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Curriculum Vitae Moon-Hwan Lee Page 1 / 7
Moon-Hwan Lee Dept. of Industrial Design, KAIST, South Korea
[email protected] | moonhwanlee.wordpress.com | +82-1031521564
A C A D E M I C H I S T O R Y
Ph.D., Industrial Design, (GPA 4.09/ 4.3) Korea Advanced Institute of Science and Technology (KAIST) Advisor: Tek-Jin Nam ([email protected])
Thesis: Digital Patination - Using Digitally Generated Patinas for Enhancing Product Attachment
Sep 2011 – Aug 2016
M.S., Industrial Design (GPA 4.0/ 4.3) Korea Advanced Institute of Science and Technology (KAIST) Advisor: Tek-Jin Nam
Thesis: Effect of levels of automation on emotional experience in intelligent products
Mar 2009 - Aug 2011
Exchange Research Program Design for Interaction, Delft University of Technology, The Netherlands
Mar 2009 - Feb 2010
B.S., Industrial Design (GPA 3.64/ 4.3) Korea Advanced Institute of Science and Technology (KAIST) Advisor: Sang-Min Bae ([email protected])
Mar 2005 - Feb 2009
R E S E A R C H I N T E R E S T
Interaction Design, Human Computer Interaction (HCI), Digital Fabrication
Patina, Product Personalization, Digital Possession
Product Attachment, Emotionally Durable Design, Slow Technology,
Research through Design
S K I L L S
UX Research
Design methods: Technology probe, Experience prototyping, Concept/idea generation, Story-boarding
Research methods: Focus group, Observation, Quantitative Analysis (SPSS)
Prototyping 3D Modeling & Fabrication: Rhinoceros, Alias, 3D printing
Programming: Arduino (Controlling Sensors & Actuators), Processing (Designing Interactivity)
Basic Tools Adobe Creative Suite (Adobe Photoshop, Adobe Illustrator, Premiere etc.)
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D E S I G N & R E S E A R C H P R O J E C T S
UX-oriented Mobile Software Platform Funded by Ministry of Knowledge Economy (Korea)
Role: UX concept & scenario generation, mobile application design, physical prototyping
Sep 2011 – Oct 2016
Design Method of Interactive Digital Products to Enhance Aesthetic Experience and Emotional Durability using History-of-experience Funded by National Research Foundation of Korea
Role: Physical prototyping (Patina video player and Trace-Marker), field studies
May 2014 - April 2016
Value Construction with Digital Things Funded by Vodafone, Carnegie Mellon University, University of Granada (Spain)
Role: Ethnographic study, UX concept & scenario generation
Mar 2012 - Feb 2013
Design of Portable Radiation Monitors Funded by Satrec Initiative
Role: Product design (From concept development to modeling)
Oct 2011 - Feb 2012
Future Generation of Mobile Communication and Computing Systems Funded by LG Electronics
Role: UX concept & scenario generation
Sep 2010 - Dec 2010
E M P L O Y M E N T H I S T O R Y
KAIST Postdoctoral Researcher
Sep 2016 -
LG Electronics Co., Ltd. Mobile Handset R&D Center Research Intern
Summer 2008
DesignMine Design Intern
Summer 2006
E X H I B I T I O N
Cultural nomad (Museum of Art, Seoul National University, Korea) Exhibit ‘SEED’ project
April 2015
Macef (International Home Show in Milano, Italy) Exhibit product design works
January 2010
100% Design Tokyo (Japan) Exhibit the graduation project
May 2011
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REPRESENTATIVE WORKS
Figure 1. Patina Engraver: Visualizing Activity Logs as Patina in Fashionable Trackers, CHI’15 (Video Link)
Figure 2. Patina-inspired Personalization: Personalizing Products with Traces of Daily Use, DIS’16 (Video Link)
Figure 3. Impact of Digital Traces on the Appreciation of Movie Contents, Digital Creativity (Video Link)
P R E S S
Patina Engraver project was selected as the Major Research Achievement of the Industrial Design Department at KAIST, and was featured in the KAIST Newspaper (Link).
May 2015
Patina Engraver project was covered in several newspapers (Yonhap News, GIZMODO, The Kyunghyang Shinmun, The Seoul Shinmun, Electronic Times, Digital Times, Asia Today, KAIST Newspaper etc.).
