building digital communities for your heritage project tehmina goskar |...
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Building digital communities
for your heritage project
Tehmina Goskar | [email protected]
http://tehmina.goskar.com | @tehm
Key Heritage Skills, Swansea University, 6 Dec 2012
What do you want to do?Who do you want to do it with?
before you start
Copper Day (http://www.copperday.org.uk/)
Using the right tool for the jobReal people, communicate vs broadcast
how do people communicate?
Communication Clutter (http://www.ddb.com/)
http://www.connectingwithconsumers.net/
CommunitiesContent
DiscussionDistribution
your digital landscape
http://costaricacloseup.com/designstudios/
millions that don’t…• 7.82 million adults never used
the internet
• 10% lower than 2011
• “This is not just about getting more people online, but about building the skills of those who are online,” Martha Lane Fox (UK Digital Champion)
BBC Online (http://www.bbc.co.uk/news/technology-20236708)
intelligence on digital
communities
488 million users regularly use Facebook mobile. (source: All Facebook)
69 percent of follows on Twitter are suggested by friends. (source: Web Analytics World)
30 percent of users who make a public post [on Google+] never make a second one. (source: Jeff Bullas)
52% of mobile internet users online multiple times daily (in several short sessions) vs. 45% on computer (in several long sessions). (source: Our Mobile Planet)
It’s not all about big numbers
You are a heritage project, not Coca Cola
If you build it, will they come?
http://www.huffingtonpost.com/brian-honigman/http://www.thinkwithgoogle.com/mobileplanet/
digital engagement in arts and culture
• Importance of getting information from ‘trusted brands’
• 76% ‘enjoy finding out about topics/subjects of interest (e.g. bird watching, WWII, fashion)’
• 51% ‘enjoy finding out about my family history’
• 51% ‘enjoy finding out about the things that I collect’.
• 25 hours: Online leisure time (1) email (2) searching for info (3) shopping; Creating content last
• 12 hours: Watching TV (apart from sport and movies)
MTM, Digital audiences: Engagement with arts and culture online, Nov 2010 | Image: Anglesea copar ledi (Anglesea Archives)
• 33% Found out more about artist/performer or event/exhibition
• 21% Viewed the work of others (e.g. reading blogs, watching YouTube)
• 20% Purchased tickets• 16% Watched or listened to a clip of a recording of an arts
performance/exhibition• 15% Found out how to improve creative skills • 13% Investigated ways of taking part (e.g. lessons,
classes, clubs or societies)• 8% Watched or listened to a full recording • 7% Uploaded something creative or artistic that they
created • 7% Used a forum for discussing or sharing or commented
on a blog• 6% Downloaded software or mobile phone apps • 6% Actually use the internet or mobile phone to be
creative• 5% Publicised something related to arts and culture
‘Please indicate whether you have done any of the following using the
internet within the past 12 months?’
Sample: 2000 adults
MTM, Digital audiences: Engagement with arts and culture online, Nov 2010
Museums: • Over two thirds interested in learning more online about an exhibition or
object• Over half interested in a virtual tour.
Libraries:• Three quarters want to learn more online about what is available (e.g.
exhibitions, literary events, music etc)• Over one third interested in virtual tours (e.g. round the library).
Literature: • Most interest in ‘learning more about a performance or learning how to do
something’ and ‘viewing a five minute clip of a performance’.
Visual arts: • Most appealing is ‘watching a five minute clip’ and very high interest levels
for ‘learning more about a performance or learning how to do something’ and ‘taking a virtual tour’.
Archives: • Audience with highest interest in ‘learning how to do something’ and
‘subscribing to a regular service’• Relatively high interest in ‘learning more about an exhibition or object’.
MTM, Digital audiences: Engagement with arts and culture online, Nov 2010
high quality, clear contentEasy to accessEasy to share
The original Bagpuss by Peter Firmin, 1974
Unites website, social media channels and printDesign accordingly
Have more than one version suitable for banner and an avatar
visual cue or brand
blogs for heritage projectsIt’s your content. You can analyse it.
Low cost. Hosting and domain name.
Participate in other communities to bring people to your content.
Aggregate your ‘back channels’ e.g. Twitter feed, YouTube videos.
Give visitors easy opportunity to share content
Keep updating for the duration of your project.
Wordpress, Blogger require little technical expertise to set up.
Case-study: Copper Day
5 March 2011
www.copperday.org.uk
what did we want to do?
Raise awareness of historic copperworks
Celebrate 200 years of the Hafod Copperworks
Celebrate the 50th anniversary of the Lower Swansea Valley Project
Hold a free event for local communities
Share knowledge freely
Collect memories
Get diverse organisations to collaborate
blog
YouTube
Flickr
poster/ flyer
articles
press releas
e
emails
mailing lists
bus adver
t
big screen
Access to heritageActivities and sources
analysis of event
analysis of blog
1 Jan – 22 Mar 2012
visitor flow…
after Copper Day
Still receiving comments to Memories section, latest in October 2012
c.150 unique visits a month; 65 sec duration
No new content since April 2011
A time capsule, incorporated into Copper Project’s learning legacy site www.welshcopper.org.uk
What next?http://www.copperday.org.uk/memories/
Community management
Web forums, Facebook Pages/Groups, LinkedIn, mailing lists
Is your project about generating content or generating discussion?
Lead-in time can be long—longer than the life of most heritage projects
30 Page Likes required by Facebook to access stats
Lifetime value of a member
Most communities have a terrible newcomer to regular conversion ratio.
100,000 unique visitors > 1,000 might sign up > 700 might complete registration > 250 might contribute > 50 will be active after 1 month > 5 will be active after 6 months.
http://www.feverbee.com/
Case study: DigVentures
Site Huthttp://digventures.com/
it didn’t work for the
communityDiscussion happened
here
250 Venturers
120 on siteLess than
10% in Site Hut
Accessed 176 times
Urrrr shit……….hahahaha
Be prepared to moderate or close comments
Beware of trolls: people whose sport it is to be deliberately provocative online
Watch out for SPAM. Scrutinise comments in your forum or blog before publishing.
pls RTFast and furious
Of the moment discussion (backchannel)
Relentless
Must keep going
Have conversations, don’t SPAM
Welcome people and #FF
Give your project a hashtag #History51
Sharing research: Copper slag walls, Amlwch @copperhistories
the humble mailing list
Yahoo Groups, Google Groups, Jiscmail
Communities of common interest
Group for Education in Museums (GEM)
Museum Computer Group (MCG)
Mining History
Advertise your project, event, survey, generate leads.
Is industrial heritage
education at risk?
digital photo cultureSerious about photography
Powerful tool
Rivaled by Facebook, Instagram, Twitter for instant sharing
Elegant way to present photographic archives
Start a group
Can be embedded
Flickr meets
Documenting Newlyn Pilchard Works, now closed.
Do your homework by becoming a user of heritage contentSee what works for you and what does not
Keep your audiences in the forefront of your mind
be part of a community yourself
http://tehmina.goskar.comlet’s continue the chat