focusin guide

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FocusIn Guide Neurocog

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FocusIn Guide

Neurocog

Getting Started.................................................................................... Page 3 Downloading FocusIn.................................................................. Page 3 Requirements............................................................................... Page 3Daily Reports...................................................................................... Page 4Working Memory / Impulse Control.................................................. Page 5Focus, Relax and Zen......................................................................... Page 6Final Report......................................................................................... Page 7Behaviour............................................................................................ Page 8Final Working Memory....................................................................... Page 9Final Impulse Control......................................................................... Page 10Final State Control.............................................................................. Page 11Recommendations............................................................................. Page 12

Focus Pocus™ is owned by Neuro Cognitive Solutions Pty Ltd (trading as Neurocog).

Focus Pocus™ is based on IP licensed by Neurocog from the University of Wollongong, Australia

Focus Pocus™ v2.0 for iOS, Andriod, Windows and Mac OSX, was developed and engineered by Ollie Edgington.

Focus Pocus is Powered by NeuroSky Thinkgear™

Neurocog

FocusIn is an application installed on your computer which runs in conjunction with Focus Pocus. FocusIn is free for people already with Focus Pocus and can be downloaded from the Neurocog download page – http://neurocog.com.au/download/. Be sure to select the correct operating system when choosing your downloads.

The format will be in “.exe” format for Microsoft Windows and “.dmg” for Mac OSX 10.6+.

Downloading FocusIn

Windows Mac2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices

Microsoft® Windows® XP, Windows Server® 2003, Windows Server 2008, Windows Vista® Home Premium, Business, Ultimate, or Enter-prise (including 64 bit editions) with Service Pack 2, Windows 7, or Windows 8 Classic

512MB of RAM (1GB recommended)

Intel® Core™ Duo 1.83GHz or faster processor

Mac OS X v10.6, v10.7, or v10.8

512MB of RAM (1GB recommended)

Customer Service:[email protected]

Technical Support:[email protected]

Download:http://neurocog.com.au/download/

Neurocog

Neurocog

A summary of progress during the most recent session

This section contains detailed information about the most

recent session. Click on any to view them

Neurocog

The face provides a quick indication of how well the user performed in the most recent working memory exercises

Details of the last training session (left) and overall (right)

The face provides a quick indication of how well the user performed in the most recent working memory exercises

Details of the last training session (left) and overall (right)

Neurocog

The face provides a quick indication of how well the user performed in the most recent working memory exercises

Details of the last training session compared to other sessions

Neurocog

After every 4th or 5th training session parents are able to rate

how the user has been behaving

Better behaviour and ratings unlock better bonuses in

Focus Pocus!

The final report contains five sections accessed via the menu

Neurocog

This graph shows your ratings of the users behaviour across the sessions from (1) the be-

fore/after questionnaire and (2) ratings made in FocusIn

Sessions 1 - 5

Sessions 6 - 10

Sessions 11 - 15

Sessions16 - 20

Sessions21 - 25

Neurocog

This graph shows the users performance at the working memory games across the

training sessions

Sessions 1 - 5

Sessions 6 - 10

Sessions 11 - 15

Sessions16 - 20

Sessions21 - 25

Neurocog

This graph shows the users performance at the impulse control games across the

training sessions

Sessions 1 - 5

Sessions 6 - 10

Sessions 11 - 15

Sessions16 - 20

Sessions21 - 25

Neurocog

This graph shows the user’s performance at state control games across the training

sessions, for Focus, Relax and Zen separately

Neurocog

Based on training outcomes some general recommendations are made in regard to real-world

tasks and further Challenge mode training in Focus Pocus