chapter 7 educational innovation

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Educational Innovation Chapter 7

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Page 1: Chapter 7   educational innovation

Educational Innovation

Chapter 7

Page 2: Chapter 7   educational innovation
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Mission 1

Describes the Definition and Classifications of Learning Environments.

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The definition of Learning Environments.

Learning environment refers to conditions that affect student learning both concrete and abstract.

• Concrete Environmental or Physical Environment such as building, table, chair, medias etc.

• Abstract Environmental or Psychological Environmental such as conception ,knowledge ,attitude etc.

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1. Constructivist Web-Based Learning Environments. 2. Constructivist Multimedia

3. Learning packages for knowledge creation

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Mission 2

Analysis using learning innovative

accordance with the context of the 3 schools.

Premsawadsi School

Mahachai School Tessabanwadtad School

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(1) Premsawadsi School

Stimulating learner. Realistic Learning Situations. The learner to interact with

multiple virtual characters. Self-assessment and content

review resource

Need….

Can't Connect to the Internet.

But !!

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Innovation for Premsawadsi School

Programmed Instruction

Program Student

interaction

Programmed instruction enables students to work individually.

One of the better-known methods of student-centred

learning.

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As the technology developed,

other media, such as radio,

television video and

computer, came into use.

Innovation for Premsawadsi School

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(2) Mahachai School

Need….

Innovation that……

no time limit

no placed limit

can apply with school’s materials

support students’ self-direction

support both synchronous and

asynchronous learning

To support learning management and students’

learning

To make learning environment.

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Innovation for Mahachai School

E-learning

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Innovation for Mahachai School

E-learning Flexibility, Accessibility, Convenience

Cross-platform Support

Browsers and Internet Connections

are Widely Available

Inexpensive Worldwide Distribution

Ease of Updates

Savings in Travel Cost and Time

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(3) Tessabanwadtad School

Need….

Learner construct knowledge

by themselves.

The problem situation is

learning source of the learner.

Intervention can support

collaboration solution.

Innovations developed to be used learning style.

Can exchange ideas with each other all the time.

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Innovation for Tessabanwadtad School

Innovation for Educational

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Network learning style

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Innovation for Tessabanwadtad School

Innovation for Educational

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Multimedia Learning style

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Innovation for Tessabanwadtad School

https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRZuK87tOwgnJsXSoIzkRVVUGUHR4Wiyd4thTtfK5kqEcsQL1mRsw

Constructivist learning Environments

o Problem based learning

o Resource

o Scaffolding

o Coaching

o Collaboration

Environments learning style

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Open-ended approach originated in Japan during 1970s

Students engaging in open-ended problems

Open Approach…

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The Open Approach based on

The self-learning activity

Consistent with the nature of mathematical knowledge.

Is correlated with the decision of the teachers.

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The goals of Open Approach..

Provides an opportunity for students to solve problems by their own mathematical thinking as well as to see a variety of solution from other students

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The four steps of Open Approach..

Posing open-ended problems

Students’ self-learning

Whole class discussion and comparison

Summarize through connecting students’ mathematical ideas emerged in the classroom

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Example of activity…

Subject : Comparison of Length

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Step 1 : Posing open-ended problems

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Step 2 : Students’ self-learning

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Step 2 : Students’ self-learning

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Step 3 : Whole class discussion and comparison

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Step 4 : Summarize through connecting students’ mathematical ideas emerged in the classroom

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