the global phenomenon of social games: how to monetize the global audience private &...

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The Global Phenomenon Of Social Games:

How To Monetize The Global Audience

Private & Confidential

About 6waves

Private & Confidential

Private & Confidential

Facebook Games Developer Turn Publisher

20082009

2010

In-houseDevelopmen

tGames Publishing

Appdata MAU Ranking

Private & Confidential

Total MAU: 80+ Million

Total DAU: 10+ Million

Appdata MAU Ranking

Private & Confidential

Source: Appdata.com – November 22, 2010

Combining 6waves published and self-

developed applications:

80+ Million MAU

6waves self-developed games: 41 Million MAU

Well-Balanced Global Audience

6 waves Global Audience on Facebook: 80M MAU / 10M DAU

29%

11%

28%

28%

3%

1%

Well-Balanced Global Audience

Users Best games

80+ million MAU

10 million DAU

15 languages

US, Canada

China, HK

France,

Finland

Russia

With its global reach, 6waves has driven Mall World to 4+

million MAU

in less than two months!

6waves begins

distribution of

Mall World

Private & Confidential

Driving Users to Partners(Effective User Acquisition)

Private & Confidential

Partners RelationsDevelopment Partners

Our developer partners are from all over the worldUS, Canada, France, Finland, Russia, Eastern Europe, China,

Korea, Hong Kong, Singapore

Monetize Globally: Why?

Social Networks

Facebook

557,322,720

Source: www.facebook.com

50% users log on in any given

day

People spend over 700 billion

minutes per month

More than 70 translations

About 70% of users are

outside the US

1 million+ developers from more than 180

countries

550,000+ active

applications currently

Monetize Globally: Why?

Two-thirds of Facebook users are on other continents.

33%

30%

21%

9%

4% 2%

North America vs. Other Continents

North America

Europe

Asia

South America

Africa

Australia and Oceania

"Big Four" vs. Rest of World

Global Growth is Explosive

Recent Facebook Growth (6 months)

Source: facebakers.com

What About Social Games on Facebook?

Private & Confidential

53%47%

Facebook Users

Gamers Non-gamers

69% 31%

56 million people play

daily

Source: http://www.allfacebook.com/facebook-games-statistics-2010-09

Economic Trend for Social Games

Private & Confidential

John Doerr: “There’s never been a better time than now

to start a new social venture.”

Jeff Bezos: ”This probably is the golden age of social

apps.”

Bing Gordon: “Social Will Grow 10 to 25x in the Next

Five Years” (Oct 21st, 2010)

Monetize Globally: How?

The Key First Steps:

Understanding local sensitivities

Get a Good Game

DIY vs Enablers

Choose your Battles

Private & Confidential

ARPU

DAU

MMO

RPG

Resource Mgmt

Casual

X X

X

High ARPU with Good DAU( conversion of non-gamers )

High DAU with Good ARPU( optimize monetization )

Observation from 6waves internal data

OO

O

ARPU

DAU

The Key First Steps:

Understanding local sensitivities

Get a Good Game

DIY vs Enablers

Understanding local sensitivities

Get a Good Game

DIY vs Enablers

Monetization Drivers

LocalizeMarketing

LocalizeContent

Localize

Payment

Private & Confidential

Localize Content - Language

Localize Content – Support

Localize Content – Events

Facebook Credits

Credit Cards

Paypal Mobile

Bank Transfers

Bank Transfers

KiosksISPs

Mobile

Pre Paid Cards

Credit Cards

Localize Payment

Localize Marketing

The Difference in Marketing

The Key First Steps:

Understanding local sensitivities

Get a Good Game

DIY vs Enablers

Understanding local sensitivities

Get a Good Game

DIY vs Enablers

Understanding local sensitivities

Get a Good Game

DIY vs Enablers

Do-It-Yourself vs. Enablers

DIYvs

Enablers?

User traffic

Local language

Payments

Customer Support

Community Events

Marketing

Hosting

Private & Confidential

“If you build it, they will come”?

Private & Confidential

Virality Going Down

NotificationGone

News FeedLimited

Invitation Location

AdvertisingIncreasing Importance

Case Study

Private & Confidential

Resort World

Distribution and Marketing Cross Promotion and FB Marketing

6waves uses the top bar to

effectively cross promote new games to

our 70+ million users

Facebook Marketing

Distribution and Marketing Gaming Dashboard & Offline Marketing

Placement on Gaming Dashboard

Leveraging game sites, magazines and offline publications to promote games

After Publishing

Apr-10 May-10 Jun-10 Jul-10 Aug-10 Sep-10 Oct-10 Nov-100

500,000

1,000,000

1,500,000

2,000,000

2,500,000

3,000,000

3,500,000

4,000,000

Resort World Growth

MAUDAU

Private & Confidential

After Publishing

Private & Confidential

vkontakte Facebook0

500,000

1,000,000

1,500,000

2,000,000

2,500,000

3,000,000

3,500,000

Resort World Users

Surpassed in less than two months

Growing more than twice as quickly

Number of users: over 2.5x

Summary

Private & Confidential

It’s a Big Big World

Social games growth remains strong

Design with Global in mind

Differentiate and generate a buzz

Thank You!