the marketing game information deck

29
1 Charlotte H. Mason • William D. Perreault, Jr. 3 rd edition

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Information about the Marketing Game program

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Page 1: The Marketing Game Information Deck

1

Charlotte H. Mason • William D. Perreault, Jr.

3rd edition

Page 2: The Marketing Game Information Deck

6

The Marketing Game is Integrative … and Covers All Aspects of the The Marketing Game is Integrative … and Covers All Aspects of the Marketing Strategy Planning ProcessMarketing Strategy Planning ProcessThe Marketing Game is Integrative … and Covers All Aspects of the The Marketing Game is Integrative … and Covers All Aspects of the Marketing Strategy Planning ProcessMarketing Strategy Planning Process

Technology Political & Legal Social & Cultural EconomicTechnology Political & Legal Social & Cultural Economic

CustomersCustomersNeeds and otherNeeds and other

SegmentingSegmentingDimensionsDimensions

CompanyCompanyMission, Objectives, Mission, Objectives,

& Resources& Resources

CompetitorsCompetitorsCurrent &Current &ProspectiveProspective

S.S.W.W.O.O.T.T.

TargetMarketTargetMarket

ProductProduct ProductProduct PricePricePricePrice

PromotionPromotionPromotionPromotion

External Market EnvironmentExternal Market Environment External Market EnvironmentExternal Market Environment

Targeting &Targeting &SegmentationSegmentation

Positioning &Positioning &DifferentiationDifferentiationPositioning &Positioning &DifferentiationDifferentiation

Narrowing Narrowing downdown to focused strategy to focused strategy with quantitative and qualitativewith quantitative and qualitative screening criteriascreening criteria

PlacePlacePlacePlace

Page 3: The Marketing Game Information Deck

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OverviewOverview

You take over marketing management responsibilities for your firm. Must satisfy customers and earn profits

Focus is on marketing strategy planning. Requires integration of all strategy decisions. Requires attention to competitive environment. Considers short term and long term perspectives.

Page 4: The Marketing Game Information Deck

9

Industry EnvironmentIndustry Environment

Market growth

Technological environmentNo major innovations expectedYearly revision cycle

Competitive environmentType of competition depends on firms’ decisions

Page 5: The Marketing Game Information Deck

10

Six Key Product-Market SegmentsSix Key Product-Market Segments

HarriedAssistants

HomeUsers

High-techManagers

ModernStudents Professional

Creators

ConcernedParents

Segments have different needs, preferences, situations, sizes, growth rates.Segments have different needs, preferences, situations, sizes, growth rates.

Page 6: The Marketing Game Information Deck

11

Past Sales By Market SegmentPast Sales By Market Segment

0

5000

10000

15000

20000

25000

0 1 2 3

Year

Assistants

Managers

Students

Home

Creators

Parents

For Voice Recognition Device

Page 18

Page 7: The Marketing Game Information Deck

12

Distribution ChannelsDistribution Channels

HarriedAssistants

HomeUsers

High-techManagers

ModernStudents Professional

Creators

ConcernedParents

Firm 1 Firm 2 Firm 3

Channel 1Traditional

Dealers

Channel 2DiscountDealers

Firm 4

Firms reach customersthrough full-servicedealers and Internet/mail-order discount dealers.

Firms reach customersthrough full-servicedealers and Internet/mail-order discount dealers.

Different segments have different shopping preferences.

Different segments have different shopping preferences.

Page 8: The Marketing Game Information Deck

13

Product 1: Voice Recognition Device (VRD)Product 1: Voice Recognition Device (VRD)

Key ProductFeatures

Error Protection (1-10)

Number of Special Commands (5-20)

Ability to Customize (1-10)

Page 9: The Marketing Game Information Deck

14

R&D for Product Modifications: Computing CostsR&D for Product Modifications: Computing Costs

$3,000*(change)2$3,000*changeEase of Learning (1-10)

$5,000*(change)2$0Error Protection (1-10)

$8,000*(change)2$0Special Commands (5-20)

Cost to IncreaseCost to DecreaseFeature

+2

-1

+2

Change

5

3

8

This period’s product

$44,000Total modification costs:

Example

$3,000*2*2=$12,0003Ease of Learning

$04Error Protection

$8,000*2*2=$32,0006Special Commands

Cost to Change

Last period’s productFeature

Note: R&D for product changes is more expensive if you have to make big changes in a short period of time…