May 2011
Blow up Balloons (Portable aromatherapy product) was featured as BEST OF YANKO DESIGN 2009 on Yanko Design (Link).
Dec 2009
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P U B L I C A T I O N S (★: Key Publication)
Conference Proceedings (International)
★ Moon-Hwan Lee, Oosung Son, Tek-Jin Nam. Patina-inspired Personalization: Personalizing Products with Traces of Daily Use. In Proc. SIGCHI Conference on Designing Interactive Systems (DIS), ACM Press, p.251-263 (2016) Seijin Cha, Moon-Hwan Lee, Tek-Jin Nam. Gleamy: An Ambient Display Lamp with Transparency-Controllable Shade. In Proc. Tangible Embedded and Embodied Interactions (TEI), ACM Press, p.304-307 (2016) ★ Moon-Hwan Lee, Seijin Cha, Tek-Jin Nam. Patina Engraver: Visualizing Activity Logs as Patina in Fashionable Trackers. In Proc. SIGCHI Conference on Human Factors in Computing Systems (CHI), ACM Press, p.1173-1182 (2015) William Odom, John Zimmerman, Jodi Forlizzi, Ana Lopez Higuera, Mauro Marchitto, José J. Cañas, Youn-kyung Lim, Tek-Jin Nam, Moon-Hwan Lee, Yeoreum Lee, Da-jung Kim, Yea-kyung Row, Jinmin Seok, Bokyung Sohn, Heather Moore. Fragmentation and transition: Understanding perceptions of virtual possessions among young adults in Spain, South Korea and the United States. In Proc. SIGCHI Conference on Human Factors in Computing Systems (CHI), ACM Press, p.1822-1842 (2013) Moon-Hwan Lee, Tek-Jin Nam. Critical understanding of interaction history as a design resource. In Proc. International Congress of International Association of Societies of Design Research (IASDR) (2013) Moon-Hwan Lee, Tek-Jin Nam, Yeoreum Lee, Yea-kyung Row, Youn-kyung Lim, Da-jung Kim, Jinmin Seok, William Odom, John Zimmerman, Jodi Forlizzi, Ana López Higuera, Mauro Marchitto, José Cañas, Heather A. Moore. Bridging Research and Practice in Design: Reflections of the Project on Value Construction with Virtual Possessions. In Proc. International Congress of International Association of Societies of Design Research (IASDR) (2013) Jin-min Seok, Da-jung Kim, Youn-kyung Lim, Tek-jin Nam, Moon-hwan Lee, Yeoreum Lee, Yea-kyung Row, Bokyung Sohn, John Zimmerman, Jodi Forlizzi, William Odom, Ana López Higuera, Mauro Marchitto, José Cañas, Heather A. Moore. Understanding the Curation Activities of Creating Personal and Social Meanings for Virtual Possessions In Proc. International Congress of International Association of Societies of Design Research (IASDR) (2013) ★ Moon-Hwan Lee, Da-Hoon Kim, Hyun-Jeong Kim, Tek-Jin Nam. Understanding impacts of hidden interfaces on mobile phone user experience. In Proc. the Nordic Conference on Human-Computer Interaction (NordiCHI), ACM Press, p.45-48 (2012)
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Journal Publications (International / Domestic) Moon-Hwan Lee, Tek-jin Nam. Possibility of Utilizing Digital Traces for Enhancing Emotional Values of Digital Artifacts, Archives of Design Research, 29(2), p.63-75 (2016) ★ Moon-Hwan Lee, Seijin Cha, Tek-jin Nam. Impact of Digital Traces on the Appreciation of Movie Contents, Digital Creativity, p. 287-303, DOI: 10.1080/14626268.2015.1087410 (2015) Moon-Hwan Lee, Tek-jin Nam. Effect of Levels of Automation and Emotional Experience in Intelligent Products - Experimental Study of Intelligent Pot. Archive of Design Research, p.195-206 (2010) (Korean)
Demo and Poster (International) Han-Jong Kim, Moon-Hwan Lee, Bon-Cheol Goo, Tek-Jin Nam. Xtempo: Music polaroid for printing real-time acoustic guitar performance. In. Proc. SIGCHI Conference on Human Factors in Computing Systems (CHI), Extended Abstracts, ACM Press, p.2827-2828 (2013) Moon-Hwan Lee, Tek-Jin Nam, Hyeon-Jeong Suk. Effect of levels of automation on emotional experience in intelligent products. In Proc. SIGCHI Conference on Human Factors in Computing Systems (CHI) Extended Abstracts, ACM Press, p.2083-2088 (2011)
