alison eckert - pearson · 3. model digital-age work, research, collaboration and learning...
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Alison EckertA S S O C I A T E D I R E C T O R
Master of Science in
Educational Design &
Technology
I N S T R U C T I O N A L D E S I G N C O N S U L T A N T
Office of Continuing and
INTERACTIVE LECTURE(?s are welcomed & valued!)
INTRODUCTION TO KEY THEMES & ONE ANOTHER
TERMINOLOGY, EMERGING LEXICON, TRENDS, & PREDICTIONS
MODELS, MAJOR CONCEPTS, & DESIGN/DEVELOPMENT PROCESSES
QUICK TOUR:
CU’S MS IN EDT PROGRAM - VISION, PROCESSES, & LESSONS LEARNED
PLANNING W/ STRATEGY & VISION
RECOMMENDATIONS & FINAL THOUGHTS
INTRODUCTIONS
&
KEY THEMES
1skill
skill
habit
knowledge
knowledge
belief
knowledge
knowledgeskill skill
knowledge
knowledge skill knowledge
habit
habit
habit
skillskill
skill
knowledge
knowledgeknowledge
knowledge
habit
knowledge skill
skill
knowledge
habit 3knowledge
knowledge
42
Primary SchoolSecondary SchoolPost-Secondary SchoolGraduate SchoolWorkplace
FamilyFriendsSocietyInternetMedia
1skill
skill
habit
knowledge
knowledge
belief
knowledge
knowledgeskill skill
knowledge
knowledge skill knowledge
habit
habit
habit
skillskill
skill
knowledge
knowledgeknowledge
knowledge
habit
knowledge skill
skill
knowledge
habit 3knowledge
knowledge
42
Primary SchoolSecondary SchoolPost-Secondary SchoolGraduate SchoolWorkplace
FamilyFriendsSocietyInternetMedia
2 0 0 9 : C U W ’ s T e a c h e r C e r t i f i c a t i o n
Be
A
Darn
Good
Educator
Stars
TERMINOLOGY,
EMERGING LEXICON,
TRENDS, & PREDICTIONS
A visual/digital symbol which indicates
authenticevidence of specific knowledge,
sk i l l s ,accomplishments, etc.
+ meta-dataD I G I T A L
B A D G E
W h a t i s a D i g i t a l B a d g e ?
Digital Badges
Open Badges
OBI-Compliant
Digital Badges
Meta-data
Backpack
Competency-
Based
Education
Direct Assessment
Prior Learning
Credit
Baked Badges
R e l a t e d T e r m i n o l o g y
QUICK TOUR: CU’S MS IN EDT PROGRAM
VISION, PROCESSES,& LESSONS LEARNED
o 33 credits
o 3 Portfolio Reviews (0 credits)
o 8-week courses
o 6 terms per year
o online, collaborative coursesasynchronous & near-synchronousrarely enrolls cohorts
o ~ 100 active students
o degree-completion timeline: 1 - 3.5 yearsaverage ~ 2 years
P r o g r a m O v e r v i e w
Upon completion of the program, graduates are expected to be able to:
P r o g r a m G o a l s
1. Facilitate and inspire learning and creativity using existing and emerging technologies (NETS-T #1)
2. Design and develop effective and engaging learning experiences, environments, resources, and assessments (Expanded from NETS-T #2)
3. Model digital-age work, research, collaboration and learning (Modified from NETS-T #3)
4. Promote and model digital citizenship and Christian discipleship within the context of the digital age. (Expanded from NETS-T #4)
5. Promote research and data-driven decisions about technology-enhanced teaching and learning environments.
6. Engage in ongoing professional growth and leadership(NETS-T #5)
Each Competency will require learners to demonstrate continued, applied habits…o informed by skills & knowledge,o w/ a projected longevity of > 10 years,o using tool / technology / brand-agnostic
platforms,o more than a one-shot demonstration,o making use of the world’s resources, ando including reflection & application to
current or future vocation.
V i s i o n f o r C o m p e t e n c i e s
o maintain a credit-equivalency.25-3 credits each (mode=.5)
o curriculum displays as courses or “bundles” of competencies
o potential to unbundle in future
o assigns letter grades for courses80% competencies20% discussions
G r a d i n g & T r a n s c r i p t s
PLANNING W/
STRATEGY & V ISION
O B I -C o m p l i a n tS t a n d a r d s
D i g i t a l B a d g e s
“Progressive-Credentialing”
Brand Identity&Design
Alignment to External Standards
& Workforce Demands
Our
Process.. .
1. gather all objectives
2. align and assign to thematically-based groups
3. review external standards
4. bundle current objectives into competencies
5. attribute credit-equivalencies to each
6. repackage competencies into courses
C o n s t r u c t i n g C o m p e t e n c i e s
o Badge Title
o Competency
o Credit Equivalency
o Objectives
o Role of Badge Host
o Opportunities for Learning & Practice
o Criteria for demonstrating competency
C o u r s e D e s i g n T e m p l a t e s
Badge INTEGRATING TECHNOLOGY MODELS
Competency
Devises professional development plans for authentic groups of educators that leverage the LOTI, TPAK,and SAMR models.
Objectives
• Design professional development experiences that help educators develop confidence in integrating technology to improve student learning.
• Compare and contrast the role of the LoTi, SAMR, and TPACK in understanding the effectiveintegration of technology for teaching and learning.
• Self-evaluate one's ability to integrate technology effectively by using the LoTi, SAMR, TPACK, and/or other models/frameworks for understanding technology integration.
TOPIC, FOCUS, or CATEGORY
Title of Resource or Activity
Brief annotation noting:
o What is most valuable about this item
o Which learners are likely to find this item valuable:
experience, interest, and/or career
Optional: specialized directions for learners, such as tips for logging in or navigating an external site
linked and/or embedded content/media
O p p o r t u n i t i e s f o r L e a r n i n g & P r a c t i c e
RECOMMENDATIONS
&
F INAL THOUGHTS
o get familiar with current research & recent initiatives related to CBE & Digital Badges
o check on accreditation requirementso set goalso define your own brand of “competency” o identify a team o assign roles o create a timeline
P l a n n i n g
o reflect and re-mapo use what is already availableo identify the desired areas of change
i n i t i a l d r a f t i n g & d e s i g n
o develop a templateo create a common vocabularyo pilots or mock-ups
D e v e l o p m e n t