robotex - adc40 · 2010. 2. 3. · 1 isu – fhwa – acpa surface characteristics relating...
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1
ISU – FHWA – ACPASurface Characteristics
Relating Pavement Texture toTire-Pavement Noise using RoboTex
Robert Rasmussen, Ph.D., P.E.Eric Mun Steven M. KaramihasTed Ferragut, P.E.
July 2006
Robotic Texture (RoboTex) built around LMI-Selcom RoLine line laser
3-D texture profiling at 0.9 mm × 0.45 mm sample interval
Height sensor resolution is 0.01 mm (accuracy ~ 0.05 mm)
Same line laser unit currently being evaluated by profiler vendors to help solve “footprint” issues
RoboTex
2
RoboTex Texture Device
RoboTex Texture Device
3
RoboTex Texture Device
LMI-SelcomLine Laser
RoboTexControl Panel
RoboTex Texture Device
GPS
Time / Date
DMI
4
RoboTex Data Processing
RoboTex Data Processing
5
RoboTex Data Processing
RoboTex Data Processing
0.0
0.5
1.0
1.5
2.0
2.5
3.0
0 20 41 61 81 102 122 142 163 183
Distance (ft)
Mea
n Pr
ofile
Dep
th (m
m)
LongitudinalTransverse
6
RoboTex Data Processing
30
35
40
45
50
55
60
65
70
0 20 41 61 81 102 122 142 163 183
Distance (ft)
Long
itudi
nal T
extu
re S
pect
rum
, 63
mm
Oct
ave
Ban
d - L
63 (d
B)
Iowa DOTType 1 Testing
US Highway 30Near Marshalltown, IA
7
Type 1 Iowa DOT
Data Collection • Noise
Tire-Pavement (OBSI)In-VehicleWayside (Roadside)
• Texture• Smoothness• Friction
Collection Periods• Pre-Broom / Pre-Traffic
(September 2005)
• Post-Broom / Pre-Traffic
(October 2005)
• Post-Broom / Opening
(December 2005)
• 3-5 months After Traffic
(April 2006)
• 1 year After Traffic
(Fall 2006)
Type 1 Iowa DOTTexture Spacing (in.) Depth (in.) Pre-texturing Longitudinal Tining 1 ⅛ Burlap DragLongitudinal Tining ¾ ¼ Burlap Drag Longitudinal Tining ¾ ⅛ Burlap DragLongitudinal Tining ¾ ⅛ noneLongitudinal Tining ¾ ⅛ Burlap DragLongitudinal Tining ¾ ⅛ Artificial Turf Longitudinal Tining ¾ 1/16 Artificial Turf Longitudinal Tining ¾ 1/16 Burlap Drag Longitudinal Tining ½ ⅛ Burlap DragBurlap Drag n/a (Heavy Weight) noneBurlap Drag n/a (Standard Weight) noneArtificial Turf Drag n/a (Standard Weight) noneArtificial Turf Drag n/a (Heavy Weight) noneTransverse Tining ½ ⅛ Burlap DragTransverse Tining ½ 1/16 Burlap DragTransverse Tining 1 ⅛ Burlap DragTransverse Tining Random** ⅛ Burlap DragDiamond Grinding
8
Type 1 Iowa DOT
Type 1 Iowa DOT
9
Type 1 Iowa DOT
Type 1 Iowa DOT
10
Type 1 Iowa DOT
Iowa Type 1 (US 30) - Site Visit 4 - 5 mos. Post-Traffic
95
97
99
101
103
105
107
109
111
113
115
Nominal Texture Type
Ave
rage
OB
SI L
evel
(dBA
)
8 133 1512 142 106 16 179 111 5 74
3/4”
S +
1/1
6”D
+ T
urf
Ran
dom
S +
1/8
”D +
Bur
lap
1”S
+ 1
/8”D
+ B
urla
p
3/4”
S +
1/8
”D +
No
Pre
text
ure
3/4”
S +
1/4
”D +
Bur
lap
1/2”
S +
1/8
”D +
Bur
lap
3/4”
S +
1/8
”D +
Bur
lap
(Sho
rt)
Dia
mon
d G
rindi
ng
1/2”
S +
1/8
”D +
Bur
lap
Sta
ndar
d Tu
rf
Hea
vy T
urf
Hea
vy B
urla
p
Sta
ndar
d Bu
rlap
3/4”
S +
1/8
”D +
Tur
f
1/2”
S +
1/1
6”D
+ B
urla
p
3/4”
S +
1/1
6”D
+ B
urla
p
3/4”
S +
1/8
”D +
Bur
lap
(Lon
g)
Longitudinal Tining Transverse Tining Drag Diamond Grinding
DOT Standard
18
1”S
+ 1
/8”D
+ B
urla
p
11
Iowa Type 1 (US 30) - Site Visit 4 - 5 mos. Post-Traffic
95
97
99
101
103
105
107
109
111
113
115
Nominal Texture Type
Ave
rage
OB
SI L
evel
AN
D V
aria
bilit
y (4
4 ft.