Conference Proceeding (Domestic) Han-Jong Kim, Moon-Hwan Lee, Tek-Jin Nam. Music Polaroid for Printing Real-Time Acoustic Guitar Performance. In Proc. Korean Society of Design Science Spring, KSDS), p.134-135 (2013) Moon-Hwan Lee, Tek-jin Nam. A framework of product patina for designing products with interaction durability. In Proc. Korean Society of Design Science Spring, KSDS, p.128-129 (2012)
C I T A T I O N Number of Citation
Patina Engraver: Visualizing Activity Logs as Patina in Fashionable Trackers. ACM CHI’15 Fragmentation and transition: understanding perceptions of virtual possessions among young adults in Spain, South Korea and the United States. ACM CHI’13 Understanding impacts of hidden interfaces on mobile phone user experience. ACM NordiCHI’12
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SCHOLARSHIP & AWARDS
Best Paper Award at CHI 2015 (ACM Conference on Human Factors in Computing Systems) Patina Engraver: Visualizing Activity Logs as Patina in Fashionable Trackers
- Ranked in the top 1% of 2,000 submitted papers (Link)
- First research team in Asia to receive the award
April 2015
FUJITSU Design Award – Judge’s Special Award Seed: Total recall agent (Link)
May 2011
IDSA IDEA (International Design Excellence Awards) – Finalist Lepen: Soldering system designed for convenience and safety (Link)
June 2011
iF Concept Award MusicReader: Educational tool for music (Link)
2010
iF Concept Award HelloTag: Interactive Shopping Tag System (Link)
2010
KAIST Future Medical Device Design Competition – Gold Medal 2008
KAIST Scholarship (B.S., M.S., Ph.D.)
2005-2014
P A T E N T S
System and method for supporting appreciation of moving picture contents with human reaction and computer readable storage medium storing program executing the same / 10-1484190 / issued.
Apparatus for engraving products' use pattern using transparent display products and method using the same / 10-2016-0065273 /patent pending
UNIVERSITY SERVICE
Invited Talk: Digital Patination (Ulsan National Institute of Science and Technology) Oct, 2016
Invited Talk: Design and Technology Convergence (Seoul National University of Science and Technology)
Sep, 2016
Invited Talk and Design Workshop: Product Design with Data (National University of Singapore)
May, 2016
Invited Talk at Doctoral Colloquium, KAIST February, 2016
Design Research Issues TA, Industrial Design, KAIST Fall, 2011-2012
Freshman Design Course TA, KAIST Spring, 2011-2012
Product Design System TA, Industrial Design, KAIST Spring, 2010
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PUBLIC & PROFESSIONAL SERVICE
ACM Creativity & Cognition Conference Program Committee (2016)
ACM CHI (SIGCHI Conference on Human Factors in Computing Systems) Full Paper, Note Reviewed (2014-2016)
ACM DIS (SIGCHI Conference on Designing Interactive Systems) Pictorial Reviewed (2016)
KSDS (International Conference of Korea Society of Design Science), Invited Talk at Doctoral Colloquium (2016)
HCI Korea, Doctoral Colloquium Presenter (2015)
A LIST OF REFEREES
Tek-Jin Nam | [email protected] Ph.D. Advisor, Professor, Dept. Industrial Design, KAIST
Youn-Kyung Lim | [email protected] Ph.D. Committee member, Associate Professor, Dept. Industrial Design, KAIST
About Collaborative Project on UX-oriented Mobile Software Platform
Uichin Lee | [email protected] Associate Professor, Dept. of Knowledge Service Engineering, KAIST
About Collaborative Project on Virtual Possession Research
John Zimmerman | [email protected] Associate Professor, HCI Institute, Carnegie Mellon University & Associate Editor, ACM TOCHI
Will Odom | [email protected] ACM CHI 2016 Associate Papers Chair, ACM Creativity & Cognition 2017 Pictorials Chair & Assistant Professor at Simon Fraser University