wk3 project management

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Multiplatform Module58213 Research and Practice

Progress

Groups

- What are you creating?

- Platforms?

Project Management

Project Management for Digital Projects

Industries - Advertising, Software development, television and film, publishing, finance... ever expanding.

The Digital Producer

The Digital Producer

Project Manager

Client Relations Creative

Tester

User ExperienceStrategist Negotiator

Business Development

Team Leader Problem Solver

Copywriter

Researcher

Manager

Analytics

Characteristics- Seek and accept responsibility

- Creative and business minded

- Attention to detail

- Solutions and results focused

- Builds relationships

- Ability to motivate people

Skills

- Understand and interpret needs of client and business

- Communicate with and manage your team

- Ability to create production artefacts - Timelines, budgets, wireframes, user journeys.

- Specific knowledge related to the industry

Production Process

• Brief

• Scoping (Creative and Technical)

• Response

• Refine Scope (Statement of Work)

• User Experience

• Design

Production Process

• Development

• Quality Assurance

• Security Assurance

• Launch

• Review

Brief- Brief from a client or internally to your company

- Define the problem

- Objectives

- Discuss Strategy

- Validate timelines and budgets suit scope

- Document

- Further define approach

- Early stage wireframes/visual reference

- Early stage budget, timeline and infrastructure requirements

- Including hardware, software and hosting requirements

- Team requirements

- Document

Scoping

Response- Confirm with client or team that this direction meets objectives, within budget and works to timeline.

- Response to initial designs or wireframes

- Get high-level feedback early

- Update

- Document

Refine Project- Full Budget and Timelines (to be signed off to proceed)

- Updated wireframes

- Functional Specification

- Technical Specification

- Statement of Work documentation including roles and responsibilities, in/out scope, requirements.

- Document

User Experience- Bigger projects will need to do full user experience testing (last week) to test the wireframes before getting into design.

- How will they test?

- Information architecture

- Use case scenario

- Sign off with team

- Document

- Photoshop

- Gathering of assets

- Templated design

- Responsive design (platforms - don’t forget mobile)

- Design Wall

- Document

Design

- Standups

- Work to the next iteration

- Team - Types of developers

- Manage changes

- There will be spanners!

- Manage time - Burn report

- Communicate and document

- Hosting

Build

Quality Assurance

- Test Plan

- Test Group: You, client, testers

- Offshore needs a good test plan

- UAT

- Document

Security Assurance

- Data encryption

- Security Certificate SSL

- Required external testing

- Plan

- Date / soft launch?

- User number?

- Training?

- Support/Uptime

- Warranty

- Moderation

Launch- Analytics

- Post Launch

- Project end date

- Next Project

- Document

Review

- Post-implementation review

- Track and Measure the KPIs

- Analytics

- Optimisation

- Document

Your Projects- IMF Development, Marketing, App, Production

- Screen NSW Development, Marketing, App, Production

- Screen Australia Development, Marketing, App, Production

- Australia Council

Attachments

Timelines and Budgets

Who is in your team?

Waterfall vs Agile Methodologies

Review with experts

Add Contingency

Thanks!

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