) (dB
A)
8 133 1512 142 106 16 179 111 5 74
3/4”
S +
1/16
”D +
Tur
f
Rnd
m. S
+ 1
/8”D
+ B
urla
p
1”S
+ 1/
8”D
+ B
urla
p
3/4”
S +
1/8”
D +
No
Pret
extu
re
3/4”
S +
1/4”
D +
Bur
lap
1/2”
S +
1/8”
D +
Bur
lap
3/4”
S +
1/8”
D +
Bur
lap
(Sho
rt)
Dia
mon
d G
rindi
ng
1/2”
S +
1/8”
D +
Bur
lap
Stan
dard
Tur
f
Hea
vy T
urf
Hea
vy B
urla
p
Stan
dard
Bur
lap
3/4”
S +
1/8”
D +
Tur
f
1/2”
S +
1/16
”D +
Bur
lap
3/4”
S +
1/16
”D +
Bur
lap
3/4”
S +
1/8”
D +
Bur
lap
(Lon
g)
Longitudinal Tining Transverse Tining Drag Diamond Grinding
DOT Standard
18
1”S
+ 1/
8”D
+ B
urla
p
1/8" Deep Longitudinal 3/4" Spacing + Burlap (Long Section) 8102.4 dBA
12
1/8" Deep Longitudinal 3/4" Spacing + Burlap (Long Section)
Long
itudin
al Tex
ture P
rofile
Transverse Texture Profile
8102.4 dBA
0
1
2
3
4
5
0 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300
Distance (ft.)
Max
imum
Tex
ture
Hei
ght (
mm
)
98
101
104
107
110
113O
BSI
Lev
el, 0
.5se
c M
ovin
g A
vg. (
dBA
)
1/8" Deep Longitudinal 3/4" Spacing + Burlap (Long Section) 8102.4 dBA
OBSI Level Transverse Texture Longitudinal Texture Nominal Depth
13
Burlap Drag 3100.7 dBA
Burlap Drag 3100.7 dBA
14
Burlap Drag
0
1
2
3
4
5
0 100 200 300 400 500 600 700
Distance (ft.)
Max
imum
Tex
ture
Hei
ght (
mm
)
98
101
104
107
110
113
OB
SI L
evel
, 0.5
sec
Mov
ing
Avg
. (dB
A)
3100.7 dBA
OBSI Level Transverse Texture Longitudinal Texture
Heavy Artificial Turf Drag 4100.8 dBA
15
Heavy Artificial Turf Drag 4100.8 dBA
Heavy Artificial Turf Drag
0
1
2
3
4
5
0 100 200 300 400 500 600
Distance (ft.)
Max
imum
Tex
ture
Hei
ght (
mm
)
98
101
104
107
110
113O
BSI
Lev
el, 0
.5se
c M
ovin
g A
vg. (
dBA
)
4100.8 dBA
OBSI Level Transverse Texture Longitudinal Texture
16
1/16" Deep Transverse 1/2" Spacing + Burlap 6101.4 dBA
1/16" Deep Transverse 1/2" Spacing + Burlap 6101.4 dBA
17
1/16" Deep Transverse 1/2" Spacing + Burlap
0
1
2
3
4
5
0 100 200 300 400 500 600 700
Distance (ft.)
Max
imum
Tex
ture
Hei
ght (
mm
)
98
101
104
107
110
113
OB
SI L
evel
, 0.5
sec
Mov
ing
Avg
. (dB
A)
6101.4 dBA
OBSI Level Transverse Texture Longitudinal Texture Nominal Depth
FHWA ProVAL Software
6101.4 dBA1/16" Deep Transverse 1/2" Spacing + Burlap
18
Diamond Grinding 11102.9 dBA
Diamond Grinding 11102.9 dBA
19
Diamond Grinding
0
1
2
3
4
5
0 100 200
Distance (ft.)
