basics of experimentation (1) experimental design: which to choose and why?
Post on 19-Dec-2015
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TRANSCRIPT
Why Conduct on Experiment?
• Goal of experimentation:– To determine cause-and-effect relations in nature– “Factor A causes factor B”
• What constitutes a good experiment? – Validity of the results: how true the results are
• Internal Validity– Extent to which one can make causal statements
about the relationship between variables– Experiments aim to maximize their internal validity
Variables• Variable
– An event or behavior that can assume two or more values– Ex: temperature; speed of stimuli presentation; medication
• Independent Variable (IV)– Selected and manipulated by the experimenter – Levels: must have at least 2 levels for comparison
• Ex: Cell phone use: no cell phone, hand held phone, hands free phone
• Dependent Variable (DV)– Response or behavior that is measured by the experimenter– Ex: reaction time to pressing the brake pedal; # of words
recalled; symptoms of anxiety
Experimental Designs• How will participants be assigned to the levels of
the IV? • Between-Subjects Design
– Different sets of participants are assigned to only 1 level of the IV
• Within-Subjects Design– Each participant is assigned to all levels of the IV
Level 1BillJohnSally
Level 2JackSamLisa
Level 3EricPeterSandy
Level 1LarryBobJenny
Level 2LarryBobJenny
Level 3LarryBobJenny
Example• The effects of cell phone use while driving on the
time for the driver to realize the car in front of him/her is stopping.
– Independent variable • cell phone use• 3 levels: no cell phone, hand held phone, hands
free phone
– Dependent variable• Time it takes participants to press the brake when
the car in front of them brakes.
Between-Subjects Design
• Considered “safer”– No chances of contamination from one treatment
condition to the other.– The same participant never gets more than one
treatment.
• Experimenter must check for as few differences as possible to exist between participants across all treatment conditions before testing. – Reduces chances of confounded experiment– Maximizes cause-and-effect relations
Between-Subjects Design
No Cell Phone Condition
Participant 1
Participant 2
Participant 3
Participant 4
Participant 5
Participant 6
Hands Free Phone Condition
Participant 13
Participant 14
Participant 15
Participant 16
Participant 17
Participant 18
Hand Held Phone Condition
Participant 7
Participant 8
Participant 9
Participant 10
Participant 11
Participant 12
Total of 18 participants needed in this experiment
Two ways to increase internal validity
• 1- Matching– Select a variable(s) other than the IV that could mostly likely
affect performance on DV.– Ex: vision, hours of video game playing, reaction time to
pressing a pedal, age– Create triads of participants who are equal on all these
variable.– Randomly assign each member of the triads to a level of IV.
• Problems:– Cannot match participants for everything– Difficult to know which is the most important variable to
match
Two ways to increase internal validity
• 2- Randomization– Each participants has an equal chance of being in
any of the conditions of the experiment.
– Does not guarantee groups will always be equal.
– Preferred method when basis of matching is unsure.
Between-Subjects Design
Advantages
• Simpler to conduct.
• No chances of contamination across treatment conditions.
Disadvantages
• Requires more participants.
• Results may be confounded if groups are not equated by randomization.
• Difficult to determine which factors are important to match participants.
Within-Subjects Design
• All subjects receive all levels of the IV• The performance of each subject is compared
across the different experimental conditions.• Reduces the effects of individual differences
across conditions.
• Carryover Effects– Performance on one condition affects performance on
a follow-up condition(s).– Reduces internal validity of experiment.
Within-Subjects Design
No Cell Phone Condition
Participant 1
Participant 2
Participant 3
Participant 4
Participant 5
Participant 6
Hands Free Phone Condition
Participant 1
Participant 2
Participant 3
Participant 4
Participant 5
Participant 6
Hand Held Phone Condition
Participant 1
Participant 2
Participant 3
Participant 4
Participant 5
Participant 6
Total of 6 participants are needed in this experiment
To reduce carryover effects
Counterbalancing– Technique used to counter the effects of presenting
conditions in a particular order/sequence.
Requirements:– Each condition must the presented to each
participant an equal number of times.– Each condition must occur an equal number of
times in each treatment order. – Each condition must precede and follow each of the
other treatments and equal number of times.
How to know the number of sequences
• How do you know the number of sequences that you need to run to meet these requirements?
• Formula: n! (n factorial)– n = number of conditions; n = 3– 3! = 3 x 2 x 1 = 6 sequences– 5 conditions? 6 conditions?
• As the number of conditions increase, the number of sequences becomes too large.
• Alternative procedure: Balanced Latin Square
• Balanced Latin Square– Each condition precedes and follows every other condition an
equal number of times. – Preferred method of counterbalancing– For even number of conditions
• first row formula = 1, 2, n, 3, n -1, 4, n - 2…
Order of conditions
1st 2nd 3rd 4th
Participant 1 A B D C
Participant 2 B C A D
Participant 3 C D B A
Participant 4 D A C B
Need to run participants in multiples of n conditions, or 4
Order of conditions
1st 2nd 3rd
Participant 1
A B C
Participant 2
B C A
Participant 3
C A B
• Odd number of conditions - uses 2 Latin Squares
• The 2nd Latin square is the mirror image of the 1st.
• Need to run subjects in multiples of 2n, or 2 x3 = 6.
Order of conditions
1st 2nd 3rd
Participant 4
C B A
Participant 5
A C B
Participant 6
B A C
Order of conditions
1st 2nd 3rd
Participant 1
No cell phone
Hand held Hands free
Participant 2
Hand held Hands free No cell phone
Participant 3
Hands free No cell phone
Hand held
Order of conditions
1st 2nd 3rd
Participant 4
Hands free Hand held No cell phone
Participant 5
No cell phone
Hands free Hand held
Participant 6
Hand held No cell phone
Hands free
• Odd number of conditions - uses 2 Latin Squares
Within-Subjects Design
Advantages
• Requires fewer participants.
• Reduces individual differences.
Disadvantages
• Potential for carryover effects if conditions are not counterbalanced.
Which Design Works Best?
• It depends!
• If you have a large sample size and predict IV will have a large effect: – Use a between-subjects design.
• If you have a limited sample size and predict IV will have a small chance of carryover effects:– Use a within-subjects design.
Cross-sectional designs• Study individuals of different ages at the same
time.– Ex: effect of age on cognitive abilities (memory)– Test 7- yr olds, 25 yr olds and 60 yr olds
• Advantage– A wide variety of ages can be studied at the same time– Can collect data quickly, maybe all at once.
• Disadvantage– Individuals are born at different times and raised with
different generations; different educational systems– Cohort effect: era in which individuals are born
affects how they respond in a study.
Longitudinal Design• Same participants are studied repeatedly over time
as they age. – Ex: test the same participants every 3 years: 9 yr old,
12 yr old, 15 yr old…
• Advantage: no cohort effect
• Disadvantage– Attrition rate increases: participants drop out of study– Expensive and time consuming– Participants who remain may not be a representative
sample