ubiquitous computing definitions ubiquitous computing is the method of enhancing computer use by...
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Ubiquitous ComputingDefinitionsUbiquitous computing is the method of enhancing computer use by making many computers
availablethroughout the physical environment, but making
themeffectively invisible to the user
– Mark Weiser
Ubiquitous computing, or calm technology, is a paradigm shift where technology becomes
virtually invisible in our lives.
-- Marcia Riley (Georgia Institute of Technology, Atlanta.)
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingEvolutionConstraint: - best way to serve the user community is not
clear.
Approach: - Prototype the solution - Acquire feedback from users. - Modify the application
(with least possible downtime)
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingGeneric FeaturesDEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Transparent Interfaces
Awareness ofContext(s)
Capture Experience
Ubiquitous ComputingGeneric Features – TRANSPARENT
INTERFACES- hide their presence from user- Provide interaction between user
and application
Examples: Gesture recognition speech recognition free form pen interaction computational perception etc.
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingGeneric Features –
TRANSPARENT INTERFACES
Keyboard and mouse are still the most commonly used interfaces !!
Need:- flexible interfaces- Varied interfaces that can provide
similar functionality
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingGeneric Features – CONTEXT
AWARENESSContext – information about the
environment with which the
application is associated.
LOCATION and TIME are simple examples
of context !
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingGeneric Features – CONTEXT
AWARENESS
Context aware application:- is one which can capture the context- assign meaning to it- change behavior accordingly
Need:Applications that are context aware andallow rapid personalization of their
services.
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingGeneric Features – AUTOMATED
CAPTURE
To capture our day-to-day experience and
make it available for future use.
Constraints:- Multiple streams of information- Their time synchronization- Their correlation and integration
Need:Automated tools that support capture,integration and future access of info.
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingClassroom 2000 (eClass)
Motivation:Information-intensive experience in
class makes it difficult for students to recordaccurately.
Objective:Preserving class activities in order to enhance teaching and learning
experience.
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingClassroom 2000 (eClass)
- can take notes on behalf of the students
- can time-line various information streams
- provides annotations on slides to index an audio/video recording
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingDEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingDEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingDEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingDEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingClassroom 2000 (eClass)
Transparent Interaction- electronic white-board looks and
feels like a white-board and not a computer
- however, startup process requires a person to start a program(Still not absolutely transparent)
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingClassroom 2000 (eClass)
Context awareness- ‘location of white-board’+ ‘class
schedule’- predicts which class is about to begin
Automated capture- captures various information
streams- Adds annotations, web links,
references etc.
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingCyberguide
- can replicate human tour guide using mobile and hand held technology
- makes use of location information to track the user / suggest establishments
- maintains history of places visited, for future use
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingDEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingCyberguide
Transparent Interaction- has prototypes with varied
interfaces- Speech recognition capability
(limited!)
Context awareness- ‘location’ as the context
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingCyberguide
Automated capture- acquires knowledge from places
visited(to server future visitors)
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingS.E. Challenges
Challenges presented by the three features
DEFINITION
EVOLUTION
GENERIC FEATURES
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S. E. ISSUES
CONCLUSION
TOOLKITDESIGNISSUES SOFTWARE
STRUCTURINGISSUES
COMPONENTINTEGRATION
Ubiquitous ComputingToolkit design issues
- be able to treat all types of I/P as easily as keyboard or mouse(e.g.: freeform pen based interaction)
- need for clustering techniques that can associate various forms of data
- Context aware applications need TILE interface(Time, Identity, Location, Entities)
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingToolkit design issuesOpen challenges
‘Scalable Interfaces’- variety of devices with different size
and interaction techniques
Rewriting of Applications !!
Abstract Interface toolkits(another open area of research)
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingSoftware structuring issuesDEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Frequent Iterations
Rapid Prototyping
Minimal Downtime
UbiComp application development
Ubiquitous ComputingSoftware structuring issues
IF (modifications to the system are not done correctly)
THEN (downtime of the system may increase drastically)
Hence, structuring is imperative for such an approach of UbiComp
application development !!
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingComponent Integration- not all portions of every application
are developed- many times we rely on COTS
software
Constraint: - COTS software are not available for
various types of devices / OS
Need:Standard methods to communicate and control wide array of devices and OS.
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingConclusion
Strengths• The paper identifies certain key
features of Ubiquitous applications• Exemplifies these features with real-
life projects• Correlates SE challenges pertaining
to such pattern of application development
• Accordingly, it proposes changes that need to be inculcated in the stream of Software Engineering
DEFINITION
EVOLUTION
GENERIC FEATURES
PROJECTS
S. E. ISSUES
CONCLUSION
Ubiquitous ComputingConclusion
Weakness- The paper only looks into ‘Rapid
Prototyping’ paradigm of application development
- It overlooks other models and approaches available for UbiComp application development.(probable challenges therein have not be catered for)
DEFINITION
EVOLUTION
GENERIC FEATURES
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S. E. ISSUES
CONCLUSION
Ubiquitous Computing
Q U E S T I O N S ???