ar vr meetup in göteborg 2017-12-06

68
AR/VR in perspective Tech , Effect and Value Carl Henrikson & Ahmed Assal

Upload: carl-henrikson

Post on 24-Jan-2018

68 views

Category:

Design


0 download

TRANSCRIPT

Page 1: AR VR Meetup in Göteborg 2017-12-06

AR/VR in perspective

Tech , Effect and ValueCarl Henrikson & Ahmed Assal

Page 2: AR VR Meetup in Göteborg 2017-12-06

Building the right things

Building thingsright

Running thingsefficiently

Carl HenriksonSenior Consultant Business Advisory

Page 3: AR VR Meetup in Göteborg 2017-12-06

Virtual reality - an old dream which is finally becoming reality

Page 4: AR VR Meetup in Göteborg 2017-12-06
Page 5: AR VR Meetup in Göteborg 2017-12-06
Page 6: AR VR Meetup in Göteborg 2017-12-06

Stanford University Libraries

Page 7: AR VR Meetup in Göteborg 2017-12-06

1966

Page 8: AR VR Meetup in Göteborg 2017-12-06
Page 9: AR VR Meetup in Göteborg 2017-12-06

AUGMENTED REALITY

Page 10: AR VR Meetup in Göteborg 2017-12-06

The Ultimate Display – a.k.a. Damocles Sword

Head mounted augmented reality display

Ivan Sutherland 1968

Page 11: AR VR Meetup in Göteborg 2017-12-06
Page 12: AR VR Meetup in Göteborg 2017-12-06

80-ies and 90-ies...

But finally...

Page 13: AR VR Meetup in Göteborg 2017-12-06

2014: Rirtualenaissance

V

Page 14: AR VR Meetup in Göteborg 2017-12-06

VRAR

Page 15: AR VR Meetup in Göteborg 2017-12-06

Learning and training

Decision making

Communication

Sales

Marketing

Immersive design

Location based

Entertainmentand information

Emerging applications

Page 16: AR VR Meetup in Göteborg 2017-12-06

Learning and training

Virtual manuals

SimulationAR and Industrial

maintenance

Assistive AR/VR tools

Page 17: AR VR Meetup in Göteborg 2017-12-06

Decision making

Real time data and analytics visualization

What if scenarios

Remote systems control and analysis

Page 18: AR VR Meetup in Göteborg 2017-12-06

Communication

Augmented vision

Remote experts Remote collaboration

Telepresence

Page 19: AR VR Meetup in Göteborg 2017-12-06

Remote Collaboration

Page 20: AR VR Meetup in Göteborg 2017-12-06
Page 21: AR VR Meetup in Göteborg 2017-12-06

Remote Expert

Page 22: AR VR Meetup in Göteborg 2017-12-06
Page 23: AR VR Meetup in Göteborg 2017-12-06

Telepresence

Page 24: AR VR Meetup in Göteborg 2017-12-06

25

Page 25: AR VR Meetup in Göteborg 2017-12-06

Sales

Showcases and demos

Configurators & customizers

Trials

Page 26: AR VR Meetup in Göteborg 2017-12-06

Marketing

Experential campaigns

Brand recognition Virtual characters

Store attraction

Page 27: AR VR Meetup in Göteborg 2017-12-06

Immersive design

Conceptual design Design review

Page 28: AR VR Meetup in Göteborg 2017-12-06

Location based

Virtual tours On location gaming

Page 29: AR VR Meetup in Göteborg 2017-12-06

Entertainment& information

Games

Movies

Concerts

Page 30: AR VR Meetup in Göteborg 2017-12-06

Emerging applications

Crime scene reconstruction

Therapy, Pain relief Virtual workspaces

Immersive journalism

Page 31: AR VR Meetup in Göteborg 2017-12-06

MemoAR

Page 32: AR VR Meetup in Göteborg 2017-12-06

Technology Effect Value

The TECHNOLOGY The EFFECT that can be / need to be achived The business/customer MOTIVE or DRIVER

Interactive VR

Consuming VR

VR 360

Cameras

Empathy

engine

360 experience

Virtual

presence

Real time

virtual

presence

Near real

experience /

simulation

Capture your

experience

Anyone can

create a VR

environment

Be able to build/interact with a world around you

Cheap, Easy

access

Time & place

travel

Manipulate the

brain

Experience something

which is not built

Different for each customer and use case

Page 33: AR VR Meetup in Göteborg 2017-12-06

The business value and customer

motive

Begin with...

