good design faster at ux sofia
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May 26, 2011Sofia
UX SofiaUX Sofia
Bulgaria
The problem
Clients want great experiences, and they want them faster.
Wireframes (our tools of choice)don’t work for this
typical
Wireframes (our tools of choice)don’t work for this
typical
Wireframes (our tools of choice)don’t work for this
typical
An approach inspired by the design studio...
http://www.flickr.com/photos/98736785@N00/1589941777/
1. Sketch and explore ideas
2. Bring lots of ideas together
3. Share and iterate with the team
16:30-17:00Bring lots of ideas together
What we’re going to do today
PEOPLE!
14:00-16:00Sketch and explore ideas
17:00-18:00 pmShare & iterate with the team
PEOPLE!
What do you want to accomplish today?
Activity #1: Tele-Pictionary
Create a“Stack of Stickies”(as many sheets as there are people at the table)
Think of an expression1. write the expression2. pass to neighbor3. read expression4. place sheet at bottom5 draw expression6. pass to neighbor7. check drawing8. place sheet at bottom9. GOTO 1
1. write the expression
5 draw expression
9. GOTO 1
Sketching hacks
Sketching with markers
Yellow marker
Fat
Regular
Small
Gray marker
Sharpie markers
Start here
More attention
Depth:Pop forward
Push back
Look at me!
Tips for design sketching
Use markers and pens, not pencils;our goal is Fast, not perfect
If you mess up, keep going
If you really mess up, grab a new page
ACTIVITY ONE:Trick #1: highlighting
Build-a-Bike
Courtesy of Rachel Glaves
ACTIVITY ONE:Trick #2: line weight
Courtesy of Brandon Schauer
ACTIVITY ONE:
Courtesy of Rachel Glaves
Trick #3: shading / warm gray
ACTIVITY ONE:
1. Fill a page with overlapping rectangles
2. Hold the page up for the group to see
3. Pass it to your neighbor, then choose one rectangle and color it yellow
4. Pass it to your neighbor, then outline 3-4 rectangles with the fat sharpie
5. One more pass! Shade in 3-4 rectangles with the gray marker ... or add some shadows
INSTRUCTIONS
Activity #2: Sketching Boxes
It’s not about HOW to sketch, but WHAT to sketch
Exploratory sketches
Wildly varied
Meaningful only to you
Low fidelity
Unsubtle
Refinement sketches
More realistic
Interpretable by others
Higher fidelity
Within a framework
Tips for sketching screens: helpful patterns
Header
Tab
User Picture
Photo
Video
Filler text
Pop-upModule
ArrowsLarger ones can
communicate weight, or act as labels
Side-scrolling Module
Drop ShadowsCommunicate depth and
bring attention to callouts or popup boxes
Calendar
Page curl
Mouse CursorQuietly indicates a
rollover state
CalloutsCan show alerts, help, guidance or
sketch annotations
Trick #4: 6-Up Template
HOW TO:
1. Draw the first things you think of
2. Then, think about opposites
3. Also, think about other goals of the experience
Trick #5: 1-Up Template
HOW TO:
1. Use line weight
2. Use shading
3. Use highlights
3. Use labels
Let’s try it out
your personal SHOPPER &NUTRITIONIST &
CHEF &FOODIE.
ACTIVITY ONE:
INSTRUCTIONS
Activity #3a: Exploratory Sketching
1. Using a 6-up template, sketch 6 new ideas for the same problem.
2. Put your first ideas down.
3. If you get stuck, think about opposites.Or, think about design principles.
ACTIVITY ONE:
INSTRUCTIONS
Activity #3b: Refinement Sketching
1. Pick the most promising ideas from your 6 sketches. (Which one was it?)
2. Using the 1-up template, sketch a higher fidelity version that brings it all together.
3. Go back over your sketch with a sharpie and add line weight, shading, and labels to make it even clearer.
(пауза)
30 minuteBREAK
2. Bring lots of ideas together
“A new buzzword for a blatantly obvious technique” —danny.hope
Enter Sketchboards
A healthy sketchboard has depth and breadth
STEP ONE: get a large sheet of paper
In this case, size matters
STEP TWO: give it some structure
The structure can change (Trick #6: use stickies to keep it flexible)
STEP THREE: add inputs
Include anything that drives your thinking
STEP FOUR: fill it with sketches!
Trick #7: The incredible drafting dot
ACTIVITY ONE:
Working as a group, use sticky notes to structure your sketchboard. Tape up your inputs, and any sketches that you’ve done so far in each section.
INSTRUCTIONS
Activity #4: Assemble a Sketchboard
3. Share and iterate with the team
Share with the team
How? X
Team Review
ACTIVITY ONE:
1. Discuss your sketches as a group.
2. Decide which sketches are the most viable direction (consider your inputs).
3. Do additional sketches as necessary to fill in holes and evolve the design.
INSTRUCTIONS
Activity #5: Review the Sketchboard
Tips for getting good feedback
ACTIVITY ONE:
1. Working quickly, add a stickie to the sketchboard for every question or concern that you have
2. As a group, talk through the stickies, and decide how to improve the design to address issues raised
3. Resketch as necessary
INSTRUCTIONS
Activity #6: Black Hat session
Bringing it all together
The 5-day sprint
Sketchboards are just a jumping off point
Front Office
Back Office
Customer Action
The 5-day sprint
Tips for iterating sprints
Your “Sprint Kit”
Sketchboards: Discover Better + Faster UX Solutionshttp://www.adaptivepath.com/ideas/essays/archives/000863.php
6-up and 1-up Templateshttp://www.ugleah.com/ux-team-of-one/
Peter Boersmapeter.boersma@adaptivepath.com
Resources to get you started
Thanks toLeah BuleyBrandon SchauerRachel GlavesKate Rutter
Thank you!You were awesome!Thank you!You were awesome!
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