Max
imum
Tex
ture
Hei
ght (
mm
)
98
101
104
107
110
113
OB
SI L
evel
, 0.5
sec
Mov
ing
Avg
. (dB
A)
11102.9 dBA
OBSI Level Transverse Texture Longitudinal Texture
1/8" Deep Longitudinal 1/2" Spacing + Burlap 13103.8 dBA
20
1/8" Deep Longitudinal 1/2" Spacing + Burlap 13103.8 dBA
1/8" Deep Longitudinal 1/2" Spacing + Burlap
0
1
2
3
4
5
0 100 200 300 400 500 600 700
Distance (ft.)
Max
imum
Tex
ture
Hei
ght (
mm
)
98
101
104
107
110
113O
BSI
Lev
el, 0
.5se
c M
ovin
g A
vg. (
dBA
)
13103.8 dBA
OBSI Level Transverse Texture Longitudinal Texture Nominal Depth
21
1/4" Deep Longitudinal 3/4" Spacing + Burlap 14103.9 dBA
1/4" Deep Longitudinal 3/4" Spacing + Burlap 14103.9 dBA
22
1/4" Deep Longitudinal 3/4" Spacing + Burlap
0
1
2
3
4
5
0 100 200 300 400 500 600 700
Distance (ft.)
Max
imum
Tex
ture
Hei
ght (
mm
)
98
101
104
107
110
113
OB
SI L
evel
, 0.5
sec
Mov
ing
Avg
. (dB
A)
14103.9 dBA
OBSI Level Transverse Texture Longitudinal Texture Nominal Depth
1/8" Deep Transverse Random Spacing + Burlap 17108.4 dBA
23
1/8" Deep Transverse Random Spacing + Burlap 17108.4 dBA
1/8" Deep Transverse Random Spacing + Burlap
0
1
2
3
4
5
0 100 200 300 400 500 600 700
Distance (ft.)
Max
imum
Tex
ture
Hei
ght (
mm
)
98
101
104
107
110
113O
BSI
Lev
el, 0
.5se
c M
ovin
g A
vg. (
dBA
)
17108.4 dBA
OBSI Level Transverse Texture Longitudinal Texture Nominal Depth
24
Texture vs. Noise
98
101
104
107
110
113
0 1 2 3 4 5
Maximum Texture Height (mm)
OB
SI L
evel
, 0.5
sec
sam
ple
(dB
A)
L.Tine-3/4"S-1/8"DL.Tine-1/2"S-1/8"DBurlap-StandardL.Tine-3/4"S-1/8"D-NoPreTexL.Tine-3/4"S-1/8"DL.Tine-3/4"S-1/4"DBurlap-HeavyT.Tine-1/2"S-1/8"DT.Tine-1/2"S-1/16"DT.Tine-1"S-1/8"DT.Tine-RandomS-1/8"DTurf-StandardDiamond GrindingTurf-HeavyL.Tine-3/4"S-1/16"D-TurfL.Tine-3/4"S-1/8"D-TurfL.Tine-3/4"S-1/16"D
Random T. Tine
1” T. Tine No pretexture
Drag
0
1
2
3
4
5
0 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300
Distance (ft.)
Max
imum
Tex
ture
Hei
ght (
mm
)
98
101
104
107
110
113O
BSI
Lev
el, 0
.5se
c M
ovin
g A
vg. (
dBA
)
1/8" Deep Longitudinal 3/4" Spacing + Burlap (Long Section) 8102.3 dBA
OBSI Level Transverse Texture Longitudinal Texture Nominal Depth
25
1/8" Deep Longitudinal 3/4" Spacing + Burlap (Long Section) 8102.3 dBA
30
32
34
36
38
40
42
44
46
48
50
0 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300
Distance (ft)
Long
itudi
nal T
extu
re S
pect
rum
, 31.
5 m
m
Oct
ave
Ban
d (d
B)
99
101
103
105
107
Tota
l OB
SI L
evel
(dB
A)
1/8" Deep Transverse Random Spacing + Burlap
0
1
2
3
4
5
0 100 200 300 400 500 600 700
Distance (ft.)