The effect

which is

needed

then...

The technology needed to

achieve the effect

and finally...

But, how? ...

Page 34: AR VR Meetup in Göteborg 2017-12-06

Outside-in metodology to understand users

gain

gain

gain

gain

Page 35: AR VR Meetup in Göteborg 2017-12-06

Charity organization working with homeless people

Main objective: communicate what it’s like to be homeless so that people get emphatic with their cause and donate money and time

Page 36: AR VR Meetup in Göteborg 2017-12-06

”Empathy engine”

Page 37: AR VR Meetup in Göteborg 2017-12-06
Page 38: AR VR Meetup in Göteborg 2017-12-06

Outside-in metodology to understand users

Page 39: AR VR Meetup in Göteborg 2017-12-06

To get the most from this technology we must...

Become imagineers!

* Stolen with pride from Walt Disney Inc.

*

Page 40: AR VR Meetup in Göteborg 2017-12-06

KEEP CALMAR + VR

IS CURRENTLY AT 1%

Page 41: AR VR Meetup in Göteborg 2017-12-06

AR / VR / MR / 3D RealtimeGraphicsA Technical Perspective

Page 42: AR VR Meetup in Göteborg 2017-12-06

VR / AR / MR / Realtime 3D

Current - Future Future+

Software

Hardware

Content

Procedural

Content

Generation

Automatic and Semi –automatic

Content Generation

Automatic

Animation

Creation Automatic

Mesh Creation

Page 43: AR VR Meetup in Göteborg 2017-12-06

Automated, Mixed-authoring and Procedural Content Generation

44

Page 44: AR VR Meetup in Göteborg 2017-12-06

Automatic Animation Generation

45

Page 45: AR VR Meetup in Göteborg 2017-12-06

Natural Environements

47

Page 46: AR VR Meetup in Göteborg 2017-12-06

Spectacular Hyper-realism

48

Page 47: AR VR Meetup in Göteborg 2017-12-06

Mapbox & Unity 3D

49

Page 48: AR VR Meetup in Göteborg 2017-12-06

Mapbox Styling

50

Page 49: AR VR Meetup in Göteborg 2017-12-06

L-systems and Plants – SpeedTree

51

Page 50: AR VR Meetup in Göteborg 2017-12-06

L-systems and Plants – Xfrog

52

Page 51: AR VR Meetup in Göteborg 2017-12-06

Cities, Streets, Buildings & CityEngine

53

Page 52: AR VR Meetup in Göteborg 2017-12-06

Cities, Streets, Buildings & CityEngine

54

Page 53: AR VR Meetup in Göteborg 2017-12-06

Crowd Creation & Animation – Anima 3

55

Page 54: AR VR Meetup in Göteborg 2017-12-06

Today’s journey

56

Page 55: AR VR Meetup in Göteborg 2017-12-06

AR Works - Occlusion

57

“AR systems never “work” or “don’t work”. It’s always a question of do things

work well enough in a wide enough range of situations.”

Page 56: AR VR Meetup in Göteborg 2017-12-06

58

Google search volumes (AR) over time (trends)

PokemonGo Distribution: July 2016

22-sept-2017: initial release Iphone 819-sept-2017: Initial release of iOS 11 iOS

NEW API: ARKit

April 2012: Google unveiled Project Glass

“Similarly, in your business, be sure that before you focus on theresults or outcome, that you make it crystal clear what problemsyou solve, or why people might need what you offer” - Ian Altmanat Forbes

Jan 2015

Page 57: AR VR Meetup in Göteborg 2017-12-06

AR technologies compared

61

Microsoft Hololens Meta 2 ODG R-7

Magic Leap, Google Glass 2.0, Vuzix, ODG R-9, Daqri Smart glasses, ...

