

ks

projects in digital art • introduction © 2007 fabio pellacini • 12

surely this is not computer animation©

Dis

ney

Page 7: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 13

is this computer animation?

©H

anna

h /

Barb

era

projects in digital art • introduction © 2007 fabio pellacini • 14

is this computer animation?©

Han

nah

/ Ba

rber

a

yes

Page 8: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 15

focus on 3d animation

© PDI / Dreamworks© Pixar / Disney

projects in digital art • introduction © 2007 fabio pellacini • 16

course structure

Page 9: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 17

let’s make a cool animated short!

projects in digital art • introduction © 2007 fabio pellacini • 18

project-based course

• lectures for formal topics introduction• presentations for project discussion• lab hours to work on projects

Page 10: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 19

project execution

• proceed by milestones– graded individually

• replicates a (tiny) production pipeline

• work in groups– 3-4 people per group

• replicates a (tiny) production environment

projects in digital art • introduction © 2007 fabio pellacini • 20

project content

• favor quality, not quantity!– 60-120 seconds maximum– 1-2 characters– simple environments

• suggestions– go for the “abstract”/“cartoony” look– avoid voice acting

• I will review each proposal individually!

Page 11: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 21

project presentation

• formal presentation at each milestone– hand in powerpoint slides and project material– you will be graded on them

• replicates production reviews

• presentation are extremely helpful– to excite your friends (and us) about your work– to discuss aesthetic and technical challenge– to get your friends’ and our help in solving them– to let me ask questions about what’s covered in class

projects in digital art • introduction © 2007 fabio pellacini • 22

lecture topics

• 2d animation pipeline• 3d animation pipeline• computer animation concepts

– modeling, deformation, shading, animation, lighting, rendering

• special effects

Page 12: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 23

milestones

• weekly milestone published on the web– presentation will follow each milestone

• milestone 0– form groups and propose project ideas– start now!

• milestone 1– produce a storyboard for the project– include timings, characters, etc.– start now!

projects in digital art • introduction © 2007 fabio pellacini • 24

if a miss a deadline, you will not make it!

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projects in digital art • introduction © 2007 fabio pellacini • 25

learn to work with others!

projects in digital art • introduction © 2007 fabio pellacini • 26

what can you expect to accomplish?

Cornell 2005 advanced animation class

Page 14: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 27

Cornell show

projects in digital art • introduction © 2007 fabio pellacini • 28

what can you expect to accomplish?

1 additional month5 members per team

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projects in digital art • introduction © 2007 fabio pellacini • 29

administration

www.cs.darmouth.edu/~cs42/general information and policies

milestones and lecture notes

projects in digital art • introduction © 2007 fabio pellacini • 30

traditional 2d animation pipeline

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projects in digital art • introduction © 2007 fabio pellacini • 31

animation “machines”

projects in digital art • introduction © 2007 fabio pellacini • 32

cartoon animation

• sequence of drawing projected in succession• cel animation: method for creating the drawings

– uses transparent ‘cels’– steps for a sequence

• draw background• key animator draws key frames• inbetweeners fills in the key frames• cels are inked and painted• cels are composited with the background

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projects in digital art • introduction © 2007 fabio pellacini • 33

cel production pipeline

projects in digital art • introduction © 2007 fabio pellacini • 34

story development

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projects in digital art • introduction © 2007 fabio pellacini • 35

storyboard

projects in digital art • introduction © 2007 fabio pellacini • 36

sound production

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projects in digital art • introduction © 2007 fabio pellacini • 37

preproduction design

projects in digital art • introduction © 2007 fabio pellacini • 38

character design

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projects in digital art • introduction © 2007 fabio pellacini • 39

animation

projects in digital art • introduction © 2007 fabio pellacini • 40

Cel animation

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projects in digital art • introduction © 2007 fabio pellacini • 41

inking, coloring and compositing

projects in digital art • introduction © 2007 fabio pellacini • 42

Cel animation

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projects in digital art • introduction © 2007 fabio pellacini • 43

Cel animation

projects in digital art • introduction © 2007 fabio pellacini • 44

editing and effects

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projects in digital art • introduction © 2007 fabio pellacini • 45

animation production pipeline

• story development• preproduction design• animation production• final editing

• very similar to 3d animation!

projects in digital art • introduction © 2007 fabio pellacini • 46

computer in traditional animation

• eliminate simple time-intensive tasks– coloring– in between animation– compositing

Page 24: Projects in Digital Art - Fabio Pellacinipellacini.di.uniroma1.it/teaching/projects07/lectures/00_introduction.pdf– 1-2 characters – simple environments ... • replicates production

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projects in digital art • introduction © 2007 fabio pellacini • 47

example: in between

projects in digital art • introduction © 2007 fabio pellacini • 48

example: in between

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projects in digital art • introduction © 2007 fabio pellacini • 49

Nexeus animation system: circa 1974

projects in digital art • introduction © 2007 fabio pellacini • 50

Nexeus animation system: circa 1974

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projects in digital art • introduction © 2007 fabio pellacini • 51

The Nexeus Animation System