the joy of games søren lundgaard, game consultant, dadiu [email protected] mikkel pedersen, lead game...
TRANSCRIPT
The Joy of Games
Søren Lundgaard, Game Consultant, [email protected]
Mikkel Pedersen, Lead Game Designer, Press [email protected]
Getting the Game Idea
Technology Feature
Special Experience
Real Life Inspiration
Fictional World / License
Business (making money!)
Think like a consumer? What do you want when you are looking for a new game to play?
…..Something you know you will like, yet you want something new!
Inspiration from other Games
Let’s look at Diablo
The original
Four avatars, puzzles and realtime strategy
Two avatars,3D and smart path finding
Shop fixing and pet
Skilltree refinement
Heirloom items
Co-op and spell controls
What’s next?
Evolution of games
The evolution of Faith and a .45
The original cover shooter
Cover shooter done right, smart reload and a partner done wrong
Partner done right
“Faith and a .45 is an intense and atmospheric shooter with heavy focus on characters, co-operative gameplay
and road movie storytelling.”
Game moments that defines us as game developers
There is a universe inside my computer!
Flares or Scares?
My computer is alive!
High Diving in games
A glimpse into the future
Das moment der letzten spannung
The feeling of Epic Win
So remember to Play Games!
Questions?
Søren Lundgaard, Game Consultant, [email protected]
Mikkel Pedersen, Lead Game Designer, Press [email protected]