Page 10: The Marketing Game Information Deck

15

Product 2: Digital Vocal Communicator (DVC)Product 2: Digital Vocal Communicator (DVC)

Key ProductFeatures

Similarity of Commands (1-10)

Number of Tasks (1-10)

Ease of Learning (1-10)

Level 3

Page 11: The Marketing Game Information Deck

16

Types of AdvertisingTypes of Advertising

Pioneering Direct competitive Indirect competitive Reminder Corporate (Institutional)

Page 12: The Marketing Game Information Deck

18

Expanded Marketing Responsibilities (Level 2)Expanded Marketing Responsibilities (Level 2)

PRODUCT Features (and R&D for product modifications) PRICE Wholesale price in each channel

PLACE Distribution intensity in each channel

PROMOTION

-Advertising $ Spending

Type

-Personal selling Number of sales reps in each channel

Percent non-selling time

Commission rate

-Sales promotion $ Spending per Channel

CUSTOMER SERVICE $ Spending

MARKET RESEARCH 7 Reports May be PurchasedDemand Forecast/Production order Number of Units

Page 13: The Marketing Game Information Deck

21

Response Functions and Marketing SpendingResponse Functions and Marketing Spending

Sales

Marketing Spending

ThresholdLevel

SaturationLevel

Spending too little may have little effect, but spending too much just increases costs and reduces profit.

Page 14: The Marketing Game Information Deck

23

Marketing Budget Items (Level 2 and 3)Marketing Budget Items (Level 2 and 3)

R&D product modification costs Sales force salaries and severance pay Advertising expense Customer service expense Sales Promotion Expense Market research reports expense

BUDGET FOR FIRST PERIOD: $984k Sales commission is not a budget item

Page 15: The Marketing Game Information Deck

25

Computing PricesComputing Prices

Computing Retail Prices from Wholesale Prices:Expected Retail Price = Wholesale price/(1-% Markup)

Example: Wholesale price = $105Channel 1 Retail Price = ($105/(1-.50)) = $210

Channel 2 Retail Price = ($105)/(1-.35) = $161.54

Computing Wholesale Prices from Desired Retail

Prices:Wholesale Price = Retail Price (1 - % Markup)

Example: Desired Retail Price = $190 Channel 1 Wholesale Price = $190*(1-.50) = $95.00

Channel 2 Wholesale Price = $190*(1-.35) = $123.50

Page 16: The Marketing Game Information Deck

26

Retail Prices Charged Final ConsumersRetail Prices Charged Final Consumers

The retail price set by a dealer depends on:

The wholesale price in the dealer’s channel.

The customary markup used in the channel.

The portion of any sales promotion “deals” that the dealer passes along to consumers as a price reduction.

Remember R=PxQ

Page 17: The Marketing Game Information Deck

28

Competitor AnalysisCompetitor Analysis

Estimate competitor’s net contribution Analyze past strategies & likely changes. Evaluate positioning and target segments.

? XX

X

?

?X

1 2 3 4

Firms

1

2

3

4

5

6

Seg

men

ts

Page 18: The Marketing Game Information Deck

29

Industry Sales ReportIndustry Sales Report

$6,475,61444,3082

$10,696.24056,2961

Dollars SalesUnit SalesChannel

$17,171,854100,604Total

$4,292,964.250 25,151Firm 4

$4,292,964.250 25,151Firm 3

$4,292,964.250 25,151Firm 2

$4,292,964.250 25,151Firm 1

$ Sales (retail)Share (units)Unit SalesBrand

Page 19: The Marketing Game Information Deck

30

Product Features and Prices ReportProduct Features and Prices Report

Brandof

VRD

Firm 1Firm 2Firm 3Firm 4

Specialcommands

8888

Errorprotect-

ion

3333

Ease of

learning

3333

Retailprice

channel 1

$190.00$190.00$190.00$190.00

Retailprice

channel2

$146.15$146.15$146.15$146.15

Page 20: The Marketing Game Information Deck

31

Market Activity Report (Level 2)Market Activity Report (Level 2)