Daqri Moverio BT-300

+ universal use+ poweful, open platform+ standalone device+ strong go-to-market push

- limited battery life

+ universal use+ poweful platform

- connected device

+ universal use+ lightweight

- limited FoV- limited battery life

+ industry use tailored+ powerful platform

- industry use only- limited battery life

+ industry use tailored+ powerful platform

- industry use only- limited FoV

Page 58: AR VR Meetup in Göteborg 2017-12-06

AR SDKsRegular Handheld Devices

62

Vuforia

ARCore

ARKit

Dedicated HWHMD Tango Tablet

Vuforia

ARCore

ARKit

Hololens

Tango

Page 59: AR VR Meetup in Göteborg 2017-12-06

AR SDKs on Handheld and HMD Devices63

Augmented Reality

SLAM

Sensor Fusion

Computer VisionPose Deblurring

Visual-inertial Odometry

Optimal CorrectionSurface Estimation

Camera Calibration

Nonlinear OptimizationScene Understanding

Inertial Measurement Unit

Triangulation

Page 60: AR VR Meetup in Göteborg 2017-12-06

AR SDKs on Handheld and HMD Devices64

It enables developers to position and orient virtual objects, such as

3D models and other media, in relation to real world images when these are viewed through the camera of a mobile or HMD device.

Motion TrackingVisual Inertial Odometry (VIO) – to track your position in space (your 6dof pose) in real-timeYour pose is recalculated in-between every frame refresh on your display by matching a point in the real world to a pixel on the camera sensor each frame

Page 61: AR VR Meetup in Göteborg 2017-12-06

AR SDKs on Handheld and HMD Devices65

It enables developers to position and orient virtual objects, such as

3D models and other media, in relation to real world images when these are viewed through the camera of a mobile or HMD device.

3D Reconstruction (point cloud)

Page 62: AR VR Meetup in Göteborg 2017-12-06

66

ARKit vs Tango vs Hololens

HW Design

SW Stack

"RGB-IR" camera for color image and infrared depth detectionFisheye motion cameraAccelerometer, gyroscope & magnetometerAmbient light sensorsMicrosoft Holographic Processing Unit

VIO (motion tracking) Sparse Mapping (area learning)Dense 3D reconstruction (depth perception).

Regular phone cameraAccelerometer & gyroscope

Highly accurate Dead Reckoning Guess to

compensate lack of stereoscopic images

Page 63: AR VR Meetup in Göteborg 2017-12-06

ARKit – Augmented Reality for iOS

67

• API that lets third-party developers to build Augmented Reality apps for iOS• Available only for processors Apple A9 and later (6S, 6S Plus and later) due to performance• Available only operatig system iOS 11 and later (officially released on 19-sept-2017)

Optimal performance from model iPhone 8

• Depth sensing camera system calibrated for AR• Lo-light and 60 fps• New gyro and accelerometer• Accurate motion tracking

Page 64: AR VR Meetup in Göteborg 2017-12-06

Microsoft Hololens

68

• Accelerometer, gyroscope, magnetometer

• Spatial Mapping

• Gesture recognition

• 3D display (FOV: 30°×17.5°)

• Video (2.4 megapixel)

• Sound

• Bluetooth

• Wi-Fi

Page 65: AR VR Meetup in Göteborg 2017-12-06

VR everywhere at MWC!

VR was the big attraction! ..but the real use cases were few!

Page 66: AR VR Meetup in Göteborg 2017-12-06

VR devices in all ranges!

March $599April $799

2nd gen $99

May $200

Oct $499

Multiple version $5 Co

nsu

min

gIn

teractin

g

Page 67: AR VR Meetup in Göteborg 2017-12-06

But Google DayDream and ARM next Gen processors will drive mobile VR from consuming to interactive

71

Page 68: AR VR Meetup in Göteborg 2017-12-06

THANKS FOR LISTENING!