virtual worlds. what is the point?

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Virtual Worlds. What is the point? Coventry University Steve Cadman http://www.flickr.com/photos/stevecadman/2653563318/ www.virtualworldwatc h.net

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Page 1: Virtual Worlds. What is the point?

Virtual Worlds.What is

the point?

Coventry UniversitySteve Cadman

http://www.flickr.com/photos/stevecadman/2653563318/

www.virtualworldwatch.

net

Page 2: Virtual Worlds. What is the point?

These slides look a little familiar...

Page 3: Virtual Worlds. What is the point?

VWW: Virtual World Watch

“Snapshots” of who is using virtual worlds, and how, in UK universities and colleges.

Unexpectedly large numbers of downloads.

Funded by Eduserv from 2007 to 2010.

Self-funded for the next few years.

www.virtualworldwatch.netRoo Reynolds http://www.flickr.com/photos/rooreynolds/493815619/

Page 4: Virtual Worlds. What is the point?

why use a virtual world in education?

What is the point?

Page 5: Virtual Worlds. What is the point?

The death of travel to learn?

Quoting Martin Bean, Vice-Chancellor, Open University

Page 6: Virtual Worlds. What is the point?

CO2 and global warming

Timothy Hamilton http://www.flickr.com/photos/bestrated1/205117457/

Page 7: Virtual Worlds. What is the point?

Tomorrow we are all screwed...

Dipesh Soneji http://www.flickr.com/photos/dipeshsoneji/1019702760/

Page 8: Virtual Worlds. What is the point?

John Kirriemuir http://www.flickr.com/photos/silversprite/492471374/

Page 9: Virtual Worlds. What is the point?

Build what you need...

PF Anderson http://www.flickr.com/photos/rosefirerising/456065514/

Page 10: Virtual Worlds. What is the point?

Blend Info and social

Sheila Webber http://www.flickr.com/photos/23396182@N00/4259812586/

Page 11: Virtual Worlds. What is the point?

Mix up your media

N Speller http://www.flickr.com/photos/spellers/2833505085/

Page 12: Virtual Worlds. What is the point?

...increasingly, any media

Annabeth Robinson

http://www.flickr.com/photos/annamorphic/4382933824/

Page 13: Virtual Worlds. What is the point?

Bleed in Geo-stuff, maps

DadenMedia

http://www.flickr.com/photos/dadenmedia/2984446235/

Page 14: Virtual Worlds. What is the point?

Virtual World USE by UK academics

Page 15: Virtual Worlds. What is the point?

Current State of PLAY

•95%+ of UK academics who use VWs use Second Life.

•(newish) Every UK university has done something in VWs.

•Activity in UK colleges much patchier.

•Some, but not much, overlap with academic communities who use other technologies e.g. Blackboard, digital games.

•Steadily growing research base of materials.

•Difficulty in quickly/simply showing benefits of virtual worlds to colleagues, students, noobs underlying problem.

Page 16: Virtual Worlds. What is the point?

Main Subject areas of VW use

Health and medicine.

Nursing training.

Midwifery.

Health and safety training.

Physics simulations e.g. wind turbines.

Information science theory.

Art and fashion.

Legal training.

Theatre and drama.

Computer science programming.

Languages, esp. Spanish.

Page 17: Virtual Worlds. What is the point?

CRIME AND FORENSICS

Sheila Webber

http://www.flickr.com/photos/23396182@N00/4680574100/

Page 18: Virtual Worlds. What is the point?

Physics

SGVW Team, University of Ulster

http://www.flickr.com/photos/33422226@N04/

Page 19: Virtual Worlds. What is the point?

Midwifery

Kate Boardman

http://www.flickr.com/photos/kattanhurnung/4115602444/

Page 20: Virtual Worlds. What is the point?

Mechanics and history

Kate Boardman

http://www.flickr.com/photos/kattanhurnung/4398763759/

Page 21: Virtual Worlds. What is the point?

Micro level stuff

Hiro Sheridan

http://www.flickr.com/photos/hirosheridan/524368209/

Page 22: Virtual Worlds. What is the point?

Simulation (Quarry)

University of Derby / Institute of Quarrying

Page 23: Virtual Worlds. What is the point?

Attitude problems with virtual worlds

(often applicable to other technologies in education)

Page 24: Virtual Worlds. What is the point?

Second Life: EMBRACE or AVOID?

“It’s easy to use.”

“There’s loads of free stuff in there already.”

“There’s lots of other academics in my subject area using it.”

“Been around for many years, so looks solid.”

“It’s hard to use.”

“Bloody expensive to get a decent chunk of land.”

“Academics I know have been scared off it because of newspaper stories.”

“Every week a VW seems to fold; is Second Life next?”

Page 25: Virtual Worlds. What is the point?

“It’s just a game!”

Things wrong with the ‘game’ thing:

1.It isn’t (what’s the game objective if it is?). You don’t understand what a game is.

2.What’s wrong with games anyway?

3.Some games used in teaching and learning.

4.Psychological limitations: fun is dangerous, not useful?

http://www.flickr.com/photos/dunechaser/103300924/

Page 26: Virtual Worlds. What is the point?

wtf is going on?!!

Bettina Tizzy

http://www.flickr.com/photos/bettinatizzy/2308041401/

Page 27: Virtual Worlds. What is the point?

Finding ‘stuff’ is hard

Millions of people use virtual worlds.

There are many virtual worlds.

Search facilities range from basic to non-existent.

“Stuff” is inconsistently labelled.

There is no ‘google’. John Kirriemuir

http://www.flickr.com/photos/silversprite/2346333322/

Page 28: Virtual Worlds. What is the point?

“There’s no-one here.” Um, so?

Page 29: Virtual Worlds. What is the point?

OH no! Something bad!

“The Internet is bad.”

“If you go online you will immediately encounter sex, nudity, perversion, wherever you go.”

“University students must be kept away from it.”

(Rather than teach them how to deal with it in all forms of life). Sari Choche

http://www.flickr.com/photos/sari-coche/2537936209/

Page 30: Virtual Worlds. What is the point?

Tech support say “no.”

http://www.flickr.com/photos/procsilas/378146339/

Page 31: Virtual Worlds. What is the point?

Academic says no

“I don’t have the time to learn new stuff.”

“What I use works fine for me.”

“I’m retiring soon so it’s not worth it.”

“It’ll never catch on.”

“In my day...”Pelican http://www.flickr.com/photos/pelican/2147350197/

Page 32: Virtual Worlds. What is the point?

Now your turn (if you want)

Go into Second Life with a purpose. An event, a group meeting, a specific list of locations to explore.

Allow an hour (yes, 60 minutes of your life) to edit your avatar and get used to flying around.

Try all forms of communication.

Trying clicking on interesting stuff to see what happens.

Do physical stuff; ride a fairwheel, go skydiving, drop in at a pub, go disco dancing, try on some free costumes.