Adv. DollarsAdv. Type

Sales Promotion Channel 1 Channel 2

No. Sales Reps Channel 1 Channel 2CommissionCustomer Service

Firm 1

$250,000

$0$0

10105%$92,500

Firm 2

$250,000

$0$0

10105%$92,500

Firm 3

$250,000

$0$0

10105%$92,500

Firm 4

$250,000

$0$0

10105%$92,500

Page 21: The Marketing Game Information Deck

33

Market Research Reports (Level 2)Market Research Reports (Level 2)

1. Market share by segment (all brands) 2. Market share by channel (all brands) 3. Consumer preference study 4. Marketing effectiveness report 5. Sales by segment by channel (own brand) 6. Consumer shopping habits study 7. Product positioning report

Page 22: The Marketing Game Information Deck

38

Market Share by Segment ReportMarket Share by Segment Report

Brand

Firm 1Firm 2Firm 3Firm 4

Total Sales(units)

1

0.2500.2500.2500.250

20,028

2

0.2500.2500.2500.250

15,084

3

0.2500.2500.2500.250

25,104

4

0.2500.2500.2500.250

10,240

5

0.2500.2500.2500.250

22,056

6

0.2500.2500.2500.250

8,092

Segment

Who’s selling to whom?Who’s buying what? What is each firm’s achieving?Which segments are buying?

Page 23: The Marketing Game Information Deck

39

Market Share by Channel ReportMarket Share by Channel Report

Brand

Firm 1Firm 2Firm 3Firm 4

Total Sales(units)

Channel 1

0.2500.2500.2500.250

56,296

What’s selling where?Who’s buying what?

Channel 2

0.2500.2500.2500.250

44,308

Page 24: The Marketing Game Information Deck

40

Consumer Preference StudyConsumer Preference Study

Segment

Students

Home

Assistants

Creators

Managers

Parents

SpecialCommands

10-13

7-10

10-13

12-15

13-16

5-8

ErrorProtection

2-4

2-4

6-8

2-4

6-8

2-4

Ease ofLearning

1-3

6-8

6-8

4-6

2-4

7-9

PriceRange

low

low

high

high

high

low

What kind of product would a segment prefer?What reference price seems typical for the segment?How are segments similar and different?

What kind of product would a segment prefer?What reference price seems typical for the segment?How are segments similar and different?

Page 25: The Marketing Game Information Deck

41

Marketing Effectiveness ReportMarketing Effectiveness Report

Brand AwarenessCustomer Service Consumer Group Rating Industry Average Rating

Channel 1: Sales Rep Workload Dealer Satisfaction Channel Strength (“Push”)

Channel 2: Sales Rep Workload Dealer Satisfaction Channel Strength (“Push”)

Index0.550

100%100%

100%1.00.500

100%1.00.500

Competitorswith lower

Index0

00

00

Competitorswith equal orhigher Index

3

33

33

Page 26: The Marketing Game Information Deck

42

Detailed Sales AnalysisDetailed Sales Analysis

Firm

Channel 1

Channel 2

1

896

5,269

2

1,109

3,337

3

5,602

1,396

4

1,808

1,196

5

4,363

1,865

6

1,086

1,074

Segment

Unit sales by segment and channelAre you reaching your target?

Page 27: The Marketing Game Information Deck

43

Customer Shopping HabitsCustomer Shopping Habits

Segment

Students

Home

Assistants

Creators

Managers

Parents

Percent of Shopping

in Channel 1

?

?

?

?

?

?

Who shops where?How do shopping patterns match distribution focus?

Percent of Shopping

in Channel 2

?

?

?

?

?

?

Page 28: The Marketing Game Information Deck

44

Product Positioning ReportProduct Positioning Report

Brand

Firm 1Firm 2Firm 3Firm 4

1

????

2

????

3

???

?

4

????

5

????

6

????

Segment

Which brands are closest to which segments?Which segments have no close brands?

Page 29: The Marketing Game Information Deck

36

Submitting Marketing PlansSubmitting Marketing Plans

Submitting marketing plans decisions Due when stated, send your plan early send to

[email protected] Past decision will be used if you miss the deadline, check to see if

receipt is confirmed Results will be returned to person submitting plan Even if you do not want to make changes still submit a plan The game starts at level 2 and moves to level 3 when you are

notified Each firm has a distinct industry and firm identification

Need to keep it straight! Remember to use you assigned Industry and Firm number

Example Industry A Firm 1 your file will be PlanA1.tmg Do not send the proforma.txt file. Check the file before you send it to make sure changes have been

saved.