ux 101 - ways to a better next big bang

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UX 101 WAYS TO A BETTER NEXT BIG BANG (WHATEVER IT MAY BE) howiechang.com @howiec

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A broad stroke presentation I gave on User Experience 101 based on Stephen Anderson's User Experience Hierarchy of Needs model. I have also included a simple development cycle which takes into consideration what users really need by focusing on ongoing evaluation of exploring, tweaking and testing the design until these needs are met.

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Page 1: UX 101 - Ways To A Better Next Big Bang

UX 101WAYS TO A BETTER NEXT BIG BANG (WHATEVER IT MAY BE)

howiechang.com@howiec

Page 2: UX 101 - Ways To A Better Next Big Bang

WHAT THE HELL IS UX?

Page 3: UX 101 - Ways To A Better Next Big Bang
Page 4: UX 101 - Ways To A Better Next Big Bang

DESIGNING FOR EXPERIENCES IS FUNDAMENTALLY ABOUT PEOPLE, THEIR ACTIVITIES AND

CONTEXT OF THOSE ACTIVITIES... by Stephen P. Anderson

Page 5: UX 101 - Ways To A Better Next Big Bang

ONGOINGEVALUATION

ANALYZE& PLAN

CONCEPTUALIZE

DESIGN

IMPLEMENT& LAUNCH

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One of a simpler development cycle I use which takes into consideration what users really need by focusing on ongoing evaluation of exploring, tweaking and testing the design until these needs are met.

Page 6: UX 101 - Ways To A Better Next Big Bang

ANALYZE& PLAN

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Planning out the objectives and goals of the project. Think project space, project management, project schedule, methods, briefings and techniques.

PROJECT SPACE

PROJECT MANAGEMENT

Page 7: UX 101 - Ways To A Better Next Big Bang

CONCEPTUALIZE

DESIGN IT

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Define scope, user needs, content and information architecture. Think functional specifications, personas, feature set and research.

PERSONAS

USER NEEDS & REQUIREMENTS

Page 8: UX 101 - Ways To A Better Next Big Bang

DESIGN

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Designing for structural and presentation of information. Think information architecture, interaction design, wireframe, navigation, visual hierarchy.

SKETCH

WIREFRAMES

Page 9: UX 101 - Ways To A Better Next Big Bang

IMPLEMENT& LAUNCH

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Consider good practice guidelines relevant to the project and improve accessibility.

GOOD PRACTICE GUIDELINES

Page 10: UX 101 - Ways To A Better Next Big Bang

ONGOINGEVALUATION

PLAN OUTOBJECTIVES

& GOALS

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Think role play, personas & scenarios, user testing, usability, user group, observation and feedback.

USABILITY TESTING

USER FEEDBACK

Page 11: UX 101 - Ways To A Better Next Big Bang

I RECOMMEND YOU TO READ...

‣ Putting People First http://www.experientia.com/blog/

‣ 52 Weeks of UX http://52weeksofux.com

‣ UX Myths http://uxmyths.com

‣ Johnny Holland http://johnnyholland.org

‣ Design for Service http://designforservice.wordpress.com

‣ Konigi http://konigi.com

‣ Bobulate http://bobulate.com

‣ Logic+Emotion http://darmano.typepad.com/logic_emotion

‣ Adaptive Path http://www.adaptivepath.com/ideas

‣ Everyday UX http://www.everydayux.com

Page 12: UX 101 - Ways To A Better Next Big Bang

THANKYOU

Find me on Twitter:

@HOWIEC

Tumblog:

HOWIECHANG.COM

Find this slide on Slideshare:

SLIDESHARE.COM/HOWIECHANG