Max
imum
Tex
ture
Hei
ght (
mm
)
98
101
104
107
110
113O
BSI
Lev
el, 0
.5se
c M
ovin
g A
vg. (
dBA
)
17108.4 dBA
OBSI Level Transverse Texture Longitudinal Texture Nominal Depth
26
1/8" Deep Transverse Random Spacing + Burlap 17108.4 dBA
45
50
55
60
65
70
0 50 100 150 200 250 300 350 400 450 500 550 600 650 700
Distance (ft)
Long
itudi
nal T
extu
re S
pect
rum
, 31.
5 m
m
Oct
ave
Ban
d (d
B)
98
100
102
104
106
108
110
112
114
Tota
l OB
SI L
evel
(dB
A)
1/8" Deep Transverse Random Spacing + Burlap 17108.4 dBA
27
1/8" Deep Transverse Random Spacing + Burlap 17108.4 dBA
110 dBA
1/8" Deep Transverse Random Spacing + Burlap 17108.4 dBA
FHWA ProVAL Software
28
102 dBA
1/8" Deep Transverse Random Spacing + Burlap 17108.4 dBA
FHWA ProVAL Software
Again...
What about Friction?
29
Iowa Type 1 (US 30) - Site Visit 4 - 5 mos. Post-Traffic
95
97
99
101
103
105
107
109
111
113
115
Nominal Texture Type
Ave
rage
OB
SI L
evel
(dB
A)
0
10
20
30
40
50
60
AST
M E
274
Ski
d N
umbe
r, Sm
ooth
Tire
(SN
40S)
8 133 1512 142 106 16 179 111 5 74
3/4”
S +
1/1
6”D
+ T
urf
Ran
dom
S +
1/8
”D +
Bur
lap
1”S
+ 1
/8”D
+ B
urla
p
3/4”
S +
1/8
”D +
No
Pre
text
ure
3/4”
S +
1/4
”D +
Bur
lap
1/2”
S +
1/8
”D +
Bur
lap
3/4”
S +
1/8
”D +
Bur
lap
(Sho
rt)
Dia
mon
d G
rindi
ng
1/2”
S +
1/8
”D +
Bur
lap
Sta
ndar
d Tu
rf
Hea
vy T
urf
Hea
vy B
urla
p
Sta
ndar
d B
urla
p
3/4”
S +
1/8
”D +
Tur
f
1/2”
S +
1/1
6”D
+ B
urla
p
3/4”
S +
1/1
6”D
+ B
urla
p
3/4”
S +
1/8
”D +
Bur
lap
(Lon
g)
Longitudinal Tining Transverse Tining Drag Diamond Grinding
181”
S +
1/8
”D +
Bur
lap
DFT/CTMEstimated Friction
ASTM E 274 Skid TrailerMeasured Friction
• While a relationship can be observed between texture depth and noise as measured by OBSI, this is really caused more by the “bumps and dips” that occur every 1 to 2 inches
Texture vs. Noise
30
• Constructability– Depth does not match nominal– Nominal is not ‘nominal’– Variability appears high
Work underway with equipment manufacturers to improve process.
Texture vs. Noise
• To predict noise, we need to understand much more about the texture than what we know now.
• To link to noise mitigation and wall construction, we have many miles to go– Average, variability, and time history
Texture vs. Noise
31
• Categorize / rank over 200 unique nominal texture
configurations (actual texture)
• Interrelate texture-noise-friction-smoothness
• Identify ways to reduce texture and noise variability
• Develop texture specification
• Build / evaluate trial sections to “new” specification
• Analyze in-vehicle and wayside noise• Consider splash & spray experiment
Critical Steps
Data Analysis Projects
1. 3D Tire Envelopment Filter Development
2. Spectral and Temporal Decomposition of Noise and
Psychoacoustic Evaluation
3. Identification of Relevant Texture Metrics for Noise
4. Relating OBSI and Wayside Noise
5. Texture and Noise Artifacts due to Pavement Design and
Construction
32
Data Analysis Projects
6. Pavement Joint Effects on Noise
7. Impact of Changing the OBSI Test Tire
8. Acoustical Durability
9. Relating OBSI and In-Vehicle Noise
10.Validating the Texture – Friction Relationship
Thank You