the sensible application of learning technologies in space designs

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The Sensible Application of Learning Technologies in space designs Bryan Lewis Gerry Starsia

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The Sensible Application of Learning Technologies in space designs. Bryan Lewis Gerry Starsia. Learning Modes. Poll Question: What method of instruction leads to the most retention of information (choose one)? Reading about an activity Hearing about an activity Participating in an activity - PowerPoint PPT Presentation

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Page 1: The Sensible Application of Learning Technologies in space designs

The Sensible Application of Learning Technologies in space designs

Bryan LewisGerry Starsia

Page 2: The Sensible Application of Learning Technologies in space designs

Learning Modes

• Poll Question: What method of instruction leads to the most retention of information (choose one)?– Reading about an activity– Hearing about an activity– Participating in an activity– Simulating an activity– Watching an activity

Page 3: The Sensible Application of Learning Technologies in space designs

Instructional Goal – Comprehension

Page 4: The Sensible Application of Learning Technologies in space designs

We determine the percentage of the area by calculating how

Learning Technology TrendsPodcast - audio onlyEnhanced Podcast - audio &

JPEG visualsVodcast - audio & full-

motion video of course visuals

Rich Media - browser-based rich media player with indexing, navigation, resizing, closed captioning support

Full-motion course visuals

Page 5: The Sensible Application of Learning Technologies in space designs

Learning Technologies

Page 6: The Sensible Application of Learning Technologies in space designs

Learning Caves

Page 7: The Sensible Application of Learning Technologies in space designs

Video Simulation Surrounds

Page 8: The Sensible Application of Learning Technologies in space designs

Learning Simulations

Page 9: The Sensible Application of Learning Technologies in space designs

Sensory TechnologiesW

eara

ble

Com

putin

g

Page 10: The Sensible Application of Learning Technologies in space designs

Wearable Technologies

Page 11: The Sensible Application of Learning Technologies in space designs

On-line 3D virtual world based on avatars

Learn, explore, meet other residents, socialize, participate in group activities, create and trade virtual property and services from one another

5.5 million accounts on Second Life

Learning TechnologiesVi

rtual

Wor

lds

Page 12: The Sensible Application of Learning Technologies in space designs

Instructional space planning and technology– A Case Study

Page 13: The Sensible Application of Learning Technologies in space designs

Classroom Configuration to AvoidSe

ekin

g to

Avo

id

Page 14: The Sensible Application of Learning Technologies in space designs

• Insert FP JPEG here

Case Method Instruction

Page 15: The Sensible Application of Learning Technologies in space designs

Case Method DeliveredCa

se M

etho

d Cl

assr

oom

Page 16: The Sensible Application of Learning Technologies in space designs

Case Method ClassroomCa

se M

etho

d Cl

assr

oom

Page 17: The Sensible Application of Learning Technologies in space designs

Conference Room

• Insert plan 5 JPEG here

Page 18: The Sensible Application of Learning Technologies in space designs

Flat Floor Classroom

• “Flexibility”

Flat

Flo

or C

lass

room

Page 19: The Sensible Application of Learning Technologies in space designs

Financial Trading CenterFin

ancia

l Tra

ding

Ce

nter

Page 20: The Sensible Application of Learning Technologies in space designs

Conference Room

Page 21: The Sensible Application of Learning Technologies in space designs

Emerging Technologies Lab

Flexible Lab Space

Emer

ging

Tech

nolo

gies

La

b

Page 22: The Sensible Application of Learning Technologies in space designs

Group Study RoomsGr

oup

Stud

y Ro

oms

Page 23: The Sensible Application of Learning Technologies in space designs

Room Scheduling PanelRo

om S

ched

ulin

g Pa

nel

Page 24: The Sensible Application of Learning Technologies in space designs

Lessons learned•Never too many group study rooms•Demand-based instructional space choices•Flat floor rooms provide the max flexibility•Demand-based technology choices (vtc)•Invest in infrastructure•Invest in core video and audio technologies (high quality image and sound replication)

Page 25: The Sensible Application of Learning Technologies in space designs

Future Design Considerations•Classroom w/integrated group study rooms•Multipurpose group study rooms•Furniture tiers vs. constructed space•Designing spaces for both residential and distance education

Page 26: The Sensible Application of Learning Technologies in space designs

Questions?

• Gerald Starsia is the associate dean for administration at the McIntire School of Commerce ([email protected])

• Bryan Lewis is the director of enterprise systems at the McIntire School of Commerce ([email protected])

• For more information about the Rouss / Robertson Project (www.educause.edu/library/EQM0912)